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game.py
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98 lines (78 loc) · 2.68 KB
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#
import sys
import traceback
from helper import print_scoresheets
from generala import get_random_dice, valid_play, play_value
class Player():#segundo comentario de prueba
def __init__(self, name):
self.name = name
def __hash__(self):
return hash(self.name)
def __eq__(self, other):
return self.name == other.name
def game_start(self, nplayers):
pass
def play(self, dice, players, scoresheets):
pass
def notify(self, not_type, message):
pass
class Game():
def __init__(self, nscoresheets):
self.nscoresheets = nscoresheets
self.nplayers = 0
self.players_plugins = {}
self.players = []
self.scoresheets = []
for i in range(nscoresheets):
self.scoresheets.append({})
def add_player(self, player):
name = player.name()
self.players_plugins[name] = player
self.players.append(name)
for i in range(self.nscoresheets):
self.scoresheets[i][name] = {}
self.nplayers = self.nplayers + 1
def start(self):
# plays are:
# 4
# 5
# 6
# ESCALERA
# FULL
# POKER
# GENERALA
rounds = self.nscoresheets * 7
for i in range(rounds):
for player in self.players:
self.turn(player)
def results(self):
print_scoresheets(self.scoresheets)
def turn(self, player):
plugin = self.players_plugins[player]
r = get_random_dice(5)
nroll = 5
for i in range(3):
try:
bonus = (nroll == 5)
roll, decision, scoresheet = plugin.play(i, r, bonus, self.players, self.scoresheets)
decision = decision.upper() if decision else None
nroll = len(roll)
if nroll > 0:
r0 = get_random_dice(nroll)
i = 0
for new_r in roll:
r[new_r] = r0[i]
i = i+1
else:
if not valid_play(decision):
raise Exception('Play [{0}] is invalid'.format(decision))
scoresheet = self.scoresheets[scoresheet][player]
if decision not in scoresheet:
scoresheet[decision] = play_value(decision, r, bonus)
else:
raise Exception('Decision [{0}] is already taken'.format(decision))
break
except Exception as e:
print(traceback.format_exc())
print("Error inesperadamente inesperado: {0}".format(e))
# NOTIFY