Steps to reproduce
{
"advanced": {
"minecraft:lava": {
"minecraft:water": {
"resultsFromTop": {
"*": [ // wildcard, accept any block as modifier
{
"id": "minecraft:deepslate",
"weight": 100.0,
"maxY":0.0
}
],
"*": [
{
"id": "minecraft:andesite",
"weight":100.0,
"minY":190.0
}
]
},
// cobblestone generator
"results": {
"*":[
{
"id": "minecraft:cobbled_deepslate",
"weight":100.0,
"maxY":0.0
}
],
"*": [
{
"id": "minecraft:andesite",
"weight":100.0,
"minY":190.0
}
]
}
}
}
}
}
build a cobble generator - flowing water into flowing lava - at Y>190, and Y<0.
Expected behavior
In the example provided, Deepslate should generate below Y=0, and Andesite should generate above Y=190.
generators that only have Y level requirements that do not overlap with other generators also of Y level requirements should not prevent one or the other from generating
Actual behavior
whichever generator appears first in the config will generate cobblestone (or stone for "resultsFromTop"). in this case provided, Deepslate does not generate in any circumstance.
This remains true so long as the modifier is the same for both, and the only restriction for each generator is Y-level.
different modifier blocks for each allow the generator to behave as expected.
Crash logs
No response
Mod version
5.4.8-BETA
Game version
1.21.1
Modloader
NeoForge
Other details
No response
Acknowledgements
Steps to reproduce
build a cobble generator - flowing water into flowing lava - at Y>190, and Y<0.
Expected behavior
In the example provided, Deepslate should generate below Y=0, and Andesite should generate above Y=190.
generators that only have Y level requirements that do not overlap with other generators also of Y level requirements should not prevent one or the other from generating
Actual behavior
whichever generator appears first in the config will generate cobblestone (or stone for
"resultsFromTop"). in this case provided, Deepslate does not generate in any circumstance.This remains true so long as the modifier is the same for both, and the only restriction for each generator is Y-level.
different modifier blocks for each allow the generator to behave as expected.
Crash logs
No response
Mod version
5.4.8-BETA
Game version
1.21.1
Modloader
NeoForge
Other details
No response
Acknowledgements