Playing around with Piston this morning, I noticed that there are sometimes cases where the compiler reports a type, but if you actually try to type this type it will error.

You can see the type on hover here as piston_window::Texture<gfx_device_gl::Resources>. Great! Let's type that in...

Wait what? You just told me that was the type. Don't tease me.
I'm guessing this type just isn't visible to me? I'm honestly not 100% sure what is happening.
(apologies if this is a dupe)