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mapper.c
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121 lines (105 loc) · 2.56 KB
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/* GC to N64 : Gamecube controller to N64 adapter firmware
Copyright (C) 2011-2017 Raphael Assenat <raph@raphnet.net>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mapper.h"
void mapper_change_mapping_entry(struct mapping_entry *map, int input, int output)
{
while (map->input != -1) {
if (map->input == input) {
map->output = output;
break;
}
map++;
}
}
char mapper_getAxis(struct mapping_controller_unit *input)
{
switch (input->type)
{
default:
case TYPE_NONE:
break;
case TYPE_AXIS:
return input->value;
break;
case TYPE_BTN:
break;
}
return 0;
}
char mapper_getButton(struct mapping_controller_unit *input)
{
switch (input->type)
{
default:
case TYPE_AXIS:
case TYPE_NONE:
return 0;
case TYPE_BTN:
return input->value;
case TYPE_AXIS_TO_BTN:
if (input->thres < 0) {
if (input->value <= input->thres)
return 1;
} else {
if (input->value >= input->thres)
return 1;
}
break;
case TYPE_NEG_SLD_TO_BTN:
if (input->value <= input->thres)
return 1;
break;
}
return 0;
}
static void allDefault(struct mapping_controller_unit *units)
{
while(units->type != TYPE_NONE)
{
units->value = units->def;
units++;
}
}
void mapper_copy(struct mapping_entry *map, struct mapping_controller_unit *input, struct mapping_controller_unit *output)
{
int idx_in, idx_out;
// Prepare output from default state
allDefault(output);
while (map->input != -1)
{
idx_in = map->input;
idx_out = map->output;
switch(output[idx_out].type)
{
default:
case TYPE_NONE:
break;
case TYPE_BTN:
// "OR" buttons together.
output[idx_out].value |= mapper_getButton(&input[idx_in]);
break;
case TYPE_AXIS:
if (input[idx_in].type == TYPE_AXIS) {
output[idx_out].value = input[idx_in].value;
}
break;
case TYPE_AXIS_TO_BTN:
if (mapper_getButton(&input[idx_in])) {
output[idx_out].value = output[idx_out].thres;
}
break;
}
map++;
}
}