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Vector3ListContain.cs
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41 lines (31 loc) · 876 Bytes
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using UnityEngine;
using System.Collections.Generic;
namespace BehaviorDesigner.Runtime.Tasks.Basic.SharedVariables
{
[TaskCategory("Basic/SharedVariable")]
[TaskDescription("Checks to see if list contains V3")]
public class Vector3ListContain : Action
{
[RequiredField]
public SharedVector3List storedList;
public SharedVector3 doIExist;
public override void OnAwake()
{
}
public override TaskStatus OnUpdate()
{
if (storedList.Value.Contains(doIExist.Value))
{
return TaskStatus.Success;
}
else
{
return TaskStatus.Failure;
}
}
public override void OnReset()
{
storedList = null;
}
}
}