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cppsocket

Go-esque way of listening for and handling of connections.

Why?

Go's way of handling connections is pretty nice. It felt like a nice thing to implement a similar, albeit limited, way of handling sockets in C++11.

Getting Started

The easiest way to get going is by using the provided docker-container by running the following commands from the root of this project:

$ docker build -t cppsocket ./container
$ docker run --rm -it -v `pwd`:/opt cppsocket bash

If you don't have docker, or aren't keen on installing docker, you can also do the next steps without (although I haven't tested any other environment than the provided docker-container). Granted, you'll have to have the following installed:

  • cmake
  • make
  • gcc

Once in an environment that provides us with everything required by this project, building is as easy as:

$ mkdir -p build
$ cd build
$ cmake ..
$ make -j6 cppsocket

Running Tests

Before you can run the tests, you'll need to initialize the git submodules. Which is as quite easy. At the root of this project, run the following:

$ git submodule update --init --recursive

After which, we should have the wonderful test-framework Catch2 available. Presuming we're still at the root of this project, we'll do the following to build and run the tests:

$ mkdir -p build
$ cd build
$ cmake ..
$ make -j6 tests; ./tests/test