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resourcemanager.js
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73 lines (63 loc) · 2 KB
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export class ResourceManager {
static #resources = {}
static #loadedCount = 0
static #allLoadedCallback = null
// Add a resource and start loading immediately
static add(name, url, callback = null) {
const resource = { url, callback, data: null }
ResourceManager.#resources[name] = resource
fetch(url)
.then(response => {
if (!response.ok) {
throw new Error(`Failed to load ${url}`)
}
return response.text()
})
.then(data => {
resource.data = data
if (callback) {
callback(data)
}
ResourceManager.#loadedCount++
if (ResourceManager.#loadedCount === Object.keys(ResourceManager.#resources).length && ResourceManager.#allLoadedCallback) {
ResourceManager.#allLoadedCallback()
}
})
.catch(error => {
console.error(`Error loading resource ${name}:`, error)
ResourceManager.#loadedCount++
if (ResourceManager.#loadedCount === Object.keys(ResourceManager.#resources).length && ResourceManager.#allLoadedCallback) {
ResourceManager.#allLoadedCallback()
}
})
}
// Set the callback to be called when all resources are loaded
static onAllLoaded(callback) {
ResourceManager.#allLoadedCallback = callback
// Check immediately in case all were already loaded
if (ResourceManager.#loadedCount === Object.keys(ResourceManager.#resources).length) {
ResourceManager.#allLoadedCallback()
}
}
// Get the loaded data by resource name
static get(name) {
return ResourceManager.#resources[name].data
}
}
/*
export class ResourceManager {
static #resources = {}
static async load(resources, afterLoad) {
const promisses = []
for (const resource of resources) {
promisses.push(fetch(resource.url).then(data => {
ResourceManager.#resources[name] = data
}))
}
return await Promise.all(promisses).then(afterLoad)
}
static get(name) {
return this.#resources[name]
}
}
*/