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1.1.0
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CHANGELOG.md

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# 1.1.0
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- the `text -> number` now returns `-1` as default value instead of `0`
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- add new `Refresh Application` button next to the `Save Triggers` in the trigger menu
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- this completely closes and re-open the menu and re-select the current trigger
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- it offers you to save your triggers before the refresh, otherwise, any un-saved change will be lost
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- `pf2e-trigger`:
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- add new `Update Effect Duration` action node
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- add new `Get RollOption Value` logic node
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- it returns the part after the provided prefix of a roll-option
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- e.g. you provide `kinetic-gate:first-element` and the returned value will be `fire-gate` if the roll-option is `kinetic-gate:first-element:fire-gate`
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- if you need it as a numerical value, the `text -> number` convertor will take care of it for you
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- fix `Increase Condition` reducing an existing badge value down to the `Maximum` input field
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- fix `Increase Effect Badge` not working in its `Item` state
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# 1.0.2
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- `pf2e-trigger`:

module.json

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},
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"socket": true,
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"library": true,
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"version": "1.0.2",
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"version": "1.1.0",
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"url": "https://github.com/reonZ/trigger-engine",
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"readme": "https://github.com/reonZ/trigger-engine/blob/master/README.md",
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"manifest": "https://raw.githubusercontent.com/reonZ/trigger-engine/master/module.json",
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"download": "https://github.com/reonZ/trigger-engine/releases/download/1.0.2/module.zip",
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"download": "https://github.com/reonZ/trigger-engine/releases/download/1.1.0/module.zip",
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"changelog": "https://github.com/reonZ/trigger-engine/blob/master/CHANGELOG.md",
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"bugs": "https://github.com/reonZ/trigger-engine/issues",
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"styles": [

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