-
-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathmGBASocketServer.lua
More file actions
508 lines (446 loc) · 17.7 KB
/
mGBASocketServer.lua
File metadata and controls
508 lines (446 loc) · 17.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
-- ***********************
-- mGBA-http
-- Version: 0.8.2
-- Lua interface for mGBA-http
-- https://github.com/nikouu/mGBA-http
-- https://github.com/nikouu/mGBA-http/blob/main/docs/FullGuide-lua.md
-- ***********************
-- logLevel values
-- 1 = Debug
-- 2 = Information
-- 3 = Warning
-- 4 = Error
-- 5 = None
local logLevel = 2
local truncateLogs = true
local TERMINATION_MARKER <const> = "<|END|>"
local DEFAULT_RETURN <const> = "<|SUCCESS|>";
local ERROR_RETURN <const> = "<|ERROR|>";
-- ***********************
-- Sockets
-- ***********************
local server = nil
local socketList = {}
local nextID = 1
local port = 8888
function beginSocket()
while not server do
server, error = socket.bind(nil, port)
if error then
if error == socket.ERRORS.ADDRESS_IN_USE then
port = port + 1
else
logError(formatSocketMessage("Bind", error, true))
break
end
else
local ok
ok, error = server:listen()
if error then
server:close()
logError(formatSocketMessage("Listen", error, true))
else
logWithOverride("mGBA script server 0.8.2 ready. Listening on port " .. port, 4)
server:add("received", socketAccept)
end
end
end
end
function socketAccept()
local sock, error = server:accept()
if error then
logError(formatSocketMessage("Accept", error, true))
return
end
local id = nextID
nextID = id + 1
socketList[id] = sock
sock:add("received", function() socketReceived(id) end)
sock:add("error", function() socketError(id) end)
logDebug(formatSocketMessage(id, "Connected"))
end
function socketReceived(id)
local sock = socketList[id]
if not sock then return end
sock._buffer = sock._buffer or ""
while true do
local chunk, error = sock:receive(1024)
if chunk then
sock._buffer = sock._buffer .. chunk
while true do
local marker_start, marker_end = sock._buffer:find(TERMINATION_MARKER, 1, true)
if not marker_start then break end
local message = sock._buffer:sub(1, marker_start - 1)
sock._buffer = sock._buffer:sub(marker_end + 1)
logDebug(formatSocketMessage(id, message:match("^(.-)%s*$")))
local success, returnValue = pcall(function()
return messageRouter(message:match("^(.-)%s*$"))
end)
if not success then
logError("Error executing command: " .. tostring(returnValue))
sock:send(ERROR_RETURN .. TERMINATION_MARKER)
else
sock:send(returnValue .. TERMINATION_MARKER)
end
end
elseif error then
-- seems to go into this SOCKETERRORAGAIN state for each call, but it seems fine.
if error ~= socket.ERRORS.AGAIN then
if error == "disconnected" then
logDebug(formatSocketMessage(id, error, false))
elseif error == socket.ERRORS.UNKNOWN_ERROR then
-- for some reason this error sometimes comes happens instead of disconnected
logDebug(formatSocketMessage(id, "disconnected*", false))
else
logError(formatSocketMessage(id, error, true))
end
socketStop(id)
end
return
end
end
end
function socketStop(id)
local sock = socketList[id]
socketList[id] = nil
sock:close()
end
function socketError(id, error)
logError(formatSocketMessage(id, error, true))
socketStop(id)
end
function formatSocketMessage(id, msg, isError)
local prefix = "Socket " .. id
if isError then
prefix = prefix .. " Error: "
else
prefix = prefix .. " Received: "
end
return prefix .. (msg and tostring(msg) or "Probably exceeding limit")
end
-- ***********************
-- Message Router
-- ***********************
local keyValues = {
["A"] = 0,
["B"] = 1,
["Select"] = 2,
["Start"] = 3,
["Right"] = 4,
["Left"] = 5,
["Up"] = 6,
["Down"] = 7,
["R"] = 8,
["L"] = 9
}
function messageRouter(rawMessage)
local messageType, rest = rawMessage:match("^([^,]+),(.*)$")
local messageValue1, messageValue2, messageValue3
-- Changes behaviour if the second arugment is an array
if rest and rest:sub(1,1) == "[" then
-- Find matching closing bracket
local bracketCount = 1
local endBracket
for i = 2, #rest do
if rest:sub(i,i) == "[" then
bracketCount = bracketCount + 1
elseif rest:sub(i,i) == "]" then
bracketCount = bracketCount - 1
if bracketCount == 0 then
endBracket = i
break
end
end
end
if endBracket then
messageValue1 = rest:sub(1, endBracket)
-- Parse remaining values after the bracketed content
local remaining = rest:sub(endBracket + 2) -- +2 to skip the comma after closing bracket
if remaining ~= "" then
local remainingValues = splitStringToTable(remaining, ",")
messageValue2 = remainingValues[1]
messageValue3 = remainingValues[2]
end
end
else
-- Original comma-based parsing for non-bracketed content
local parsedInput = splitStringToTable(rawMessage, ",")
messageType = parsedInput[1]
messageValue1 = parsedInput[2]
messageValue2 = parsedInput[3]
messageValue3 = parsedInput[4]
end
local returnValue = DEFAULT_RETURN;
logInformation("messageRouter: \n\tRaw message: " .. rawMessage .. "\n\tmessageType: " .. (messageType or "") .. "\n\tmessageValue1: " .. (messageValue1 or "") .. "\n\tmessageValue2: " .. (messageValue2 or "") .. "\n\tmessageValue3: " .. (messageValue3 or ""))
if rawMessage == "<|ACK|>" then logInformation("Connecting.")
elseif messageType == "mgba-http.button.add" then addButton(messageValue1)
elseif messageType == "mgba-http.button.addMany" then addButtons(messageValue1)
elseif messageType == "mgba-http.button.clear" then clearButton(messageValue1)
elseif messageType == "mgba-http.button.clearMany" then clearButtons(messageValue1)
elseif messageType == "mgba-http.button.get" then returnValue = emu:getKey(keyValues[messageValue1])
elseif messageType == "mgba-http.button.getAll" then returnValue = getAllActiveButtons()
elseif messageType == "mgba-http.button.tap" then manageButton(messageValue1)
elseif messageType == "mgba-http.button.tapMany" then manageButtons(messageValue1)
elseif messageType == "mgba-http.button.hold" then manageButton(messageValue1, messageValue2)
elseif messageType == "mgba-http.button.holdMany" then manageButtons(messageValue1, messageValue2)
elseif messageType == "mgba-http.extension.loadFile" then returnValue = loadFile(messageValue1)
elseif messageType == "core.addKey" then emu:addKey(tonumber(messageValue1))
elseif messageType == "core.addKeys" then emu:addKeys(tonumber(messageValue1))
elseif messageType == "core.autoloadSave" then returnValue = emu:autoloadSave()
elseif messageType == "core.checksum" then returnValue = computeChecksum()
elseif messageType == "core.clearKey" then emu:clearKey(tonumber(messageValue1))
elseif messageType == "core.clearKeys" then emu:clearKeys(tonumber(messageValue1))
elseif messageType == "core.currentFrame" then returnValue = emu:currentFrame()
elseif messageType == "core.frameCycles" then returnValue = emu:frameCycles()
elseif messageType == "core.frequency" then returnValue = emu:frequency()
elseif messageType == "core.getGameCode" then returnValue = emu:getGameCode()
elseif messageType == "core.getGameTitle" then returnValue = emu:getGameTitle()
elseif messageType == "core.getKey" then returnValue = emu:getKey(tonumber(messageValue1))
elseif messageType == "core.getKeys" then returnValue = emu:getKeys()
elseif messageType == "core.loadFile" then returnValue = emu:loadFile(messageValue1)
elseif messageType == "core.loadSaveFile" then returnValue = emu:loadSaveFile(messageValue1, toBoolean(messageValue2))
elseif messageType == "core.loadStateBuffer" then returnValue = emu:loadStateBuffer(convertByteStringToBinary(messageValue1), tonumber(messageValue2))
elseif messageType == "core.loadStateFile" then returnValue = emu:loadStateFile(messageValue1, tonumber(messageValue2))
elseif messageType == "core.loadStateSlot" then returnValue = emu:loadStateSlot(tonumber(messageValue1), tonumber(messageValue2))
elseif messageType == "core.platform" then returnValue = emu:platform()
elseif messageType == "core.read16" then returnValue = emu:read16(tonumber(messageValue1))
elseif messageType == "core.read32" then returnValue = emu:read32(tonumber(messageValue1))
elseif messageType == "core.read8" then returnValue = emu:read8(tonumber(messageValue1))
elseif messageType == "core.readRange" then returnValue = convertBinaryToByteString(emu:readRange(tonumber(messageValue1), tonumber(messageValue2)))
elseif messageType == "core.readRegister" then returnValue = tonumber(emu:readRegister(messageValue1))
elseif messageType == "core.romSize" then returnValue = emu:romSize()
elseif messageType == "core.saveStateBuffer" then returnValue = convertBinaryToByteString(emu:saveStateBuffer(tonumber(messageValue1)))
elseif messageType == "core.saveStateFile" then returnValue = emu:saveStateFile(messageValue1, tonumber(messageValue2))
elseif messageType == "core.saveStateSlot" then returnValue = emu:saveStateSlot(tonumber(messageValue1), tonumber(messageValue2))
elseif messageType == "core.screenshot" then emu:screenshot(messageValue1)
elseif messageType == "core.setKeys" then emu:setKeys(tonumber(messageValue1))
elseif messageType == "core.step" then emu:step()
elseif messageType == "core.write16" then returnValue = emu:write16(tonumber(messageValue1), tonumber(messageValue2))
elseif messageType == "core.write32" then returnValue = emu:write32(tonumber(messageValue1), tonumber(messageValue2))
elseif messageType == "core.write8" then returnValue = emu:write8(tonumber(messageValue1), tonumber(messageValue2))
elseif messageType == "core.writeRegister" then returnValue = emu:writeRegister(messageValue1, tonumber(messageValue2))
elseif messageType == "console.error" then console:error(messageValue1)
elseif messageType == "console.log" then console:log(messageValue1)
elseif messageType == "console.warn" then console:warn(messageValue1)
elseif messageType == "coreAdapter.reset" then emu:reset()
elseif messageType == "coreAdapter.memory" then returnValue = formatMemoryDomains(emu.memory)
elseif messageType == "memoryDomain.base" then returnValue = emu.memory[messageValue1]:base()
elseif messageType == "memoryDomain.bound" then returnValue = emu.memory[messageValue1]:bound()
elseif messageType == "memoryDomain.name" then returnValue = emu.memory[messageValue1]:name()
elseif messageType == "memoryDomain.read16" then returnValue = emu.memory[messageValue1]:read16(tonumber(messageValue2))
elseif messageType == "memoryDomain.read32" then returnValue = emu.memory[messageValue1]:read32(tonumber(messageValue2))
elseif messageType == "memoryDomain.read8" then returnValue = emu.memory[messageValue1]:read8(tonumber(messageValue2))
elseif messageType == "memoryDomain.readRange" then returnValue = convertBinaryToByteString(emu.memory[messageValue1]:readRange(tonumber(messageValue2), tonumber(messageValue3)))
elseif messageType == "memoryDomain.size" then returnValue = emu.memory[messageValue1]:size()
elseif messageType == "memoryDomain.write16" then returnValue = emu.memory[messageValue1]:write16(tonumber(messageValue2), tonumber(messageValue3))
elseif messageType == "memoryDomain.write32" then returnValue = emu.memory[messageValue1]:write32(tonumber(messageValue2), tonumber(messageValue3))
elseif messageType == "memoryDomain.write8" then returnValue = emu.memory[messageValue1]:write8(tonumber(messageValue2), tonumber(messageValue3))
elseif (rawMessage ~= nil or rawMessage ~= '') then logInformation("Unable to route raw message: " .. rawMessage)
else logInformation(messageType)
end
returnValue = tostring(returnValue or DEFAULT_RETURN);
logInformation("Returning: " .. returnValue)
return returnValue;
end
function loadFile(path)
local success = emu:loadFile(path)
if success then
emu:reset()
end
return success
end
-- ***********************
-- Button (Convenience abstraction)
-- ***********************
function addButton(keyLetter)
local key = keyValues[keyLetter];
emu:addKey(key)
end
function clearButton(keyLetter)
local key = keyValues[keyLetter];
emu:clearKey(key)
end
function addButtons(keyLetters)
local keyLettersArray = splitStringToTable(keyLetters, ";")
local keys = {}
for i, keyLetter in ipairs(keyLettersArray) do
keys[i] = keyValues[keyLetter]
end
local bitmask = toBitmask(keys)
emu:addKeys(bitmask)
end
function clearButtons(keyLetters)
local keyLettersArray = splitStringToTable(keyLetters, ";")
local keys = {}
for i, keyLetter in ipairs(keyLettersArray) do
keys[i] = keyValues[keyLetter]
end
local bitmask = toBitmask(keys)
emu:clearKeys(bitmask)
end
function getAllActiveButtons()
local currentKeys = emu:getKeys()
local pressedKeys = {}
for keyLetter, keyValue in pairs(keyValues) do
if (currentKeys & (1 << keyValue)) ~= 0 then
table.insert(pressedKeys, keyLetter)
end
end
return table.concat(pressedKeys, ",")
end
local keyEventQueue = {}
function manageButton(keyLetter, duration)
duration = duration or 15
local key = keyValues[keyLetter]
local bitmask = toBitmask({key})
enqueueButtons(bitmask, duration)
end
function manageButtons(keyLetters, duration)
duration = duration or 15
local keyLettersArray = splitStringToTable(keyLetters, ";")
local keys = {}
for i, keyLetter in ipairs(keyLettersArray) do
keys[i] = keyValues[keyLetter]
end
local bitmask = toBitmask(keys);
enqueueButtons(bitmask, duration);
end
function enqueueButtons(keyMask, duration)
local startFrame = emu:currentFrame()
local endFrame = startFrame + duration + 1
table.insert(keyEventQueue,
{
keyMask = keyMask,
startFrame = startFrame,
endFrame = endFrame,
pressed = false
});
end
function updateKeys()
local indexesToRemove = {}
for index, keyEvent in ipairs(keyEventQueue) do
if emu:currentFrame() >= keyEvent.startFrame and emu:currentFrame() <= keyEvent.endFrame and not keyEvent.pressed then
emu:addKeys(keyEvent.keyMask)
keyEvent.pressed = true
elseif emu:currentFrame() > keyEvent.endFrame then
emu:clearKeys(keyEvent.keyMask)
table.insert(indexesToRemove, index)
end
end
for _, i in ipairs(indexesToRemove) do
table.remove(keyEventQueue, i)
end
end
callbacks:add("frame", updateKeys)
-- ***********************
-- Utility
-- ***********************
function splitStringToTable(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={}
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
table.insert(t, str)
end
return t
end
function numberStringToHex(string)
return string.format('%x', tonumber(string, 16))
end
function toBoolean(str)
local bool = false
if string.lower(str) == "true" then
bool = true
end
return bool
end
function computeChecksum()
local checksum = 0
for i, v in ipairs({emu:checksum(C.CHECKSUM.CRC32):byte(1, 4)}) do
checksum = checksum * 256 + v
end
return checksum
end
function toBitmask(keys)
local mask = 0
for _, key in ipairs(keys) do
mask = mask | (1 << tonumber(key))
end
return mask
end
function convertBinaryToByteString(binaryString)
local bytes = {}
for i = 1, #binaryString do
table.insert(bytes, string.format("%02x", binaryString:byte(i)))
end
return table.concat(bytes, ",")
end
function convertByteStringToBinary(bracketedBytes)
local hexString = bracketedBytes:match("%[(.+)%]")
if not hexString then
logError("Failed to parse bracketed bytes: " .. tostring(bracketedBytes))
return nil
end
local bytes = {}
for hexByte in hexString:gmatch("([^,]+)") do
local byte = tonumber(hexByte, 16) -- Parse as hex (base 16)
if byte then
table.insert(bytes, string.char(byte))
else
logError("Invalid hex byte: " .. tostring(hexByte))
return nil
end
end
return table.concat(bytes)
end
function formatMemoryDomains(domains)
local names = {}
for name, _ in pairs(domains) do
table.insert(names, name)
end
return table.concat(names, ",")
end
-- ***********************
-- Logging
-- ***********************
function formatLogMessage(message)
if truncateLogs and #message > 500 then
return string.sub(message, 1, 97) .. "..."
end
return message
end
function logDebug(message)
if logLevel <= 1 then
local timestamp = "[" .. os.date("%X", os.time()) .. "] "
console:log(timestamp .. formatLogMessage(message))
end
end
function logInformation(message)
if logLevel <= 2 then
local timestamp = "[" .. os.date("%X", os.time()) .. "] "
console:log(timestamp .. formatLogMessage(message))
end
end
function logWarning(message)
if logLevel <= 3 then
local timestamp = "[" .. os.date("%X", os.time()) .. "] "
console:warn(timestamp .. formatLogMessage(message))
end
end
function logError(message)
if logLevel <= 4 then
local timestamp = "[" .. os.date("%X", os.time()) .. "] "
console:error(timestamp .. formatLogMessage(message))
end
end
function logWithOverride(message, overrideLogLevel)
if logLevel <= overrideLogLevel then
local timestamp = "[" .. os.date("%X", os.time()) .. "] "
console:log(timestamp .. formatLogMessage(message))
end
end
-- ***********************
-- Start
-- ***********************
beginSocket()