n graph_random_networks.cpp, progressFraction is initialized to 0 and never updated before the edge-drawing loop. As a result progressCounter never advances and progressUpdate() is never called during edge drawing, leaving the progress dialog frozen at 0%.
n graph_random_networks.cpp, progressFraction is initialized to 0 and never updated before the edge-drawing loop. As a result progressCounter never advances and progressUpdate() is never called during edge drawing, leaving the progress dialog frozen at 0%.