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scrollFrame.cpp
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336 lines (274 loc) · 10.1 KB
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/*
Project: Windows Class Library
Module: scrollFrame.cpp
Description: A FrameChild with a scroll bar
Author: Martin Gäckler
Address: Hofmannsthalweg 14, A-4030 Linz
Web: https://www.gaeckler.at/
Copyright: (c) 1988-2025 Martin Gäckler
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
THIS SOFTWARE IS PROVIDED BY Martin Gäckler, Linz, Austria ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
*/
// --------------------------------------------------------------------- //
// ----- switches ------------------------------------------------------ //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- includes ------------------------------------------------------ //
// --------------------------------------------------------------------- //
#include <winlib/scrollFrame.h>
// --------------------------------------------------------------------- //
// ----- imported datas ------------------------------------------------ //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- module switches ----------------------------------------------- //
// --------------------------------------------------------------------- //
#ifdef __BORLANDC__
# pragma option -RT-
# pragma option -b
# pragma option -a4
# pragma option -pc
#endif
namespace winlib
{
// --------------------------------------------------------------------- //
// ----- constants ----------------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- macros -------------------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- type definitions ---------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- class definitions --------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- exported datas ------------------------------------------------ //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- module static data -------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- class static data --------------------------------------------- //
// --------------------------------------------------------------------- //
const char ScrollFrame::className[] = "ScrollFrame";
// --------------------------------------------------------------------- //
// ----- prototypes ---------------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- module functions ---------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- class inlines ------------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- class constructors/destructors -------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- class static functions ---------------------------------------- //
// --------------------------------------------------------------------- //
void ScrollFrame::registerClass()
{
static bool registered = false;
if( !registered )
{
WNDCLASS wc;
fillDefaultClass( &wc );
wc.style |= CS_DBLCLKS;
wc.lpszClassName = className;
wc.hbrBackground = NULL;
registered = CallbackWindow::registerClass( &wc );
}
}
// --------------------------------------------------------------------- //
// ----- class privates ------------------------------------------------ //
// --------------------------------------------------------------------- //
CallbackWindow *ScrollFrame::getChild()
{
const ChildWindows &children = getChildren();
if( children.size() >= 1 )
{
if( m_child != children[0] )
{
m_child = dynamic_cast<CallbackWindow*>(children[0]);
}
}
else
{
m_child = nullptr;
}
return m_child;
}
// --------------------------------------------------------------------- //
// ----- class protected ----------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- class virtuals ------------------------------------------------ //
// --------------------------------------------------------------------- //
STRING ScrollFrame::getWindowClassName() const
{
return className;
}
ProcessStatus ScrollFrame::handleResize( const Size &newSize )
{
CallbackWindow *child = getChild();
if( child )
{
Size calcedSize = child->calcSize( newSize );
child->sizeNmove( 0, 0, calcedSize.width, calcedSize.height );
if( calcedSize.width <= newSize.width )
{
hideHorizScrollBar();
}
else
{
setHorizScrollPos( 0 );
showHorizScrollBar(0, calcedSize.width - newSize.width);
}
if( calcedSize.height <= newSize.height )
{
hideVertScrollBar();
}
else
{
setVertScrollPos( 0 );
showVertScrollBar(0, calcedSize.height - newSize.height);
}
return psPROCESSED;
}
return psDO_DEFAULT;
}
ProcessStatus ScrollFrame::handleVertScroll( VertScrollCode scrollCode, int nPos, HWND )
{
CallbackWindow *child = getChild();
if( child )
{
int rowHeight = 20;
int vertOffset;
int horizOffset;
child->getRelativePosition(&horizOffset, &vertOffset);
vertOffset = -vertOffset;
horizOffset = -horizOffset;
Size size = getClientSize();
Size childSize = child->getSize();
int totalHeight = childSize.height;
switch( scrollCode )
{
case vscTOP:
nPos = 0;
break;
case vscLINE_UP:
nPos = vertOffset - rowHeight;
break;
case vscPAGE_UP:
nPos = vertOffset - size.height;
break;
case vscLINE_DOWN:
nPos = vertOffset + rowHeight;
break;
case vscPAGE_DOWN:
nPos = vertOffset + size.height;
break;
case vscBOTTOM:
nPos = totalHeight - size.height;
break;
case vscTHUMB_POSITION:
case vscTHUMB_TRACK:
break;
default:
/***/ return psDO_DEFAULT;
}
int maxNpos;
if( nPos < 0 )
nPos = 0;
else if( nPos > (maxNpos = totalHeight - size.height) )
nPos = maxNpos;
setVertScrollPos( nPos );
vertOffset = nPos;
child->move( -horizOffset, -vertOffset );
getTopWindow()->invalidateWindow();
return psPROCESSED;
}
return psDO_DEFAULT;
}
ProcessStatus ScrollFrame::handleHorizScroll( HorizScrollCode scrollCode, int nPos, HWND )
{
CallbackWindow *child = getChild();
if( child )
{
int rowHeight = 20;
int vertOffset;
int horizOffset;
child->getRelativePosition(&horizOffset, &vertOffset);
vertOffset = -vertOffset;
horizOffset = -horizOffset;
Size size = getClientSize();
Size childSize = child->getSize();
int totalWidth = childSize.width;
switch( scrollCode )
{
case hscLEFT:
nPos = 0;
break;
case hscLINE_LEFT:
nPos = horizOffset - rowHeight;
break;
case hscPAGE_LEFT:
nPos = horizOffset - size.width;
break;
case hscLINE_RIGHT:
nPos = horizOffset + rowHeight;
break;
case hscPAGE_RIGHT:
nPos = horizOffset + size.width;
break;
case hscRIGHT:
nPos = totalWidth - size.width;
break;
case hscTHUMB_POSITION:
case hscTHUMB_TRACK:
break;
default:
/***/ return psDO_DEFAULT;
}
int maxNpos;
if( nPos < 0 )
nPos = 0;
else if( nPos > (maxNpos = totalWidth - size.width) )
nPos = maxNpos;
setHorizScrollPos( nPos );
horizOffset = nPos;
child->move( -horizOffset, -vertOffset );
getTopWindow()->invalidateWindow();
return psPROCESSED;
}
return psPROCESSED;
}
// --------------------------------------------------------------------- //
// ----- class publics ------------------------------------------------- //
// --------------------------------------------------------------------- //
// --------------------------------------------------------------------- //
// ----- entry points -------------------------------------------------- //
// --------------------------------------------------------------------- //
} // namespace winlib
#ifdef __BORLANDC__
# pragma option -RT.
# pragma option -b.
# pragma option -a.
# pragma option -p.
#endif