From 364d7b1fe66f30804e8e5c266c0d0457d468ee8e Mon Sep 17 00:00:00 2001 From: tdetp <82554322+tdkhl@users.noreply.github.com> Date: Thu, 7 May 2026 18:48:17 +0200 Subject: [PATCH 1/2] Fixed subscribe method + sound paths --- docs/getting-started/tutorials-and-examples/fireworks.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/getting-started/tutorials-and-examples/fireworks.md b/docs/getting-started/tutorials-and-examples/fireworks.md index 7bfcdda662f..7552a29979f 100644 --- a/docs/getting-started/tutorials-and-examples/fireworks.md +++ b/docs/getting-started/tutorials-and-examples/fireworks.md @@ -122,14 +122,14 @@ end) ```lua title="Client/Index.lua" showLineNumbers -- Subscribes to spawn and attach the Firework launch sound -Events.Subscribe("SpawnFireworkSound", function(firework) +Events.SubscribeRemote("SpawnFireworkSound", function(firework) local sound = Sound(Vector(), "ts-fireworks::A_Firework_Launch", false, true, SoundType.SFX, 1, 1, 400, 100000) sound:AttachTo(firework) end) -- Subscribes to spawn the Firework explosion sound -Events.Subscribe("ExplodeFireworkSound", function(location) - Sound(location, "ts-fireworks::A_Firework_Explosion_Fizz", false, true, SoundType.SFX, 3, 1, 400, 100000) +Events.SubscribeRemote("ExplodeFireworkSound", function(location) + Sound(location, "ts-fireworks::A_Firework_Explosion_Fizz_01", false, true, SoundType.SFX, 3, 1, 400, 100000) end) ``` From 81f48425d6114e9aae02f7377bee7ed8df60d4fc Mon Sep 17 00:00:00 2001 From: "Gabriel T. Nardy (Syed)" Date: Thu, 7 May 2026 13:59:00 -0300 Subject: [PATCH 2/2] Update docs/getting-started/tutorials-and-examples/fireworks.md --- docs/getting-started/tutorials-and-examples/fireworks.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/getting-started/tutorials-and-examples/fireworks.md b/docs/getting-started/tutorials-and-examples/fireworks.md index 7552a29979f..e2372e2067a 100644 --- a/docs/getting-started/tutorials-and-examples/fireworks.md +++ b/docs/getting-started/tutorials-and-examples/fireworks.md @@ -129,7 +129,7 @@ end) -- Subscribes to spawn the Firework explosion sound Events.SubscribeRemote("ExplodeFireworkSound", function(location) - Sound(location, "ts-fireworks::A_Firework_Explosion_Fizz_01", false, true, SoundType.SFX, 3, 1, 400, 100000) + Sound(location, "ts-fireworks::A_Firework_Explosion_Fizz_Cue", false, true, SoundType.SFX, 3, 1, 400, 100000) end) ```