There is no clear example of a powerCreep in a room using a power. The powerCreep examples JS seems to be missing what it would look like for a client to receive data for actions from a power creep. It would also be good to have an example of powerCreep death/spawn (since powerSpawn spawning is not a thing).
The levels for commander and executer are not defined either. Does this mean that both executor and commander will inherit from operator on in the renderer?
There is no clear example of a powerCreep in a room using a power. The powerCreep examples JS seems to be missing what it would look like for a client to receive data for actions from a power creep. It would also be good to have an example of powerCreep death/spawn (since powerSpawn spawning is not a thing).
The levels for commander and executer are not defined either. Does this mean that both executor and commander will inherit from operator on in the renderer?