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CrowCountryResolutionMod.csproj
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32 lines (28 loc) · 1.4 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>CrowCountryResolutionMod</AssemblyName>
<Description>My first plugin</Description>
<Version>1.0.3</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<PluginDir>E:\Games\Crow Country\BepInEx\plugins</PluginDir>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2022.3.8" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>libs\Assembly-CSharp.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="xcopy /y $(ProjectDir)$(OutDir)CrowCountryResolutionMod.dll "$(PluginDir)"
xcopy /y $(ProjectDir)$(OutDir)CrowCountryResolutionMod.pdb "$(PluginDir)"" />
</Target>
</Project>