Skip to content

Latest commit

 

History

History
108 lines (59 loc) · 3 KB

File metadata and controls

108 lines (59 loc) · 3 KB

CreateSkill201Response

Properties

Name Type Description Notes
Success Pointer to bool [optional]
Skill Pointer to map[string]interface{} [optional]
Message Pointer to string [optional]

Methods

NewCreateSkill201Response

func NewCreateSkill201Response() *CreateSkill201Response

NewCreateSkill201Response instantiates a new CreateSkill201Response object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCreateSkill201ResponseWithDefaults

func NewCreateSkill201ResponseWithDefaults() *CreateSkill201Response

NewCreateSkill201ResponseWithDefaults instantiates a new CreateSkill201Response object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSuccess

func (o *CreateSkill201Response) GetSuccess() bool

GetSuccess returns the Success field if non-nil, zero value otherwise.

GetSuccessOk

func (o *CreateSkill201Response) GetSuccessOk() (*bool, bool)

GetSuccessOk returns a tuple with the Success field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSuccess

func (o *CreateSkill201Response) SetSuccess(v bool)

SetSuccess sets Success field to given value.

HasSuccess

func (o *CreateSkill201Response) HasSuccess() bool

HasSuccess returns a boolean if a field has been set.

GetSkill

func (o *CreateSkill201Response) GetSkill() map[string]interface{}

GetSkill returns the Skill field if non-nil, zero value otherwise.

GetSkillOk

func (o *CreateSkill201Response) GetSkillOk() (*map[string]interface{}, bool)

GetSkillOk returns a tuple with the Skill field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSkill

func (o *CreateSkill201Response) SetSkill(v map[string]interface{})

SetSkill sets Skill field to given value.

HasSkill

func (o *CreateSkill201Response) HasSkill() bool

HasSkill returns a boolean if a field has been set.

GetMessage

func (o *CreateSkill201Response) GetMessage() string

GetMessage returns the Message field if non-nil, zero value otherwise.

GetMessageOk

func (o *CreateSkill201Response) GetMessageOk() (*string, bool)

GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMessage

func (o *CreateSkill201Response) SetMessage(v string)

SetMessage sets Message field to given value.

HasMessage

func (o *CreateSkill201Response) HasMessage() bool

HasMessage returns a boolean if a field has been set.

[Back to Model list] [Back to API list] [Back to README]