From a36edf3a5ba35fcb51600e91c46e238e1ec60d86 Mon Sep 17 00:00:00 2001 From: Manon Oomen Date: Mon, 11 May 2026 14:00:17 +0200 Subject: [PATCH] Remove old style dispatch size specification from InterlockedAdd tests. --- test/Feature/HLSLLib/InterlockedAdd.32.test | 1 - test/Feature/HLSLLib/InterlockedAdd.int64.test | 1 - 2 files changed, 2 deletions(-) diff --git a/test/Feature/HLSLLib/InterlockedAdd.32.test b/test/Feature/HLSLLib/InterlockedAdd.32.test index 2ddfa5f1b..07169e792 100644 --- a/test/Feature/HLSLLib/InterlockedAdd.32.test +++ b/test/Feature/HLSLLib/InterlockedAdd.32.test @@ -73,7 +73,6 @@ void main(uint3 GTID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: OutSlotsInt Format: UInt32 diff --git a/test/Feature/HLSLLib/InterlockedAdd.int64.test b/test/Feature/HLSLLib/InterlockedAdd.int64.test index 92171d2e2..028d6198f 100644 --- a/test/Feature/HLSLLib/InterlockedAdd.int64.test +++ b/test/Feature/HLSLLib/InterlockedAdd.int64.test @@ -81,7 +81,6 @@ void main(uint3 GTID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: OutSlotsInt Format: UInt32