When the game is paused, the sound effects continue playing for their full duration. This isn't a huge deal as all sound effects are only a few seconds long but it is a little awkward. It seems like we'll have to use SKAudioNodes for the sound effects instead of SKActions: http://stackoverflow.com/questions/22562493/how-to-stop-a-audio-skaction
When the game is paused, the sound effects continue playing for their full duration. This isn't a huge deal as all sound effects are only a few seconds long but it is a little awkward. It seems like we'll have to use SKAudioNodes for the sound effects instead of SKActions: http://stackoverflow.com/questions/22562493/how-to-stop-a-audio-skaction