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<!DOCTYPE html>
<html lang="en">
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=0" />
<!-- HTML5 shim and Respond.js IE8 support of HTML5 elements and media queries -->
<!--[if lt IE 9]>
<script src="../../assets/js/html5shiv.js"></script>
<script src="../../assets/js/respond.min.js"></script>
<![endif]-->
<link rel="stylesheet" type="text/css" href="css/game.css"/>
<link rel="stylesheet" type="text/css" href="css/gg2.css"/>
<script src="http://code.jquery.com/jquery-1.9.1.js"></script>
<script src="js/game.js"></script>
<script src="js/game_libs.js"></script>
<script src="http://cdnjs.cloudflare.com/ajax/libs/jquery-easing/1.3/jquery.easing.min.js"></script>
<script type="text/javascript" src="http://jqueryrotate.googlecode.com/svn/trunk/jQueryRotate.js"></script>
<!-- <script src="js/es5-shim.min.js"></script> -->
<!--果您需要在IE6、7、8中使用,请先在引入less.js前先引入es5-shim -->
<script src="js/less.js"></script>
<link rel="stylesheet/less" href="css/game.less" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>THIS IS A DEMO</title>
</head>
<body>
<div id="gbigbox_pic">
<div class="img_opacity"></div>
</div>
<div id="gamehouse" style=" position:relative; " >
<div id="gbigbox_pic_inner_tmp" ></div>
<div id="gbigbox" >
<div id="gbigbox_2" >
<!--
<div id="gbigbox_pic_inner" ></div>
<div id="gbigbox_pic_inner_tmp2" ></div>
-->
<div id="temp_hole_cover" class="tu_public pp8"> <div class="shadow_layer"> </div> </div>
<div id="iamhole" mark="pp8" class="pp8 "> </div>
<div id="tu_0" mark="pp0" class="tu_public pp0 "><div class="shadow_layer"> </div> </div>
<div id="tu_1" mark="pp1" class="tu_public pp1 "> <div class="shadow_layer"></div> </div>
<div id="tu_2" mark="pp2" class="tu_public pp2 "><div class="shadow_layer"></div> </div>
<div id="tu_3" mark="pp3" class="tu_public pp3 "><div class="shadow_layer"></div> </div>
<div id="tu_4" mark="pp4" class="tu_public pp4"><div class="shadow_layer"></div> </div>
<div id="tu_5" mark="pp5" class="tu_public pp5 "><div class="shadow_layer"></div> </div>
<div id="tu_6" mark="pp6" class="tu_public pp6"><div class="shadow_layer"></div> </div>
<div id="tu_7" mark="pp7" class="tu_public pp7 "><div class="shadow_layer"></div>
</div>
</div>
</div>
<div id="game_tool">
<button id="restart" class="button_g" > ReStart </button>
<button id="hitme" class="button_g" >Shake it </button>
<button id="insertpic" class="button_g" > Next pic </button>
<button id="toumiao" class="button_g" > View pic</button>
</div>
<!-- RANGE CONTROL TOOLS START-->
<div class="guomeimei" >
<div class="range_l">
Block Pattern
<br />
<input id="block_radius" type="range" min="0" max="56" value="6" >
<br/> <br />
<input id="block_top_shadow" type="range" min="-6" max="3" value="-3" >
<br/> <br />
<input id="block_top_density" type="range" min="2" max="24" value="6" > <br>
</div>
<div class="range_r">
Motion Style: <br>
<label >
<input type="radio" name="myspeed" value="easeOutQuart" /> A
</label>
<label >
<input type="radio" name="myspeed" value="easeInCubic" /> B
</label>
<label >
<input type="radio" name="myspeed" checked value="easeOutBounce" /> C </label>
<br><br>
<label class="range_me" > Motion Speed: <input id="block_speed" type="range" min="80" max="800" value="250" /> </label>
</div>
<div id="pic_url" >
<label > 把手机上照片放入拼图中 <br>
<div class="select_file" >
<input type="file" accept="image/*" id="file_api" > </div> </label>
<button class="confirm button_g" style="display:none; margin-left:6px;" >OK确定</button>
<!-- <button class="tempbtn2 button_g" >X </button> -->
</div>
</div> <!-- END guomeimei -->
</div>
</body>
</html>