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powerCreep in room example #3

@ssmith151

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@ssmith151

There is no clear example of a powerCreep in a room using a power. The powerCreep examples JS seems to be missing what it would look like for a client to receive data for actions from a power creep. It would also be good to have an example of powerCreep death/spawn (since powerSpawn spawning is not a thing).

The levels for commander and executer are not defined either. Does this mean that both executor and commander will inherit from operator on in the renderer?

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