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41 lines (35 loc) · 744 Bytes
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Model.hpp
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41 lines (35 loc) · 744 Bytes
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#ifndef __MODEL__
#define __MODEL__
#include "all.hpp"
#include "AObject.hpp"
#include "Pos3f.hpp"
namespace Model
{
class Bomberman : public AObject
{
public:
Bomberman(void);
~Bomberman(void);
void initialize(void);
void initialize(float const &, float const &, float const &);
void update(gdl::GameClock const &, gdl::Input &);
void draw(void);
private:
bool monboll;
};
class Bomb : public AObject
{
public:
Bomb(void);
~Bomb(void);
void initialize(void);
void initialize(float const &, float const &, float const &);
void update(gdl::GameClock const &, gdl::Input &);
void draw(void);
private:
Pos3f pos_;
Pos3f rot_;
gdl::Model model_;
};
}
#endif