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I think it would be helpful to have objectives outlined for major sections of curriculum, That would give a help give shape to a course outline. I'll start the brainstorming and hopefully it will grow from there.

Section 1 rought outline and objectives - Ruby basics

  1. Hello World using an online REPL such as repl.it
  • Objective: Get a taste of programming Ruby
  1. Installing Ruby
  • Objective: Have Ruby running:
  • On Windows OR
  • On Mac OR
  • On Linux
  1. Hello World on your own computer using IRB
  • Run through the same scenario as lesson 1 but on your own computer
  1. Hello World using ruby main.rb
  • Run through the same scenario as 1 & 2 but using a ruby file
  1. Basic data types String and Integer
  • Introduction to basic data types
  • perform some simple methods using the data types
  • Use REPL
  1. Local Variables
  • Storing strings and integers in variables in repls
  • Storing strings and integers in variables in a Ruby file
  1. Exercise: Madlibs
  • Using gets.chomp & puts to make a simple application.
  • Learn about string interpolation
  • Find a madlib on the internet
  • save all blank spaces as variables
  • run the program that out puts the madlib
  1. Loops
  • Learn about loops (I think iterators is a difficult concept to understand as a newcomer)
  • perform some simple loop operations using a Ruby file
  1. Arithmetic in IRB
  • Learn about the -, +, /, and * operators using IRB
  1. Exercise - Make a calculator CLI program
  • create a simple Ruby program that runs user inputted math operations
  1. Arrays & Hashes
  • Learn about different types of data storage.
  1. Methods
  • By now we should have learned about some methods for each basic data type
  • Write our own methods and run them with the Ruby command
  1. Exercise - Make a simple game (war, tic-tac-toe, go fish)
  • Utilize all skills learned so far to create a game
  • Use methods & arrays to keep track of game state
  • Use a begin/end loop to create a game engine
  1. Exercise - Make a more complex game (game of life, blackjack)
  • Build on skills practiced in 13 to perform more complex operations.

Section 2 outline - Classes and Objects

Section 3 outline - Web Basics (Sinatra?)

Section 4 outline - Build a simple web app (Sinatra?)