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Chams.cpp
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138 lines (124 loc) · 3.13 KB
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#include "Chams.h"
#include <fstream>
Chams* chams;
Chams::Chams()
{
std::ofstream("csgo\\materials\\yeti_regular.vmt") << R"#("VertexLitGeneric"
{
"$basetexture" "vgui/white_additive"
"$ignorez" "0"
"$envmap" ""
"$nofog" "1"
"$model" "1"
"$nocull" "0"
"$selfillum" "1"
"$halflambert" "1"
"$znearer" "0"
"$flat" "1"
"$reflectivity" "[1 1 1]"
}
)#";
std::ofstream("csgo\\materials\\yeti_ignorez.vmt") << R"#("VertexLitGeneric"
{
"$basetexture" "vgui/white_additive"
"$ignorez" "1"
"$envmap" ""
"$nofog" "1"
"$model" "1"
"$nocull" "0"
"$selfillum" "1"
"$halflambert" "1"
"$znearer" "0"
"$flat" "1"
"$reflectivity" "[1 1 1]"
}
)#";
std::ofstream("csgo\\materials\\yeti_flat.vmt") << R"#("UnlitGeneric"
{
"$basetexture" "vgui/white_additive"
"$ignorez" "0"
"$envmap" ""
"$nofog" "1"
"$model" "1"
"$nocull" "0"
"$selfillum" "1"
"$halflambert" "1"
"$znearer" "0"
"$flat" "1"
}
)#";
std::ofstream("csgo\\materials\\yeti_flat_ignorez.vmt") << R"#("UnlitGeneric"
{
"$basetexture" "vgui/white_additive"
"$ignorez" "1"
"$envmap" ""
"$nofog" "1"
"$model" "1"
"$nocull" "0"
"$selfillum" "1"
"$halflambert" "1"
"$znearer" "0"
"$flat" "1"
}
)#";
materialRegular = m_pMaterialSystem->FindMaterial("yeti_regular", TEXTURE_GROUP_MODEL);
materialRegularIgnoreZ = m_pMaterialSystem->FindMaterial("yeti_ignorez", TEXTURE_GROUP_MODEL);
materialFlatIgnoreZ = m_pMaterialSystem->FindMaterial("yeti_flat_ignorez", TEXTURE_GROUP_MODEL);
materialFlat = m_pMaterialSystem->FindMaterial("yeti_flat", TEXTURE_GROUP_MODEL);
}
Chams::~Chams()
{
std::remove(XorStr("csgo\\materials\\yeti_regular.vmt"));
std::remove(XorStr("csgo\\materials\\yeti_ignorez.vmt"));
std::remove(XorStr("csgo\\materials\\yeti_flat.vmt"));
std::remove(XorStr("csgo\\materials\\yeti_flat_ignorez.vmt"));
}
void Chams::override_material(bool ignoreZ, bool flat, bool wireframe, bool glass, const Color& rgba)
{
IMaterial* material = nullptr;
if (flat) {
if (ignoreZ)
material = materialFlatIgnoreZ;
else
material = materialFlat;
}
else {
if (ignoreZ)
material = materialRegularIgnoreZ;
else
material = materialRegular;
}
if (glass) {
material = materialFlat;
material->AlphaModulate(0.45f);
}
else {
material->AlphaModulate(
rgba.a() / 255.0f);
}
material->SetMaterialVarFlag(MATERIAL_VAR_WIREFRAME, wireframe);
material->ColorModulate(
rgba.r() / 255.0f,
rgba.g() / 255.0f,
rgba.b() / 255.0f);
m_pModelRender->ForcedMaterialOverride(material);
}
void Chams::override_material(bool ignoreZ, bool flat, const float alpha)
{
IMaterial* material = nullptr;
if (flat) {
if (ignoreZ)
material = materialFlatIgnoreZ;
else
material = materialFlat;
}
else {
if (ignoreZ)
material = materialRegularIgnoreZ;
else
material = materialRegular;
}
material->SetMaterialVarFlag(MATERIAL_VAR_WIREFRAME, false);
material->AlphaModulate(alpha / 255.0f);
m_pModelRender->ForcedMaterialOverride(material);
}