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This repository was archived by the owner on Feb 7, 2026. It is now read-only.
Currently, calculating how many frames ahead the client wants to be happens at process_delta_update_message. The server can additionally supply a signed integer in the DeltaUpdate message: if it's a negative number it would mean that the client has to be more ahead of the server, otherwise - less.
Currently, the client itself tries to predict how much it should be ahead of the server, which is sometimes inaccurate.
We can use the approach highlighted in this RFC discussion:
bevyengine/rfcs#19 (comment)
Currently, calculating how many frames ahead the client wants to be happens at
process_delta_update_message. The server can additionally supply a signed integer in theDeltaUpdatemessage: if it's a negative number it would mean that the client has to be more ahead of the server, otherwise - less.