This should match the value in
Game.shards.name for consistency, and remain moddable. Even better if we could set it via
config.engine like other options ;)
Could just add
shardName: os.hostname() to the config object at the top, and reference that in both the
Game.shards building and this.
driver/lib/index.js
Line 416 in a843aa6
This should match the value in
Game.shards.namefor consistency, and remain moddable. Even better if we could set it viaconfig.enginelike other options ;)Could just add
shardName: os.hostname()to the config object at the top, and reference that in both theGame.shardsbuilding and this.