diff --git a/README.md b/README.md index 51d7d759a..7032e5cc6 100644 --- a/README.md +++ b/README.md @@ -104,7 +104,8 @@ This framework provides a YAML representation for describing GPU pipelines and b Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] +DispatchParameters: + DispatchGroupCount: [2, 1, 1] # Define how many groups to dispatch, if omitted one group is launched. Buffers: - Name: Constants Format: Int32 diff --git a/include/Support/Pipeline.h b/include/Support/Pipeline.h index 18992ab23..7cdace032 100644 --- a/include/Support/Pipeline.h +++ b/include/Support/Pipeline.h @@ -355,10 +355,6 @@ struct IOBindings { Stride += VA.size(); return Stride; } - - uint32_t getVertexCount() const { - return VertexBufferPtr->size() / getVertexStride(); - } }; // Describes a contiguous group of bytes in a push constant block. @@ -400,10 +396,14 @@ struct Shader { std::string Entry; std::unique_ptr Shader; std::unique_ptr Reflection; - int DispatchSize[3]; llvm::SmallVector SpecializationConstants; }; +struct DispatchParametersSet { + std::array DispatchGroupCount = {1, 1, 1}; + std::optional VertexCount; +}; + struct Pipeline { ShaderPipelineKind Kind; llvm::SmallVector Shaders; @@ -415,6 +415,17 @@ struct Pipeline { llvm::SmallVector Samplers; llvm::SmallVector Results; llvm::SmallVector Sets; + DispatchParametersSet DispatchParameters; + + uint32_t getVertexCount() const { + if (DispatchParameters.VertexCount) + return *DispatchParameters.VertexCount; + + assert(Bindings.VertexBufferPtr != nullptr && + "No VertexCount specified and no Vertex Buffer available to imply " + "VertexCount from."); + return Bindings.VertexBufferPtr->size() / Bindings.getVertexStride(); + } uint32_t getDescriptorCount() const { uint32_t DescriptorCount = 0; @@ -446,6 +457,7 @@ struct Pipeline { } llvm::Error validatePipelineKind(); + llvm::Error validateDispatchParameters(); bool isCompute() const { return Kind == ShaderPipelineKind::Compute; } bool isTraditionalRaster() const { @@ -465,6 +477,7 @@ LLVM_YAML_IS_SEQUENCE_VECTOR(offloadtest::VertexAttribute) LLVM_YAML_IS_SEQUENCE_VECTOR(offloadtest::SpecializationConstant) LLVM_YAML_IS_SEQUENCE_VECTOR(offloadtest::PushConstantBlock) LLVM_YAML_IS_SEQUENCE_VECTOR(offloadtest::PushConstantValue) +LLVM_YAML_IS_SEQUENCE_VECTOR(offloadtest::DispatchParametersSet) namespace llvm { namespace yaml { @@ -513,6 +526,10 @@ template <> struct MappingTraits { static void mapping(IO &I, offloadtest::PushConstantBlock &B); }; +template <> struct MappingTraits { + static void mapping(IO &I, offloadtest::DispatchParametersSet &B); +}; + template <> struct MappingTraits { static void mapping(IO &I, offloadtest::VertexAttribute &A); }; diff --git a/lib/API/DX/Device.cpp b/lib/API/DX/Device.cpp index e8c8dd941..ba54b6adf 100644 --- a/lib/API/DX/Device.cpp +++ b/lib/API/DX/Device.cpp @@ -1787,10 +1787,10 @@ class DXDevice : public offloadtest::Device { if (!EncoderOrErr) return EncoderOrErr.takeError(); auto &Encoder = *EncoderOrErr.get(); - const llvm::ArrayRef DispatchSize = - llvm::ArrayRef(P.Shaders[0].DispatchSize); - if (auto Err = Encoder.dispatch(DispatchSize[0], DispatchSize[1], - DispatchSize[2])) + if (auto Err = + Encoder.dispatch(P.DispatchParameters.DispatchGroupCount[0], + P.DispatchParameters.DispatchGroupCount[1], + P.DispatchParameters.DispatchGroupCount[2])) return Err; Encoder.endEncoding(); } @@ -2027,7 +2027,7 @@ class DXDevice : public offloadtest::Device { static_cast(VP.Height)}; IS.CB->CmdList->RSSetScissorRects(1, &Scissor); - IS.CB->CmdList->DrawInstanced(P.Bindings.getVertexCount(), 1, 0, 0); + IS.CB->CmdList->DrawInstanced(P.getVertexCount(), 1, 0, 0); // Transition the render target to copy source and copy to the readback // buffer. diff --git a/lib/API/MTL/MTLDevice.cpp b/lib/API/MTL/MTLDevice.cpp index 0b03e96ad..d82b559a5 100644 --- a/lib/API/MTL/MTLDevice.cpp +++ b/lib/API/MTL/MTLDevice.cpp @@ -594,10 +594,9 @@ class MTLDevice : public offloadtest::Device { } Encoder.setThreadGroupSize(TGS[0], TGS[1], TGS[2]); - const llvm::ArrayRef DispatchSize = - llvm::ArrayRef(P.Shaders[0].DispatchSize); - if (auto Err = - Encoder.dispatch(DispatchSize[0], DispatchSize[1], DispatchSize[2])) + if (auto Err = Encoder.dispatch(P.DispatchParameters.DispatchGroupCount[0], + P.DispatchParameters.DispatchGroupCount[1], + P.DispatchParameters.DispatchGroupCount[2])) return Err; Encoder.endEncoding(); return llvm::Error::success(); @@ -718,7 +717,7 @@ class MTLDevice : public offloadtest::Device { CmdEncoder->setVertexBuffer(llvm::cast(*IS.VB).Buf, 0, 0); CmdEncoder->drawPrimitives(MTL::PrimitiveTypeTriangle, NS::UInteger(0), - P.Bindings.getVertexCount()); + P.getVertexCount()); CmdEncoder->endEncoding(); diff --git a/lib/API/VK/Device.cpp b/lib/API/VK/Device.cpp index f41ff1e35..5f3821987 100644 --- a/lib/API/VK/Device.cpp +++ b/lib/API/VK/Device.cpp @@ -2724,22 +2724,24 @@ class VulkanDevice : public offloadtest::Device { if (!EncoderOrErr) return EncoderOrErr.takeError(); auto &Encoder = *EncoderOrErr.get(); - const llvm::ArrayRef DispatchSize = - llvm::ArrayRef(P.Shaders[0].DispatchSize); - if (auto Err = Encoder.dispatch(DispatchSize[0], DispatchSize[1], - DispatchSize[2])) + if (auto Err = + Encoder.dispatch(P.DispatchParameters.DispatchGroupCount[0], + P.DispatchParameters.DispatchGroupCount[1], + P.DispatchParameters.DispatchGroupCount[2])) return Err; Encoder.endEncoding(); - llvm::outs() << "Dispatched compute shader: { " << DispatchSize[0] << ", " - << DispatchSize[1] << ", " << DispatchSize[2] << " }\n"; + llvm::outs() << "Dispatched compute shader: { " + << P.DispatchParameters.DispatchGroupCount[0] << ", " + << P.DispatchParameters.DispatchGroupCount[1] << ", " + << P.DispatchParameters.DispatchGroupCount[2] << " }\n"; } else { VkDeviceSize Offsets[1]{0}; assert(IS.VB); VkBuffer VBHandle = llvm::cast(*IS.VB).Buffer; vkCmdBindVertexBuffers(IS.CB->CmdBuffer, 0, 1, &VBHandle, Offsets); // instanceCount must be >=1 to draw; previously was 0 which draws nothing - vkCmdDraw(IS.CB->CmdBuffer, P.Bindings.getVertexCount(), 1, 0, 0); - llvm::outs() << "Drew " << P.Bindings.getVertexCount() << " vertices.\n"; + vkCmdDraw(IS.CB->CmdBuffer, P.getVertexCount(), 1, 0, 0); + llvm::outs() << "Drew " << P.getVertexCount() << " vertices.\n"; vkCmdEndRenderPass(IS.CB->CmdBuffer); copyTextureToReadback(IS.CB->CmdBuffer, llvm::cast(*IS.RenderTarget), diff --git a/lib/Support/Pipeline.cpp b/lib/Support/Pipeline.cpp index 5439cdaf9..393d65d1b 100644 --- a/lib/Support/Pipeline.cpp +++ b/lib/Support/Pipeline.cpp @@ -53,6 +53,10 @@ void MappingTraits::mapping(IO &I, I.mapOptional("Bindings", P.Bindings); I.mapOptional("PushConstants", P.PushConstants); + I.mapOptional("DispatchParameters", P.DispatchParameters); + if (auto Err = P.validateDispatchParameters()) + I.setError(llvm::toString(std::move(Err))); + if (!I.outputting()) { for (auto &D : P.Sets) { for (auto &R : D.Resources) { @@ -464,6 +468,12 @@ void MappingTraits::mapping( } } +void MappingTraits::mapping( + IO &I, offloadtest::DispatchParametersSet &Set) { + I.mapOptional("DispatchGroupCount", Set.DispatchGroupCount); + I.mapOptional("VertexCount", Set.VertexCount); +} + void MappingTraits::mapping( IO &I, offloadtest::OutputProperties &P) { I.mapRequired("Height", P.Height); @@ -516,13 +526,6 @@ void MappingTraits::mapping(IO &I, I.mapRequired("Stage", S.Stage); I.mapRequired("Entry", S.Entry); I.mapOptional("SpecializationConstants", S.SpecializationConstants); - - if (S.Stage == Stages::Compute) { - // Stage-specific data, not sure if this should be optional - // or moved into the Shaders structure. - MutableArrayRef MutableDispatchSize(S.DispatchSize); - I.mapRequired("DispatchSize", MutableDispatchSize); - } } void MappingTraits::mapping(IO &I, @@ -589,3 +592,23 @@ llvm::Error offloadtest::Pipeline::validatePipelineKind() { return llvm::createStringError( "The pipeline misses a Compute or Vertex Shader."); } + +llvm::Error offloadtest::Pipeline::validateDispatchParameters() { + switch (Kind) { + case ShaderPipelineKind::Compute: + if (DispatchParameters.VertexCount) + return llvm::createStringError( + "DispatchParameters.VertexCount set on a Compute pipeline. Only " + "allowed on a TraditionalRaster pipeline."); + break; + case ShaderPipelineKind::TraditionalRaster: + if (DispatchParameters.DispatchGroupCount != + std::array{1, 1, 1}) + return llvm::createStringError( + "DispatchParameters.DispatchGroupCount set on a TraditionalRaster " + "pipeline. Only allowed on a Compute pipeline."); + break; + } + + return llvm::Error::success(); +} diff --git a/test/Basic/DescriptorSets.test b/test/Basic/DescriptorSets.test index eab0758ad..43d9f3870 100644 --- a/test/Basic/DescriptorSets.test +++ b/test/Basic/DescriptorSets.test @@ -14,7 +14,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Mandelbrot.test b/test/Basic/Mandelbrot.test index f7a54c1cc..f57e5745c 100644 --- a/test/Basic/Mandelbrot.test +++ b/test/Basic/Mandelbrot.test @@ -57,7 +57,8 @@ const static int Dimension = 4096; Shaders: - Stage: Compute Entry: main - DispatchSize: [16384, 1, 1] +DispatchParameters: + DispatchGroupCount: [16384, 1, 1] Buffers: - Name: Tex Format: Float32 diff --git a/test/Basic/Matrix/matrix_const_single_subscript.i2x3.test b/test/Basic/Matrix/matrix_const_single_subscript.i2x3.test index 66e1544c0..9cce0661e 100644 --- a/test/Basic/Matrix/matrix_const_single_subscript.i2x3.test +++ b/test/Basic/Matrix/matrix_const_single_subscript.i2x3.test @@ -31,7 +31,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_const_single_subscript.test b/test/Basic/Matrix/matrix_const_single_subscript.test index 7d11a76d0..a978b418e 100644 --- a/test/Basic/Matrix/matrix_const_single_subscript.test +++ b/test/Basic/Matrix/matrix_const_single_subscript.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_construct_by_sub_mat.test b/test/Basic/Matrix/matrix_construct_by_sub_mat.test index 3b7573610..424f2c719 100644 --- a/test/Basic/Matrix/matrix_construct_by_sub_mat.test +++ b/test/Basic/Matrix/matrix_construct_by_sub_mat.test @@ -27,7 +27,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_elementwise_cast.test b/test/Basic/Matrix/matrix_elementwise_cast.test index 056351605..233aea244 100644 --- a/test/Basic/Matrix/matrix_elementwise_cast.test +++ b/test/Basic/Matrix/matrix_elementwise_cast.test @@ -37,7 +37,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_elementwise_vector_cast.test b/test/Basic/Matrix/matrix_elementwise_vector_cast.test index 23223d296..f6ee2a535 100644 --- a/test/Basic/Matrix/matrix_elementwise_vector_cast.test +++ b/test/Basic/Matrix/matrix_elementwise_vector_cast.test @@ -21,7 +21,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_groupthread_swizzle_one_based.test b/test/Basic/Matrix/matrix_groupthread_swizzle_one_based.test index a27b5fba6..d47a88988 100644 --- a/test/Basic/Matrix/matrix_groupthread_swizzle_one_based.test +++ b/test/Basic/Matrix/matrix_groupthread_swizzle_one_based.test @@ -59,7 +59,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_groupthread_swizzle_zero_based.test b/test/Basic/Matrix/matrix_groupthread_swizzle_zero_based.test index bf16d02b4..b49f68448 100644 --- a/test/Basic/Matrix/matrix_groupthread_swizzle_zero_based.test +++ b/test/Basic/Matrix/matrix_groupthread_swizzle_zero_based.test @@ -59,7 +59,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_m-based_getter.test b/test/Basic/Matrix/matrix_m-based_getter.test index 5589a3b47..5c630f422 100644 --- a/test/Basic/Matrix/matrix_m-based_getter.test +++ b/test/Basic/Matrix/matrix_m-based_getter.test @@ -58,7 +58,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_m-based_setter.test b/test/Basic/Matrix/matrix_m-based_setter.test index 00b7cedae..6e62fa97e 100644 --- a/test/Basic/Matrix/matrix_m-based_setter.test +++ b/test/Basic/Matrix/matrix_m-based_setter.test @@ -119,7 +119,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_m-based_swizzle_getter.test b/test/Basic/Matrix/matrix_m-based_swizzle_getter.test index 3f928cf1a..09a0a6aed 100644 --- a/test/Basic/Matrix/matrix_m-based_swizzle_getter.test +++ b/test/Basic/Matrix/matrix_m-based_swizzle_getter.test @@ -44,7 +44,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_one-based_getter.test b/test/Basic/Matrix/matrix_one-based_getter.test index d287f739e..fd80388e4 100644 --- a/test/Basic/Matrix/matrix_one-based_getter.test +++ b/test/Basic/Matrix/matrix_one-based_getter.test @@ -59,7 +59,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_one-based_setter.test b/test/Basic/Matrix/matrix_one-based_setter.test index 49d4fb889..1703ae72f 100644 --- a/test/Basic/Matrix/matrix_one-based_setter.test +++ b/test/Basic/Matrix/matrix_one-based_setter.test @@ -80,7 +80,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_one-based_swizzle_getter.test b/test/Basic/Matrix/matrix_one-based_swizzle_getter.test index 0b9be1144..2ccd909c7 100644 --- a/test/Basic/Matrix/matrix_one-based_swizzle_getter.test +++ b/test/Basic/Matrix/matrix_one-based_swizzle_getter.test @@ -36,7 +36,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_scalar_arithmetic.test b/test/Basic/Matrix/matrix_scalar_arithmetic.test index c80781bcb..5c6a4b256 100644 --- a/test/Basic/Matrix/matrix_scalar_arithmetic.test +++ b/test/Basic/Matrix/matrix_scalar_arithmetic.test @@ -26,7 +26,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_scalar_constructor.test b/test/Basic/Matrix/matrix_scalar_constructor.test index 68c6adf51..79396fa88 100644 --- a/test/Basic/Matrix/matrix_scalar_constructor.test +++ b/test/Basic/Matrix/matrix_scalar_constructor.test @@ -21,7 +21,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_single_subscript_basic.i2x3.test b/test/Basic/Matrix/matrix_single_subscript_basic.i2x3.test index fb004ccb0..da9327439 100644 --- a/test/Basic/Matrix/matrix_single_subscript_basic.i2x3.test +++ b/test/Basic/Matrix/matrix_single_subscript_basic.i2x3.test @@ -31,7 +31,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_single_subscript_basic.i3x2.test b/test/Basic/Matrix/matrix_single_subscript_basic.i3x2.test index 470c83bba..98a41aa92 100644 --- a/test/Basic/Matrix/matrix_single_subscript_basic.i3x2.test +++ b/test/Basic/Matrix/matrix_single_subscript_basic.i3x2.test @@ -35,7 +35,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_single_subscript_basic.test b/test/Basic/Matrix/matrix_single_subscript_basic.test index dba199c11..9680022ba 100644 --- a/test/Basic/Matrix/matrix_single_subscript_basic.test +++ b/test/Basic/Matrix/matrix_single_subscript_basic.test @@ -37,7 +37,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_single_subscript_load.test b/test/Basic/Matrix/matrix_single_subscript_load.test index c75ef038d..5024316da 100644 --- a/test/Basic/Matrix/matrix_single_subscript_load.test +++ b/test/Basic/Matrix/matrix_single_subscript_load.test @@ -29,7 +29,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_single_subscript_store.test b/test/Basic/Matrix/matrix_single_subscript_store.test index a36ebb0d2..3435cb499 100644 --- a/test/Basic/Matrix/matrix_single_subscript_store.test +++ b/test/Basic/Matrix/matrix_single_subscript_store.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_splat_cast.test b/test/Basic/Matrix/matrix_splat_cast.test index 975cf29ec..816c3facd 100644 --- a/test/Basic/Matrix/matrix_splat_cast.test +++ b/test/Basic/Matrix/matrix_splat_cast.test @@ -19,7 +19,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/Matrix/matrix_swizzle_one_based.test b/test/Basic/Matrix/matrix_swizzle_one_based.test index 77bf8cda7..287018950 100644 --- a/test/Basic/Matrix/matrix_swizzle_one_based.test +++ b/test/Basic/Matrix/matrix_swizzle_one_based.test @@ -61,7 +61,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_swizzle_zero_based.test b/test/Basic/Matrix/matrix_swizzle_zero_based.test index f37cb190e..5a2fab9e0 100644 --- a/test/Basic/Matrix/matrix_swizzle_zero_based.test +++ b/test/Basic/Matrix/matrix_swizzle_zero_based.test @@ -61,7 +61,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/Matrix/matrix_trunc_cast.test b/test/Basic/Matrix/matrix_trunc_cast.test index b3c958e11..4b8b5faaf 100644 --- a/test/Basic/Matrix/matrix_trunc_cast.test +++ b/test/Basic/Matrix/matrix_trunc_cast.test @@ -21,7 +21,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/TestFloat32Pipeline.test b/test/Basic/TestFloat32Pipeline.test index a25072557..8677c9f3c 100644 --- a/test/Basic/TestFloat32Pipeline.test +++ b/test/Basic/TestFloat32Pipeline.test @@ -12,7 +12,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Basic/TestPipeline.test b/test/Basic/TestPipeline.test index 18912122c..1c6b86cdd 100644 --- a/test/Basic/TestPipeline.test +++ b/test/Basic/TestPipeline.test @@ -13,7 +13,6 @@ void CSMain(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: CSMain - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/cbuffer.test b/test/Basic/cbuffer.test index df20f4aed..090aaaf90 100644 --- a/test/Basic/cbuffer.test +++ b/test/Basic/cbuffer.test @@ -18,7 +18,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Basic/idiv-edges.test b/test/Basic/idiv-edges.test index a99af4734..d26d9f784 100644 --- a/test/Basic/idiv-edges.test +++ b/test/Basic/idiv-edges.test @@ -16,7 +16,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf Format: Int32 diff --git a/test/Basic/simple.test b/test/Basic/simple.test index 6276a521b..0a65acdd2 100644 --- a/test/Basic/simple.test +++ b/test/Basic/simple.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Bugs/Adjacent-Partial-Writes.yaml b/test/Bugs/Adjacent-Partial-Writes.yaml index e8fa00e99..7c355a902 100644 --- a/test/Bugs/Adjacent-Partial-Writes.yaml +++ b/test/Bugs/Adjacent-Partial-Writes.yaml @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: InInt Format: Int64 diff --git a/test/Bugs/UAV-Sequental-Consistency.yaml b/test/Bugs/UAV-Sequental-Consistency.yaml index 71e609e84..ccde0475b 100644 --- a/test/Bugs/UAV-Sequental-Consistency.yaml +++ b/test/Bugs/UAV-Sequental-Consistency.yaml @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Int32 diff --git a/test/Feature/Attributes/IfBranchAttr.test b/test/Feature/Attributes/IfBranchAttr.test index 8ced3b136..9b6a290d0 100644 --- a/test/Feature/Attributes/IfBranchAttr.test +++ b/test/Feature/Attributes/IfBranchAttr.test @@ -17,7 +17,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Feature/Attributes/IfBranchFlatten.test b/test/Feature/Attributes/IfBranchFlatten.test index 94ff019af..1ed8aac18 100644 --- a/test/Feature/Attributes/IfBranchFlatten.test +++ b/test/Feature/Attributes/IfBranchFlatten.test @@ -17,7 +17,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Feature/Attributes/SwitchBranchAttr.test b/test/Feature/Attributes/SwitchBranchAttr.test index 21d7b926a..65ecfbca5 100644 --- a/test/Feature/Attributes/SwitchBranchAttr.test +++ b/test/Feature/Attributes/SwitchBranchAttr.test @@ -25,7 +25,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Feature/Attributes/SwitchFlattenAttr.test b/test/Feature/Attributes/SwitchFlattenAttr.test index ee31f81d3..8bdae0fb7 100644 --- a/test/Feature/Attributes/SwitchFlattenAttr.test +++ b/test/Feature/Attributes/SwitchFlattenAttr.test @@ -25,7 +25,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Feature/ByteAddressBuffer/ByteAddressBuffers-16bit.test b/test/Feature/ByteAddressBuffer/ByteAddressBuffers-16bit.test index d87c56554..eac19452b 100644 --- a/test/Feature/ByteAddressBuffer/ByteAddressBuffers-16bit.test +++ b/test/Feature/ByteAddressBuffer/ByteAddressBuffers-16bit.test @@ -36,7 +36,8 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: In0 Format: Int16 diff --git a/test/Feature/ByteAddressBuffer/ByteAddressBuffers-64bit.test b/test/Feature/ByteAddressBuffer/ByteAddressBuffers-64bit.test index a755fe6f9..dc9358db3 100644 --- a/test/Feature/ByteAddressBuffer/ByteAddressBuffers-64bit.test +++ b/test/Feature/ByteAddressBuffer/ByteAddressBuffers-64bit.test @@ -36,7 +36,8 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: In0 Format: Int64 diff --git a/test/Feature/ByteAddressBuffer/ByteAddressBuffers.test b/test/Feature/ByteAddressBuffer/ByteAddressBuffers.test index 20e940474..a6f48c707 100644 --- a/test/Feature/ByteAddressBuffer/ByteAddressBuffers.test +++ b/test/Feature/ByteAddressBuffer/ByteAddressBuffers.test @@ -89,7 +89,8 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: In0 Format: Int32 diff --git a/test/Feature/ByteAddressBuffer/GetDimensions.test b/test/Feature/ByteAddressBuffer/GetDimensions.test index dc11b8fda..d5cf7f4de 100644 --- a/test/Feature/ByteAddressBuffer/GetDimensions.test +++ b/test/Feature/ByteAddressBuffer/GetDimensions.test @@ -26,8 +26,9 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: A Format: Int32 diff --git a/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element.f32.test b/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element.f32.test index 7898c1856..a0c8ecde5 100644 --- a/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element.f32.test +++ b/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element.f32.test @@ -51,7 +51,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f1x4 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element_scalar.f32.test b/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element_scalar.f32.test index 94d69976d..133143b36 100644 --- a/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element_scalar.f32.test +++ b/test/Feature/CBuffer/Matrix/MatrixElement/one_based_mat_element_scalar.f32.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f1x4 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element.f32.test b/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element.f32.test index de46d5aa0..3e5670dc7 100644 --- a/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element.f32.test +++ b/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element.f32.test @@ -51,7 +51,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f1x4 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element_scalar.f32.test b/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element_scalar.f32.test index b43e70eb9..14bbfcc8d 100644 --- a/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element_scalar.f32.test +++ b/test/Feature/CBuffer/Matrix/MatrixElement/zero_based_mat_element_scalar.f32.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f1x4 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/MatrixSubscript/matrix_subscript.f32.test b/test/Feature/CBuffer/Matrix/MatrixSubscript/matrix_subscript.f32.test index be9a034d2..29e9cb9bc 100644 --- a/test/Feature/CBuffer/Matrix/MatrixSubscript/matrix_subscript.f32.test +++ b/test/Feature/CBuffer/Matrix/MatrixSubscript/matrix_subscript.f32.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f1x4 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_flag_matrix_subscript.f32.test b/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_flag_matrix_subscript.f32.test index 3435f8ada..f8956ff48 100644 --- a/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_flag_matrix_subscript.f32.test +++ b/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_flag_matrix_subscript.f32.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f4x1 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_matrix_subscript.f32.test b/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_matrix_subscript.f32.test index ae0312dda..46c22d1f2 100644 --- a/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_matrix_subscript.f32.test +++ b/test/Feature/CBuffer/Matrix/MatrixSubscript/row_major_matrix_subscript.f32.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f4x1 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer-swizzle.f32.test b/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer-swizzle.f32.test index 557bf2de3..39db8d3cf 100644 --- a/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer-swizzle.f32.test +++ b/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer-swizzle.f32.test @@ -43,7 +43,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f1x4 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer.f32.test b/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer.f32.test index 883b4cd6c..d63dea8a2 100644 --- a/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer.f32.test +++ b/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer.f32.test @@ -43,7 +43,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: cbuffer_f1x4 Format: Float32 diff --git a/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer_threadgroup.f4x2.test b/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer_threadgroup.f4x2.test index 3531fc8ad..3704fcfd8 100644 --- a/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer_threadgroup.f4x2.test +++ b/test/Feature/CBuffer/Matrix/SingleSubscript/mat_cbuffer_threadgroup.f4x2.test @@ -21,7 +21,8 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: cbuffer_f2x4 Format: Float32 diff --git a/test/Feature/CBuffer/array-dynamic-index.test b/test/Feature/CBuffer/array-dynamic-index.test index f473d848b..ac5f4f714 100644 --- a/test/Feature/CBuffer/array-dynamic-index.test +++ b/test/Feature/CBuffer/array-dynamic-index.test @@ -16,7 +16,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Constants Format: Hex32 diff --git a/test/Feature/CBuffer/array-of-structs.test b/test/Feature/CBuffer/array-of-structs.test index a5186c65b..bf2a517cc 100644 --- a/test/Feature/CBuffer/array-of-structs.test +++ b/test/Feature/CBuffer/array-of-structs.test @@ -26,7 +26,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Constants Format: Hex32 diff --git a/test/Feature/CBuffer/array-vec-index.test b/test/Feature/CBuffer/array-vec-index.test index ebf52d8bf..5c2edf0d9 100644 --- a/test/Feature/CBuffer/array-vec-index.test +++ b/test/Feature/CBuffer/array-vec-index.test @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Constants Format: UInt32 diff --git a/test/Feature/CBuffer/arrays-16bit.test b/test/Feature/CBuffer/arrays-16bit.test index 75a8f0641..850da8d23 100644 --- a/test/Feature/CBuffer/arrays-16bit.test +++ b/test/Feature/CBuffer/arrays-16bit.test @@ -27,7 +27,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBArrays Format: Hex16 diff --git a/test/Feature/CBuffer/arrays-64bit.test b/test/Feature/CBuffer/arrays-64bit.test index 023e3e505..6f3b22104 100644 --- a/test/Feature/CBuffer/arrays-64bit.test +++ b/test/Feature/CBuffer/arrays-64bit.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBArrays Format: Hex64 diff --git a/test/Feature/CBuffer/arrays.test b/test/Feature/CBuffer/arrays.test index 2110c6f4d..90e433431 100644 --- a/test/Feature/CBuffer/arrays.test +++ b/test/Feature/CBuffer/arrays.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBArrays Format: Hex32 diff --git a/test/Feature/CBuffer/dynamic-struct.test b/test/Feature/CBuffer/dynamic-struct.test index bcc6000c9..f4d251ae5 100644 --- a/test/Feature/CBuffer/dynamic-struct.test +++ b/test/Feature/CBuffer/dynamic-struct.test @@ -25,7 +25,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Constants Format: Hex32 diff --git a/test/Feature/CBuffer/scalars-16bit.test b/test/Feature/CBuffer/scalars-16bit.test index bb22ea524..8317d3c57 100644 --- a/test/Feature/CBuffer/scalars-16bit.test +++ b/test/Feature/CBuffer/scalars-16bit.test @@ -27,7 +27,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBScalars Format: Hex16 diff --git a/test/Feature/CBuffer/scalars-64bit.test b/test/Feature/CBuffer/scalars-64bit.test index e5855a47d..d4d500962 100644 --- a/test/Feature/CBuffer/scalars-64bit.test +++ b/test/Feature/CBuffer/scalars-64bit.test @@ -27,7 +27,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBScalars Format: Hex64 diff --git a/test/Feature/CBuffer/scalars.test b/test/Feature/CBuffer/scalars.test index b36c33a02..b734cde2e 100644 --- a/test/Feature/CBuffer/scalars.test +++ b/test/Feature/CBuffer/scalars.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBScalars Format: Hex32 diff --git a/test/Feature/CBuffer/structs.test b/test/Feature/CBuffer/structs.test index b717256ca..b56a275d2 100644 --- a/test/Feature/CBuffer/structs.test +++ b/test/Feature/CBuffer/structs.test @@ -60,7 +60,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBVectors Format: Hex32 diff --git a/test/Feature/CBuffer/vectors-16bit.test b/test/Feature/CBuffer/vectors-16bit.test index b0cae45d5..e5cbbc63a 100644 --- a/test/Feature/CBuffer/vectors-16bit.test +++ b/test/Feature/CBuffer/vectors-16bit.test @@ -25,7 +25,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBVectors Format: Hex16 diff --git a/test/Feature/CBuffer/vectors-64bit.test b/test/Feature/CBuffer/vectors-64bit.test index 6a7bef566..616a4c394 100644 --- a/test/Feature/CBuffer/vectors-64bit.test +++ b/test/Feature/CBuffer/vectors-64bit.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBVectors Format: Hex64 diff --git a/test/Feature/CBuffer/vectors.test b/test/Feature/CBuffer/vectors.test index 046c9f0ee..572300cf5 100644 --- a/test/Feature/CBuffer/vectors.test +++ b/test/Feature/CBuffer/vectors.test @@ -31,7 +31,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: CBVectors Format: Hex32 diff --git a/test/Feature/Groupshared/GSVector.test b/test/Feature/Groupshared/GSVector.test index 8db86025b..4c5755148 100644 --- a/test/Feature/Groupshared/GSVector.test +++ b/test/Feature/Groupshared/GSVector.test @@ -19,7 +19,6 @@ void main(uint3 ThreadID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/Feature/HLSLLib/D3DCOLORtoUBYTE4.test b/test/Feature/HLSLLib/D3DCOLORtoUBYTE4.test index 0da860678..b297dfe1f 100644 --- a/test/Feature/HLSLLib/D3DCOLORtoUBYTE4.test +++ b/test/Feature/HLSLLib/D3DCOLORtoUBYTE4.test @@ -13,7 +13,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float32 diff --git a/test/Feature/HLSLLib/PartiallyMappedResources.test b/test/Feature/HLSLLib/PartiallyMappedResources.test index dff09d5fd..61362ce9b 100644 --- a/test/Feature/HLSLLib/PartiallyMappedResources.test +++ b/test/Feature/HLSLLib/PartiallyMappedResources.test @@ -62,7 +62,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Int32 diff --git a/test/Feature/HLSLLib/abs.32.test b/test/Feature/HLSLLib/abs.32.test index 83a586692..21577c318 100644 --- a/test/Feature/HLSLLib/abs.32.test +++ b/test/Feature/HLSLLib/abs.32.test @@ -35,7 +35,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int32 diff --git a/test/Feature/HLSLLib/abs.fp16.test b/test/Feature/HLSLLib/abs.fp16.test index 549967a5a..79d8af9a0 100644 --- a/test/Feature/HLSLLib/abs.fp16.test +++ b/test/Feature/HLSLLib/abs.fp16.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Float16 diff --git a/test/Feature/HLSLLib/abs.fp64.test b/test/Feature/HLSLLib/abs.fp64.test index 35c33fe37..69934300c 100644 --- a/test/Feature/HLSLLib/abs.fp64.test +++ b/test/Feature/HLSLLib/abs.fp64.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Float64 diff --git a/test/Feature/HLSLLib/abs.int16.test b/test/Feature/HLSLLib/abs.int16.test index aaa98ed2a..10c210fb0 100644 --- a/test/Feature/HLSLLib/abs.int16.test +++ b/test/Feature/HLSLLib/abs.int16.test @@ -26,7 +26,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int16 diff --git a/test/Feature/HLSLLib/abs.int64.test b/test/Feature/HLSLLib/abs.int64.test index e01af5f35..91b2fb9f5 100644 --- a/test/Feature/HLSLLib/abs.int64.test +++ b/test/Feature/HLSLLib/abs.int64.test @@ -26,7 +26,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int64 diff --git a/test/Feature/HLSLLib/acos.16.test b/test/Feature/HLSLLib/acos.16.test index 58bf10346..518d28f3f 100644 --- a/test/Feature/HLSLLib/acos.16.test +++ b/test/Feature/HLSLLib/acos.16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/acos.32.test b/test/Feature/HLSLLib/acos.32.test index d70887f96..958a37a40 100644 --- a/test/Feature/HLSLLib/acos.32.test +++ b/test/Feature/HLSLLib/acos.32.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/adduint64.test b/test/Feature/HLSLLib/adduint64.test index 3bdf1e94f..c1dbef090 100644 --- a/test/Feature/HLSLLib/adduint64.test +++ b/test/Feature/HLSLLib/adduint64.test @@ -23,7 +23,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: UInt32 diff --git a/test/Feature/HLSLLib/all.32.test b/test/Feature/HLSLLib/all.32.test index 3dc20282d..008086e4f 100644 --- a/test/Feature/HLSLLib/all.32.test +++ b/test/Feature/HLSLLib/all.32.test @@ -40,7 +40,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float32 diff --git a/test/Feature/HLSLLib/all.bool.test b/test/Feature/HLSLLib/all.bool.test index 9dde8e745..dbde53512 100644 --- a/test/Feature/HLSLLib/all.bool.test +++ b/test/Feature/HLSLLib/all.bool.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Bool diff --git a/test/Feature/HLSLLib/all.fp16.test b/test/Feature/HLSLLib/all.fp16.test index 9ed4e6040..ff6d96245 100644 --- a/test/Feature/HLSLLib/all.fp16.test +++ b/test/Feature/HLSLLib/all.fp16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/all.fp64.test b/test/Feature/HLSLLib/all.fp64.test index fee8d9915..15245e426 100644 --- a/test/Feature/HLSLLib/all.fp64.test +++ b/test/Feature/HLSLLib/all.fp64.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/Feature/HLSLLib/all.int16.test b/test/Feature/HLSLLib/all.int16.test index d4f92a017..9f867e91d 100644 --- a/test/Feature/HLSLLib/all.int16.test +++ b/test/Feature/HLSLLib/all.int16.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int16 diff --git a/test/Feature/HLSLLib/all.int64.test b/test/Feature/HLSLLib/all.int64.test index e3a92d4ab..6ae78f8fa 100644 --- a/test/Feature/HLSLLib/all.int64.test +++ b/test/Feature/HLSLLib/all.int64.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int64 diff --git a/test/Feature/HLSLLib/and.test b/test/Feature/HLSLLib/and.test index 131b49238..17740d34a 100644 --- a/test/Feature/HLSLLib/and.test +++ b/test/Feature/HLSLLib/and.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Bool diff --git a/test/Feature/HLSLLib/any.32.test b/test/Feature/HLSLLib/any.32.test index 9969b77e8..d20c07148 100644 --- a/test/Feature/HLSLLib/any.32.test +++ b/test/Feature/HLSLLib/any.32.test @@ -40,7 +40,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float32 diff --git a/test/Feature/HLSLLib/any.bool.test b/test/Feature/HLSLLib/any.bool.test index 187f34ee4..4bff27b62 100644 --- a/test/Feature/HLSLLib/any.bool.test +++ b/test/Feature/HLSLLib/any.bool.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Bool diff --git a/test/Feature/HLSLLib/any.fp16.test b/test/Feature/HLSLLib/any.fp16.test index ec72eb370..345868908 100644 --- a/test/Feature/HLSLLib/any.fp16.test +++ b/test/Feature/HLSLLib/any.fp16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/any.fp64.test b/test/Feature/HLSLLib/any.fp64.test index 857329db5..170c86c4e 100644 --- a/test/Feature/HLSLLib/any.fp64.test +++ b/test/Feature/HLSLLib/any.fp64.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/Feature/HLSLLib/any.int16.test b/test/Feature/HLSLLib/any.int16.test index f082d0fbb..1fdd83ac3 100644 --- a/test/Feature/HLSLLib/any.int16.test +++ b/test/Feature/HLSLLib/any.int16.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int16 diff --git a/test/Feature/HLSLLib/any.int64.test b/test/Feature/HLSLLib/any.int64.test index 90bea3a13..ffd327896 100644 --- a/test/Feature/HLSLLib/any.int64.test +++ b/test/Feature/HLSLLib/any.int64.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int64 diff --git a/test/Feature/HLSLLib/asdouble.32.test b/test/Feature/HLSLLib/asdouble.32.test index bebebc554..92b048b9b 100644 --- a/test/Feature/HLSLLib/asdouble.32.test +++ b/test/Feature/HLSLLib/asdouble.32.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Low Format: UInt32 diff --git a/test/Feature/HLSLLib/asfloat.test b/test/Feature/HLSLLib/asfloat.test index a92d613a1..c1aa4d80b 100644 --- a/test/Feature/HLSLLib/asfloat.test +++ b/test/Feature/HLSLLib/asfloat.test @@ -31,7 +31,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float32 diff --git a/test/Feature/HLSLLib/asin.16.test b/test/Feature/HLSLLib/asin.16.test index 0c3affcc5..36b6ad167 100644 --- a/test/Feature/HLSLLib/asin.16.test +++ b/test/Feature/HLSLLib/asin.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/asin.32.test b/test/Feature/HLSLLib/asin.32.test index feb78249d..d1e855fdf 100644 --- a/test/Feature/HLSLLib/asin.32.test +++ b/test/Feature/HLSLLib/asin.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/asint.test b/test/Feature/HLSLLib/asint.test index cc98603b1..47e642e1c 100644 --- a/test/Feature/HLSLLib/asint.test +++ b/test/Feature/HLSLLib/asint.test @@ -37,7 +37,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int32 diff --git a/test/Feature/HLSLLib/asint16.fp16.test b/test/Feature/HLSLLib/asint16.fp16.test index 63e70e6c7..f1cb7f6e2 100644 --- a/test/Feature/HLSLLib/asint16.fp16.test +++ b/test/Feature/HLSLLib/asint16.fp16.test @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float16 diff --git a/test/Feature/HLSLLib/asint16.int16.test b/test/Feature/HLSLLib/asint16.int16.test index 290ca2617..0811b9806 100644 --- a/test/Feature/HLSLLib/asint16.int16.test +++ b/test/Feature/HLSLLib/asint16.int16.test @@ -23,7 +23,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int16 diff --git a/test/Feature/HLSLLib/asuint.32.test b/test/Feature/HLSLLib/asuint.32.test index f8e49ec26..2660a36cd 100644 --- a/test/Feature/HLSLLib/asuint.32.test +++ b/test/Feature/HLSLLib/asuint.32.test @@ -31,7 +31,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: UInt32 diff --git a/test/Feature/HLSLLib/asuint.64.test b/test/Feature/HLSLLib/asuint.64.test index fbad22981..0362bf923 100644 --- a/test/Feature/HLSLLib/asuint.64.test +++ b/test/Feature/HLSLLib/asuint.64.test @@ -25,7 +25,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float64 diff --git a/test/Feature/HLSLLib/asuint16.fp16.test b/test/Feature/HLSLLib/asuint16.fp16.test index 4f5c04ceb..f7d2e8417 100644 --- a/test/Feature/HLSLLib/asuint16.fp16.test +++ b/test/Feature/HLSLLib/asuint16.fp16.test @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float16 diff --git a/test/Feature/HLSLLib/asuint16.int16.test b/test/Feature/HLSLLib/asuint16.int16.test index fb2517efe..ec53180cd 100644 --- a/test/Feature/HLSLLib/asuint16.int16.test +++ b/test/Feature/HLSLLib/asuint16.int16.test @@ -23,7 +23,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: UInt16 diff --git a/test/Feature/HLSLLib/atan.16.test b/test/Feature/HLSLLib/atan.16.test index 189a70fb9..fc5d86686 100644 --- a/test/Feature/HLSLLib/atan.16.test +++ b/test/Feature/HLSLLib/atan.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/atan.32.test b/test/Feature/HLSLLib/atan.32.test index 961a3e8cc..aad1ff811 100644 --- a/test/Feature/HLSLLib/atan.32.test +++ b/test/Feature/HLSLLib/atan.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/atan2.16.test b/test/Feature/HLSLLib/atan2.16.test index 998c178e4..d81495b3e 100644 --- a/test/Feature/HLSLLib/atan2.16.test +++ b/test/Feature/HLSLLib/atan2.16.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float16 diff --git a/test/Feature/HLSLLib/atan2.32.test b/test/Feature/HLSLLib/atan2.32.test index c5c08a804..513c78e0f 100644 --- a/test/Feature/HLSLLib/atan2.32.test +++ b/test/Feature/HLSLLib/atan2.32.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float32 diff --git a/test/Feature/HLSLLib/ceil.16.test b/test/Feature/HLSLLib/ceil.16.test index d66cf1da5..3e252c629 100644 --- a/test/Feature/HLSLLib/ceil.16.test +++ b/test/Feature/HLSLLib/ceil.16.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/ceil.32.test b/test/Feature/HLSLLib/ceil.32.test index 670e63572..29df05b49 100644 --- a/test/Feature/HLSLLib/ceil.32.test +++ b/test/Feature/HLSLLib/ceil.32.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/clamp.32.test b/test/Feature/HLSLLib/clamp.32.test index 13aedfbcf..6007a6cf2 100644 --- a/test/Feature/HLSLLib/clamp.32.test +++ b/test/Feature/HLSLLib/clamp.32.test @@ -36,7 +36,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int32 diff --git a/test/Feature/HLSLLib/clamp.fp16.test b/test/Feature/HLSLLib/clamp.fp16.test index e94fc164c..637d59c3e 100644 --- a/test/Feature/HLSLLib/clamp.fp16.test +++ b/test/Feature/HLSLLib/clamp.fp16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float16 diff --git a/test/Feature/HLSLLib/clamp.fp64.test b/test/Feature/HLSLLib/clamp.fp64.test index ecee619c4..bdd0b1755 100644 --- a/test/Feature/HLSLLib/clamp.fp64.test +++ b/test/Feature/HLSLLib/clamp.fp64.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float64 diff --git a/test/Feature/HLSLLib/clamp.int16.test b/test/Feature/HLSLLib/clamp.int16.test index 932b0c9d1..833f1cb3a 100644 --- a/test/Feature/HLSLLib/clamp.int16.test +++ b/test/Feature/HLSLLib/clamp.int16.test @@ -27,7 +27,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int16 diff --git a/test/Feature/HLSLLib/clamp.int64.test b/test/Feature/HLSLLib/clamp.int64.test index d079c0486..e7adad494 100644 --- a/test/Feature/HLSLLib/clamp.int64.test +++ b/test/Feature/HLSLLib/clamp.int64.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int64 diff --git a/test/Feature/HLSLLib/cos.16.test b/test/Feature/HLSLLib/cos.16.test index 02bfa9af4..b4e560168 100644 --- a/test/Feature/HLSLLib/cos.16.test +++ b/test/Feature/HLSLLib/cos.16.test @@ -22,7 +22,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/cos.32.test b/test/Feature/HLSLLib/cos.32.test index 47da82f98..3d384a42e 100644 --- a/test/Feature/HLSLLib/cos.32.test +++ b/test/Feature/HLSLLib/cos.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/cos.nan-inf-denorm.32.test b/test/Feature/HLSLLib/cos.nan-inf-denorm.32.test index de917b366..5524622e5 100644 --- a/test/Feature/HLSLLib/cos.nan-inf-denorm.32.test +++ b/test/Feature/HLSLLib/cos.nan-inf-denorm.32.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/cosh.16.test b/test/Feature/HLSLLib/cosh.16.test index 5d671ad3a..f2fdc03d2 100644 --- a/test/Feature/HLSLLib/cosh.16.test +++ b/test/Feature/HLSLLib/cosh.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/cosh.32.test b/test/Feature/HLSLLib/cosh.32.test index b79c9a0da..e7d6a19b6 100644 --- a/test/Feature/HLSLLib/cosh.32.test +++ b/test/Feature/HLSLLib/cosh.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/countbits.16.test b/test/Feature/HLSLLib/countbits.16.test index 998700074..03c833af3 100644 --- a/test/Feature/HLSLLib/countbits.16.test +++ b/test/Feature/HLSLLib/countbits.16.test @@ -31,7 +31,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: InInt Format: Int16 diff --git a/test/Feature/HLSLLib/countbits.32.test b/test/Feature/HLSLLib/countbits.32.test index 4d3458787..64492b7fd 100644 --- a/test/Feature/HLSLLib/countbits.32.test +++ b/test/Feature/HLSLLib/countbits.32.test @@ -26,7 +26,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: InInt Format: Int32 diff --git a/test/Feature/HLSLLib/countbits.64.test b/test/Feature/HLSLLib/countbits.64.test index bec3ec85f..221921e2d 100644 --- a/test/Feature/HLSLLib/countbits.64.test +++ b/test/Feature/HLSLLib/countbits.64.test @@ -27,7 +27,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: InInt Format: Int64 diff --git a/test/Feature/HLSLLib/cross.16.test b/test/Feature/HLSLLib/cross.16.test index 5f8b814b7..be93bf088 100644 --- a/test/Feature/HLSLLib/cross.16.test +++ b/test/Feature/HLSLLib/cross.16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float16 diff --git a/test/Feature/HLSLLib/cross.32.test b/test/Feature/HLSLLib/cross.32.test index f5a3d099e..71f79530f 100644 --- a/test/Feature/HLSLLib/cross.32.test +++ b/test/Feature/HLSLLib/cross.32.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float32 diff --git a/test/Feature/HLSLLib/degrees.16.test b/test/Feature/HLSLLib/degrees.16.test index 9b2b3eb0c..d66df795a 100644 --- a/test/Feature/HLSLLib/degrees.16.test +++ b/test/Feature/HLSLLib/degrees.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/degrees.32.test b/test/Feature/HLSLLib/degrees.32.test index 4dec94cf0..4090a2a18 100644 --- a/test/Feature/HLSLLib/degrees.32.test +++ b/test/Feature/HLSLLib/degrees.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/distance.16.test b/test/Feature/HLSLLib/distance.16.test index 61de2b17a..858c8710c 100644 --- a/test/Feature/HLSLLib/distance.16.test +++ b/test/Feature/HLSLLib/distance.16.test @@ -65,7 +65,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float16 diff --git a/test/Feature/HLSLLib/distance.32.test b/test/Feature/HLSLLib/distance.32.test index 08a8698cc..74019ff0b 100644 --- a/test/Feature/HLSLLib/distance.32.test +++ b/test/Feature/HLSLLib/distance.32.test @@ -65,7 +65,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float32 diff --git a/test/Feature/HLSLLib/dot.32.test b/test/Feature/HLSLLib/dot.32.test index 2921df3e0..6bf6f3cd8 100644 --- a/test/Feature/HLSLLib/dot.32.test +++ b/test/Feature/HLSLLib/dot.32.test @@ -58,7 +58,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Float32 diff --git a/test/Feature/HLSLLib/dot.fp16.test b/test/Feature/HLSLLib/dot.fp16.test index 9c3b4130d..e1decab4a 100644 --- a/test/Feature/HLSLLib/dot.fp16.test +++ b/test/Feature/HLSLLib/dot.fp16.test @@ -25,7 +25,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float16 diff --git a/test/Feature/HLSLLib/dot.fp64.test b/test/Feature/HLSLLib/dot.fp64.test index 6a16a4a9a..2c29ea90c 100644 --- a/test/Feature/HLSLLib/dot.fp64.test +++ b/test/Feature/HLSLLib/dot.fp64.test @@ -25,7 +25,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float64 diff --git a/test/Feature/HLSLLib/dot.int16.test b/test/Feature/HLSLLib/dot.int16.test index 1f1c3463a..041581816 100644 --- a/test/Feature/HLSLLib/dot.int16.test +++ b/test/Feature/HLSLLib/dot.int16.test @@ -42,7 +42,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Int16 diff --git a/test/Feature/HLSLLib/dot.int64.test b/test/Feature/HLSLLib/dot.int64.test index bc9d33945..f7a998254 100644 --- a/test/Feature/HLSLLib/dot.int64.test +++ b/test/Feature/HLSLLib/dot.int64.test @@ -42,7 +42,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Int64 diff --git a/test/Feature/HLSLLib/dot2add.test b/test/Feature/HLSLLib/dot2add.test index 6d61b5f77..353ca20ad 100644 --- a/test/Feature/HLSLLib/dot2add.test +++ b/test/Feature/HLSLLib/dot2add.test @@ -24,7 +24,6 @@ void main(uint3 DTID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: A Format: Float16 diff --git a/test/Feature/HLSLLib/dot4add.test b/test/Feature/HLSLLib/dot4add.test index e6839d359..c19d8b2c0 100644 --- a/test/Feature/HLSLLib/dot4add.test +++ b/test/Feature/HLSLLib/dot4add.test @@ -25,7 +25,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Hex32 diff --git a/test/Feature/HLSLLib/exp.16.test b/test/Feature/HLSLLib/exp.16.test index bb6526e63..8d392f8fd 100644 --- a/test/Feature/HLSLLib/exp.16.test +++ b/test/Feature/HLSLLib/exp.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/exp.32.test b/test/Feature/HLSLLib/exp.32.test index eecc1c4c4..698d9a7c2 100644 --- a/test/Feature/HLSLLib/exp.32.test +++ b/test/Feature/HLSLLib/exp.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/exp2.16.test b/test/Feature/HLSLLib/exp2.16.test index c05ecf1a3..8a608da84 100644 --- a/test/Feature/HLSLLib/exp2.16.test +++ b/test/Feature/HLSLLib/exp2.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/exp2.32.test b/test/Feature/HLSLLib/exp2.32.test index 9aea637cf..988838da6 100644 --- a/test/Feature/HLSLLib/exp2.32.test +++ b/test/Feature/HLSLLib/exp2.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/f16tof32.test b/test/Feature/HLSLLib/f16tof32.test index 3b7e65960..8d20cc6b6 100644 --- a/test/Feature/HLSLLib/f16tof32.test +++ b/test/Feature/HLSLLib/f16tof32.test @@ -45,7 +45,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: UInt32 diff --git a/test/Feature/HLSLLib/f32tof16.test b/test/Feature/HLSLLib/f32tof16.test index e8f35b33d..83bff2e19 100644 --- a/test/Feature/HLSLLib/f32tof16.test +++ b/test/Feature/HLSLLib/f32tof16.test @@ -43,7 +43,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/firstbithigh.16.test b/test/Feature/HLSLLib/firstbithigh.16.test index 43e4eb131..5824c3d9c 100644 --- a/test/Feature/HLSLLib/firstbithigh.16.test +++ b/test/Feature/HLSLLib/firstbithigh.16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Hex16 diff --git a/test/Feature/HLSLLib/firstbithigh.32.test b/test/Feature/HLSLLib/firstbithigh.32.test index 8df80a5c1..5764f3bde 100644 --- a/test/Feature/HLSLLib/firstbithigh.32.test +++ b/test/Feature/HLSLLib/firstbithigh.32.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Hex32 diff --git a/test/Feature/HLSLLib/firstbithigh.64.test b/test/Feature/HLSLLib/firstbithigh.64.test index 8c4c6f9f3..09b5fcd9e 100644 --- a/test/Feature/HLSLLib/firstbithigh.64.test +++ b/test/Feature/HLSLLib/firstbithigh.64.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Hex64 diff --git a/test/Feature/HLSLLib/firstbitlow.16.test b/test/Feature/HLSLLib/firstbitlow.16.test index 44c367213..1a8e59a1a 100644 --- a/test/Feature/HLSLLib/firstbitlow.16.test +++ b/test/Feature/HLSLLib/firstbitlow.16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Hex16 diff --git a/test/Feature/HLSLLib/firstbitlow.32.test b/test/Feature/HLSLLib/firstbitlow.32.test index 441179b06..84620b607 100644 --- a/test/Feature/HLSLLib/firstbitlow.32.test +++ b/test/Feature/HLSLLib/firstbitlow.32.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Hex32 diff --git a/test/Feature/HLSLLib/firstbitlow.64.test b/test/Feature/HLSLLib/firstbitlow.64.test index 1c3cfbecf..784be9172 100644 --- a/test/Feature/HLSLLib/firstbitlow.64.test +++ b/test/Feature/HLSLLib/firstbitlow.64.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Hex64 diff --git a/test/Feature/HLSLLib/floor.16.test b/test/Feature/HLSLLib/floor.16.test index ce359f3b0..33c6feef1 100644 --- a/test/Feature/HLSLLib/floor.16.test +++ b/test/Feature/HLSLLib/floor.16.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/floor.32.test b/test/Feature/HLSLLib/floor.32.test index ee0f05f50..2df657c45 100644 --- a/test/Feature/HLSLLib/floor.32.test +++ b/test/Feature/HLSLLib/floor.32.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/fma.matrix.test b/test/Feature/HLSLLib/fma.matrix.test index b4114e57d..c6fdef9d0 100644 --- a/test/Feature/HLSLLib/fma.matrix.test +++ b/test/Feature/HLSLLib/fma.matrix.test @@ -41,7 +41,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: A Format: Float64 diff --git a/test/Feature/HLSLLib/fma.test b/test/Feature/HLSLLib/fma.test index d76b195b4..089c6cbd3 100644 --- a/test/Feature/HLSLLib/fma.test +++ b/test/Feature/HLSLLib/fma.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: A Format: Float64 diff --git a/test/Feature/HLSLLib/fmod.16.test b/test/Feature/HLSLLib/fmod.16.test index 30594543e..dfa78e739 100644 --- a/test/Feature/HLSLLib/fmod.16.test +++ b/test/Feature/HLSLLib/fmod.16.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float16 diff --git a/test/Feature/HLSLLib/fmod.32.test b/test/Feature/HLSLLib/fmod.32.test index ec02aef1b..b515d695b 100644 --- a/test/Feature/HLSLLib/fmod.32.test +++ b/test/Feature/HLSLLib/fmod.32.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Float32 diff --git a/test/Feature/HLSLLib/frac.16.test b/test/Feature/HLSLLib/frac.16.test index 57fe745e4..ac7a55e9a 100644 --- a/test/Feature/HLSLLib/frac.16.test +++ b/test/Feature/HLSLLib/frac.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/frac.32.test b/test/Feature/HLSLLib/frac.32.test index 7cbe9496c..e9ac70e89 100644 --- a/test/Feature/HLSLLib/frac.32.test +++ b/test/Feature/HLSLLib/frac.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/isinf.16.test b/test/Feature/HLSLLib/isinf.16.test index d99d2ec9c..dca370250 100644 --- a/test/Feature/HLSLLib/isinf.16.test +++ b/test/Feature/HLSLLib/isinf.16.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/isinf.32.test b/test/Feature/HLSLLib/isinf.32.test index 1a02bed0e..1366dea17 100644 --- a/test/Feature/HLSLLib/isinf.32.test +++ b/test/Feature/HLSLLib/isinf.32.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/ldexp.16.test b/test/Feature/HLSLLib/ldexp.16.test index f1e5a5660..3c26dd1d5 100644 --- a/test/Feature/HLSLLib/ldexp.16.test +++ b/test/Feature/HLSLLib/ldexp.16.test @@ -32,7 +32,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/ldexp.32.test b/test/Feature/HLSLLib/ldexp.32.test index 494d2da67..f43d08e02 100644 --- a/test/Feature/HLSLLib/ldexp.32.test +++ b/test/Feature/HLSLLib/ldexp.32.test @@ -32,7 +32,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/length.16.test b/test/Feature/HLSLLib/length.16.test index 326d380e6..060947576 100644 --- a/test/Feature/HLSLLib/length.16.test +++ b/test/Feature/HLSLLib/length.16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/length.32.test b/test/Feature/HLSLLib/length.32.test index 780fd9981..7bb1d42fd 100644 --- a/test/Feature/HLSLLib/length.32.test +++ b/test/Feature/HLSLLib/length.32.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/lerp.16.test b/test/Feature/HLSLLib/lerp.16.test index c3a05a3aa..6f9d4fd1c 100644 --- a/test/Feature/HLSLLib/lerp.16.test +++ b/test/Feature/HLSLLib/lerp.16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float16 diff --git a/test/Feature/HLSLLib/lerp.32.test b/test/Feature/HLSLLib/lerp.32.test index a087d2a9a..b1b483fa3 100644 --- a/test/Feature/HLSLLib/lerp.32.test +++ b/test/Feature/HLSLLib/lerp.32.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float32 diff --git a/test/Feature/HLSLLib/log.16.test b/test/Feature/HLSLLib/log.16.test index 20a038758..eb2de6785 100644 --- a/test/Feature/HLSLLib/log.16.test +++ b/test/Feature/HLSLLib/log.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/log.32.test b/test/Feature/HLSLLib/log.32.test index d94683019..44c05fff1 100644 --- a/test/Feature/HLSLLib/log.32.test +++ b/test/Feature/HLSLLib/log.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/log10.16.test b/test/Feature/HLSLLib/log10.16.test index f0f798c9f..71a45902f 100644 --- a/test/Feature/HLSLLib/log10.16.test +++ b/test/Feature/HLSLLib/log10.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/log10.32.test b/test/Feature/HLSLLib/log10.32.test index e6c30347d..7fd082b23 100644 --- a/test/Feature/HLSLLib/log10.32.test +++ b/test/Feature/HLSLLib/log10.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/log2.16.test b/test/Feature/HLSLLib/log2.16.test index faa494829..3a8cdf666 100644 --- a/test/Feature/HLSLLib/log2.16.test +++ b/test/Feature/HLSLLib/log2.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/log2.32.test b/test/Feature/HLSLLib/log2.32.test index c2afedf00..5beb60c5a 100644 --- a/test/Feature/HLSLLib/log2.32.test +++ b/test/Feature/HLSLLib/log2.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/mad.32.test b/test/Feature/HLSLLib/mad.32.test index 1a2a4fd5e..e8fa8b2db 100644 --- a/test/Feature/HLSLLib/mad.32.test +++ b/test/Feature/HLSLLib/mad.32.test @@ -40,7 +40,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: M0 Format: Float32 diff --git a/test/Feature/HLSLLib/mad.fp16.test b/test/Feature/HLSLLib/mad.fp16.test index 89c14245e..b10ec7f4d 100644 --- a/test/Feature/HLSLLib/mad.fp16.test +++ b/test/Feature/HLSLLib/mad.fp16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: M Format: Float16 diff --git a/test/Feature/HLSLLib/mad.fp64.test b/test/Feature/HLSLLib/mad.fp64.test index 27edd2958..0c308a183 100644 --- a/test/Feature/HLSLLib/mad.fp64.test +++ b/test/Feature/HLSLLib/mad.fp64.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: M Format: Float64 diff --git a/test/Feature/HLSLLib/mad.int16.test b/test/Feature/HLSLLib/mad.int16.test index 706a39baf..5eee56b3b 100644 --- a/test/Feature/HLSLLib/mad.int16.test +++ b/test/Feature/HLSLLib/mad.int16.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: M0 Format: Int16 diff --git a/test/Feature/HLSLLib/mad.int64.test b/test/Feature/HLSLLib/mad.int64.test index fdc61eb48..4d60d9789 100644 --- a/test/Feature/HLSLLib/mad.int64.test +++ b/test/Feature/HLSLLib/mad.int64.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: M0 Format: Int64 diff --git a/test/Feature/HLSLLib/max.32.test b/test/Feature/HLSLLib/max.32.test index 478a4938b..cee26dca2 100644 --- a/test/Feature/HLSLLib/max.32.test +++ b/test/Feature/HLSLLib/max.32.test @@ -37,7 +37,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Float32 diff --git a/test/Feature/HLSLLib/max.fp16.test b/test/Feature/HLSLLib/max.fp16.test index 37f7c5b4f..4c76d8b87 100644 --- a/test/Feature/HLSLLib/max.fp16.test +++ b/test/Feature/HLSLLib/max.fp16.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float16 diff --git a/test/Feature/HLSLLib/max.fp64.test b/test/Feature/HLSLLib/max.fp64.test index eb5bfd4d3..d8ee49d61 100644 --- a/test/Feature/HLSLLib/max.fp64.test +++ b/test/Feature/HLSLLib/max.fp64.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float64 diff --git a/test/Feature/HLSLLib/max.int16.test b/test/Feature/HLSLLib/max.int16.test index 70dc2e7a1..41b64bfd5 100644 --- a/test/Feature/HLSLLib/max.int16.test +++ b/test/Feature/HLSLLib/max.int16.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Int16 diff --git a/test/Feature/HLSLLib/max.int64.test b/test/Feature/HLSLLib/max.int64.test index 524751e0c..8e9984eef 100644 --- a/test/Feature/HLSLLib/max.int64.test +++ b/test/Feature/HLSLLib/max.int64.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Int64 diff --git a/test/Feature/HLSLLib/min.32.test b/test/Feature/HLSLLib/min.32.test index ddab91538..0bce39912 100644 --- a/test/Feature/HLSLLib/min.32.test +++ b/test/Feature/HLSLLib/min.32.test @@ -39,7 +39,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Float32 diff --git a/test/Feature/HLSLLib/min.fp16.test b/test/Feature/HLSLLib/min.fp16.test index 519ec22a5..e3c690782 100644 --- a/test/Feature/HLSLLib/min.fp16.test +++ b/test/Feature/HLSLLib/min.fp16.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float16 diff --git a/test/Feature/HLSLLib/min.fp64.test b/test/Feature/HLSLLib/min.fp64.test index 304e999e7..25013b716 100644 --- a/test/Feature/HLSLLib/min.fp64.test +++ b/test/Feature/HLSLLib/min.fp64.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float64 diff --git a/test/Feature/HLSLLib/min.int16.test b/test/Feature/HLSLLib/min.int16.test index 10f5145c5..c069b1eb8 100644 --- a/test/Feature/HLSLLib/min.int16.test +++ b/test/Feature/HLSLLib/min.int16.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Int16 diff --git a/test/Feature/HLSLLib/min.int64.test b/test/Feature/HLSLLib/min.int64.test index d244add05..c0d52a518 100644 --- a/test/Feature/HLSLLib/min.int64.test +++ b/test/Feature/HLSLLib/min.int64.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X0 Format: Int64 diff --git a/test/Feature/HLSLLib/mul.fp16.test b/test/Feature/HLSLLib/mul.fp16.test index 9673b3a13..66dfd630a 100644 --- a/test/Feature/HLSLLib/mul.fp16.test +++ b/test/Feature/HLSLLib/mul.fp16.test @@ -72,7 +72,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/mul.fp32.test b/test/Feature/HLSLLib/mul.fp32.test index 07dbf34b0..0bb9e3632 100644 --- a/test/Feature/HLSLLib/mul.fp32.test +++ b/test/Feature/HLSLLib/mul.fp32.test @@ -72,7 +72,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/mul.fp64.test b/test/Feature/HLSLLib/mul.fp64.test index 315bb6d13..da14cc5c8 100644 --- a/test/Feature/HLSLLib/mul.fp64.test +++ b/test/Feature/HLSLLib/mul.fp64.test @@ -72,7 +72,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/Feature/HLSLLib/mul.int16.test b/test/Feature/HLSLLib/mul.int16.test index 18110d192..2cb23793c 100644 --- a/test/Feature/HLSLLib/mul.int16.test +++ b/test/Feature/HLSLLib/mul.int16.test @@ -72,7 +72,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int16 diff --git a/test/Feature/HLSLLib/mul.int32.test b/test/Feature/HLSLLib/mul.int32.test index c33e9d3f6..56df282f5 100644 --- a/test/Feature/HLSLLib/mul.int32.test +++ b/test/Feature/HLSLLib/mul.int32.test @@ -72,7 +72,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Feature/HLSLLib/mul.int64.test b/test/Feature/HLSLLib/mul.int64.test index 2faec4b2e..3607ea142 100644 --- a/test/Feature/HLSLLib/mul.int64.test +++ b/test/Feature/HLSLLib/mul.int64.test @@ -72,7 +72,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int64 diff --git a/test/Feature/HLSLLib/normalize.16.test b/test/Feature/HLSLLib/normalize.16.test index a057b6f58..6268443d4 100644 --- a/test/Feature/HLSLLib/normalize.16.test +++ b/test/Feature/HLSLLib/normalize.16.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/normalize.32.test b/test/Feature/HLSLLib/normalize.32.test index 4370fdc2c..01023b344 100644 --- a/test/Feature/HLSLLib/normalize.32.test +++ b/test/Feature/HLSLLib/normalize.32.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/or.test b/test/Feature/HLSLLib/or.test index ee3fd58a5..d3a39b5cc 100644 --- a/test/Feature/HLSLLib/or.test +++ b/test/Feature/HLSLLib/or.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Bool diff --git a/test/Feature/HLSLLib/pow.16.test b/test/Feature/HLSLLib/pow.16.test index 10a4a6149..924eb5972 100644 --- a/test/Feature/HLSLLib/pow.16.test +++ b/test/Feature/HLSLLib/pow.16.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float16 diff --git a/test/Feature/HLSLLib/pow.32.test b/test/Feature/HLSLLib/pow.32.test index c4d1e84b5..a056a258b 100644 --- a/test/Feature/HLSLLib/pow.32.test +++ b/test/Feature/HLSLLib/pow.32.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: X Format: Float32 diff --git a/test/Feature/HLSLLib/radians.16.test b/test/Feature/HLSLLib/radians.16.test index d27500f41..c8934a014 100644 --- a/test/Feature/HLSLLib/radians.16.test +++ b/test/Feature/HLSLLib/radians.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/radians.32.test b/test/Feature/HLSLLib/radians.32.test index b075146b1..fe3bd58c3 100644 --- a/test/Feature/HLSLLib/radians.32.test +++ b/test/Feature/HLSLLib/radians.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/rcp.16.test b/test/Feature/HLSLLib/rcp.16.test index cdba4d384..c949f6cec 100644 --- a/test/Feature/HLSLLib/rcp.16.test +++ b/test/Feature/HLSLLib/rcp.16.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/rcp.32.test b/test/Feature/HLSLLib/rcp.32.test index b59a8ad99..f07ba9aea 100644 --- a/test/Feature/HLSLLib/rcp.32.test +++ b/test/Feature/HLSLLib/rcp.32.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/rcp.64.test b/test/Feature/HLSLLib/rcp.64.test index 47f0b7994..5039c0d6e 100644 --- a/test/Feature/HLSLLib/rcp.64.test +++ b/test/Feature/HLSLLib/rcp.64.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/Feature/HLSLLib/reflect.16.test b/test/Feature/HLSLLib/reflect.16.test index 5b188738e..825864a62 100644 --- a/test/Feature/HLSLLib/reflect.16.test +++ b/test/Feature/HLSLLib/reflect.16.test @@ -40,7 +40,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: IncidentRay2D diff --git a/test/Feature/HLSLLib/reflect.32.test b/test/Feature/HLSLLib/reflect.32.test index 4044f31e5..84fddaeac 100644 --- a/test/Feature/HLSLLib/reflect.32.test +++ b/test/Feature/HLSLLib/reflect.32.test @@ -40,7 +40,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: IncidentRay2D diff --git a/test/Feature/HLSLLib/refract.16.test b/test/Feature/HLSLLib/refract.16.test index aab7c7ad8..899936020 100644 --- a/test/Feature/HLSLLib/refract.16.test +++ b/test/Feature/HLSLLib/refract.16.test @@ -42,7 +42,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: IncidentRay2D diff --git a/test/Feature/HLSLLib/refract.32.test b/test/Feature/HLSLLib/refract.32.test index b52bc5a1c..042515bbe 100644 --- a/test/Feature/HLSLLib/refract.32.test +++ b/test/Feature/HLSLLib/refract.32.test @@ -42,7 +42,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: IncidentRay2D diff --git a/test/Feature/HLSLLib/reversebits.16.test b/test/Feature/HLSLLib/reversebits.16.test index 271eb47f6..09d835c17 100644 --- a/test/Feature/HLSLLib/reversebits.16.test +++ b/test/Feature/HLSLLib/reversebits.16.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: UInt16 diff --git a/test/Feature/HLSLLib/reversebits.32.test b/test/Feature/HLSLLib/reversebits.32.test index 0b977b46b..84881b5de 100644 --- a/test/Feature/HLSLLib/reversebits.32.test +++ b/test/Feature/HLSLLib/reversebits.32.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: UInt32 diff --git a/test/Feature/HLSLLib/reversebits.64.test b/test/Feature/HLSLLib/reversebits.64.test index 2e2a5c1b9..61fe68d9c 100644 --- a/test/Feature/HLSLLib/reversebits.64.test +++ b/test/Feature/HLSLLib/reversebits.64.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: UInt64 diff --git a/test/Feature/HLSLLib/round.16.test b/test/Feature/HLSLLib/round.16.test index 1505fb7cd..f2bfee40a 100644 --- a/test/Feature/HLSLLib/round.16.test +++ b/test/Feature/HLSLLib/round.16.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/round.32.test b/test/Feature/HLSLLib/round.32.test index 1acc16cfc..0a1f9de95 100644 --- a/test/Feature/HLSLLib/round.32.test +++ b/test/Feature/HLSLLib/round.32.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/rsqrt.16.test b/test/Feature/HLSLLib/rsqrt.16.test index 9bf8cf25c..4c9385320 100644 --- a/test/Feature/HLSLLib/rsqrt.16.test +++ b/test/Feature/HLSLLib/rsqrt.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/rsqrt.32.test b/test/Feature/HLSLLib/rsqrt.32.test index e519e5dff..86a4a5f38 100644 --- a/test/Feature/HLSLLib/rsqrt.32.test +++ b/test/Feature/HLSLLib/rsqrt.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/saturate.16.test b/test/Feature/HLSLLib/saturate.16.test index 533c0863c..502e0bc2c 100644 --- a/test/Feature/HLSLLib/saturate.16.test +++ b/test/Feature/HLSLLib/saturate.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/saturate.32.test b/test/Feature/HLSLLib/saturate.32.test index f1c702ccf..f7970cd4a 100644 --- a/test/Feature/HLSLLib/saturate.32.test +++ b/test/Feature/HLSLLib/saturate.32.test @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/select.32.test b/test/Feature/HLSLLib/select.32.test index 42108e7cb..026edfbe3 100644 --- a/test/Feature/HLSLLib/select.32.test +++ b/test/Feature/HLSLLib/select.32.test @@ -116,7 +116,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Cond Format: Bool diff --git a/test/Feature/HLSLLib/select.fp16.test b/test/Feature/HLSLLib/select.fp16.test index 0666d68a4..56fd78538 100644 --- a/test/Feature/HLSLLib/select.fp16.test +++ b/test/Feature/HLSLLib/select.fp16.test @@ -49,7 +49,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Cond Format: Bool diff --git a/test/Feature/HLSLLib/select.fp64.test b/test/Feature/HLSLLib/select.fp64.test index d42f6d06a..f5e8be2c5 100644 --- a/test/Feature/HLSLLib/select.fp64.test +++ b/test/Feature/HLSLLib/select.fp64.test @@ -49,7 +49,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Cond Format: Bool diff --git a/test/Feature/HLSLLib/select.int16.test b/test/Feature/HLSLLib/select.int16.test index 997541bcb..592943d63 100644 --- a/test/Feature/HLSLLib/select.int16.test +++ b/test/Feature/HLSLLib/select.int16.test @@ -72,7 +72,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Cond Format: Bool diff --git a/test/Feature/HLSLLib/select.int64.test b/test/Feature/HLSLLib/select.int64.test index d830e7732..492650cfd 100644 --- a/test/Feature/HLSLLib/select.int64.test +++ b/test/Feature/HLSLLib/select.int64.test @@ -71,7 +71,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Cond Format: Bool diff --git a/test/Feature/HLSLLib/select.struct.test b/test/Feature/HLSLLib/select.struct.test index 01bfd2bda..cf66bb207 100644 --- a/test/Feature/HLSLLib/select.struct.test +++ b/test/Feature/HLSLLib/select.struct.test @@ -22,7 +22,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Cond Format: Bool diff --git a/test/Feature/HLSLLib/sign.32.test b/test/Feature/HLSLLib/sign.32.test index 89ba4e48e..2dab935a4 100644 --- a/test/Feature/HLSLLib/sign.32.test +++ b/test/Feature/HLSLLib/sign.32.test @@ -45,7 +45,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int32 diff --git a/test/Feature/HLSLLib/sign.fp16.test b/test/Feature/HLSLLib/sign.fp16.test index d5608d2ca..e90968d24 100644 --- a/test/Feature/HLSLLib/sign.fp16.test +++ b/test/Feature/HLSLLib/sign.fp16.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Float16 diff --git a/test/Feature/HLSLLib/sign.fp64.test b/test/Feature/HLSLLib/sign.fp64.test index b9446e7bd..4981c0abd 100644 --- a/test/Feature/HLSLLib/sign.fp64.test +++ b/test/Feature/HLSLLib/sign.fp64.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Float64 diff --git a/test/Feature/HLSLLib/sign.int16.test b/test/Feature/HLSLLib/sign.int16.test index df5aa07cc..6e648f680 100644 --- a/test/Feature/HLSLLib/sign.int16.test +++ b/test/Feature/HLSLLib/sign.int16.test @@ -26,7 +26,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int16 diff --git a/test/Feature/HLSLLib/sign.int64.test b/test/Feature/HLSLLib/sign.int64.test index 1deee7c1d..fc376a94e 100644 --- a/test/Feature/HLSLLib/sign.int64.test +++ b/test/Feature/HLSLLib/sign.int64.test @@ -26,7 +26,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int64 diff --git a/test/Feature/HLSLLib/sin.16.test b/test/Feature/HLSLLib/sin.16.test index 1ff9f8520..0060086bf 100644 --- a/test/Feature/HLSLLib/sin.16.test +++ b/test/Feature/HLSLLib/sin.16.test @@ -22,7 +22,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/sin.32.test b/test/Feature/HLSLLib/sin.32.test index fe6d0a67d..570119e18 100644 --- a/test/Feature/HLSLLib/sin.32.test +++ b/test/Feature/HLSLLib/sin.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/sin.nan-inf-denorm.32.test b/test/Feature/HLSLLib/sin.nan-inf-denorm.32.test index f97fc60d9..29e38594d 100644 --- a/test/Feature/HLSLLib/sin.nan-inf-denorm.32.test +++ b/test/Feature/HLSLLib/sin.nan-inf-denorm.32.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/sinh.16.test b/test/Feature/HLSLLib/sinh.16.test index ba023a33d..78da76029 100644 --- a/test/Feature/HLSLLib/sinh.16.test +++ b/test/Feature/HLSLLib/sinh.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/sinh.32.test b/test/Feature/HLSLLib/sinh.32.test index d38e91b27..118d45dc1 100644 --- a/test/Feature/HLSLLib/sinh.32.test +++ b/test/Feature/HLSLLib/sinh.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/smoothstep.16.test b/test/Feature/HLSLLib/smoothstep.16.test index 65ca060d1..adf27baec 100644 --- a/test/Feature/HLSLLib/smoothstep.16.test +++ b/test/Feature/HLSLLib/smoothstep.16.test @@ -48,7 +48,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Min2D diff --git a/test/Feature/HLSLLib/smoothstep.32.test b/test/Feature/HLSLLib/smoothstep.32.test index f710c795f..3b7ef3884 100644 --- a/test/Feature/HLSLLib/smoothstep.32.test +++ b/test/Feature/HLSLLib/smoothstep.32.test @@ -48,7 +48,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Min2D diff --git a/test/Feature/HLSLLib/sqrt.16.test b/test/Feature/HLSLLib/sqrt.16.test index 104a4bd0f..b42e44073 100644 --- a/test/Feature/HLSLLib/sqrt.16.test +++ b/test/Feature/HLSLLib/sqrt.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/sqrt.32.test b/test/Feature/HLSLLib/sqrt.32.test index 19c5756fd..b9002ff55 100644 --- a/test/Feature/HLSLLib/sqrt.32.test +++ b/test/Feature/HLSLLib/sqrt.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/step.16.test b/test/Feature/HLSLLib/step.16.test index 16636b9df..02b93cd00 100644 --- a/test/Feature/HLSLLib/step.16.test +++ b/test/Feature/HLSLLib/step.16.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Y Format: Float16 diff --git a/test/Feature/HLSLLib/step.32.test b/test/Feature/HLSLLib/step.32.test index e5fa52b9d..c870ef366 100644 --- a/test/Feature/HLSLLib/step.32.test +++ b/test/Feature/HLSLLib/step.32.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Y Format: Float32 diff --git a/test/Feature/HLSLLib/tanh.16.test b/test/Feature/HLSLLib/tanh.16.test index c2717a1b5..d4c205a6d 100644 --- a/test/Feature/HLSLLib/tanh.16.test +++ b/test/Feature/HLSLLib/tanh.16.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/tanh.32.test b/test/Feature/HLSLLib/tanh.32.test index 7b45e607d..59b9a255a 100644 --- a/test/Feature/HLSLLib/tanh.32.test +++ b/test/Feature/HLSLLib/tanh.32.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/transpose.bool.test b/test/Feature/HLSLLib/transpose.bool.test index 5d93762b1..278b00a40 100644 --- a/test/Feature/HLSLLib/transpose.bool.test +++ b/test/Feature/HLSLLib/transpose.bool.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Feature/HLSLLib/transpose.fp16.test b/test/Feature/HLSLLib/transpose.fp16.test index d8cb738e4..b5baac5c3 100644 --- a/test/Feature/HLSLLib/transpose.fp16.test +++ b/test/Feature/HLSLLib/transpose.fp16.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/transpose.fp32.test b/test/Feature/HLSLLib/transpose.fp32.test index 008b0fe86..1ce1eab3c 100644 --- a/test/Feature/HLSLLib/transpose.fp32.test +++ b/test/Feature/HLSLLib/transpose.fp32.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/HLSLLib/transpose.fp64.test b/test/Feature/HLSLLib/transpose.fp64.test index a473e2525..2cc5a37ba 100644 --- a/test/Feature/HLSLLib/transpose.fp64.test +++ b/test/Feature/HLSLLib/transpose.fp64.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/Feature/HLSLLib/transpose.int16.test b/test/Feature/HLSLLib/transpose.int16.test index 3dc7ca964..4739b4821 100644 --- a/test/Feature/HLSLLib/transpose.int16.test +++ b/test/Feature/HLSLLib/transpose.int16.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int16 diff --git a/test/Feature/HLSLLib/transpose.int32.test b/test/Feature/HLSLLib/transpose.int32.test index 361c8b658..9c3bda37a 100644 --- a/test/Feature/HLSLLib/transpose.int32.test +++ b/test/Feature/HLSLLib/transpose.int32.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/Feature/HLSLLib/transpose.int64.test b/test/Feature/HLSLLib/transpose.int64.test index 6aaf03783..6df534b6f 100644 --- a/test/Feature/HLSLLib/transpose.int64.test +++ b/test/Feature/HLSLLib/transpose.int64.test @@ -64,7 +64,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int64 diff --git a/test/Feature/HLSLLib/trunc.16.test b/test/Feature/HLSLLib/trunc.16.test index df2be4068..f025b04a5 100644 --- a/test/Feature/HLSLLib/trunc.16.test +++ b/test/Feature/HLSLLib/trunc.16.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/Feature/HLSLLib/trunc.32.test b/test/Feature/HLSLLib/trunc.32.test index 98c36cffd..1b054427a 100644 --- a/test/Feature/HLSLLib/trunc.32.test +++ b/test/Feature/HLSLLib/trunc.32.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/ImplicitBindings/all-implicit.test b/test/Feature/ImplicitBindings/all-implicit.test index 808cda345..f64812bb5 100644 --- a/test/Feature/ImplicitBindings/all-implicit.test +++ b/test/Feature/ImplicitBindings/all-implicit.test @@ -19,7 +19,8 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: BufA Format: Int32 diff --git a/test/Feature/ImplicitBindings/simple-resources.test b/test/Feature/ImplicitBindings/simple-resources.test index 29507297f..7f88f1ff7 100644 --- a/test/Feature/ImplicitBindings/simple-resources.test +++ b/test/Feature/ImplicitBindings/simple-resources.test @@ -19,7 +19,8 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: BufA Format: Int32 diff --git a/test/Feature/MaximalReconvergence/loop_peeling.test b/test/Feature/MaximalReconvergence/loop_peeling.test index 3efd1d1cb..482bd365c 100644 --- a/test/Feature/MaximalReconvergence/loop_peeling.test +++ b/test/Feature/MaximalReconvergence/loop_peeling.test @@ -17,7 +17,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/Feature/PushConstant/array_of_matrices.test b/test/Feature/PushConstant/array_of_matrices.test index f2b1b3f27..f4eb0c938 100644 --- a/test/Feature/PushConstant/array_of_matrices.test +++ b/test/Feature/PushConstant/array_of_matrices.test @@ -26,7 +26,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Float32 diff --git a/test/Feature/PushConstant/arrays.test b/test/Feature/PushConstant/arrays.test index d01eda6e9..5d7e92571 100644 --- a/test/Feature/PushConstant/arrays.test +++ b/test/Feature/PushConstant/arrays.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/bool.test b/test/Feature/PushConstant/bool.test index e47b15e5c..d3d5ad7d6 100644 --- a/test/Feature/PushConstant/bool.test +++ b/test/Feature/PushConstant/bool.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/explicit_offset.test b/test/Feature/PushConstant/explicit_offset.test index bfbfe4987..7430f5b0b 100644 --- a/test/Feature/PushConstant/explicit_offset.test +++ b/test/Feature/PushConstant/explicit_offset.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/matrix.test b/test/Feature/PushConstant/matrix.test index 66daa9993..186092599 100644 --- a/test/Feature/PushConstant/matrix.test +++ b/test/Feature/PushConstant/matrix.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Float32 diff --git a/test/Feature/PushConstant/methods.test b/test/Feature/PushConstant/methods.test index 52ae877ad..0e5640e7c 100644 --- a/test/Feature/PushConstant/methods.test +++ b/test/Feature/PushConstant/methods.test @@ -23,7 +23,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/mixed_types.test b/test/Feature/PushConstant/mixed_types.test index 3a5a7ec6a..bf4e6e7b1 100644 --- a/test/Feature/PushConstant/mixed_types.test +++ b/test/Feature/PushConstant/mixed_types.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Float32 diff --git a/test/Feature/PushConstant/multiple_values.test b/test/Feature/PushConstant/multiple_values.test index 9e858dd0e..9c274e68c 100644 --- a/test/Feature/PushConstant/multiple_values.test +++ b/test/Feature/PushConstant/multiple_values.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/multiple_values_offset.test b/test/Feature/PushConstant/multiple_values_offset.test index 70c797b7b..98706e1c8 100644 --- a/test/Feature/PushConstant/multiple_values_offset.test +++ b/test/Feature/PushConstant/multiple_values_offset.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/nested_structs.test b/test/Feature/PushConstant/nested_structs.test index e8a2a5c58..403963cfd 100644 --- a/test/Feature/PushConstant/nested_structs.test +++ b/test/Feature/PushConstant/nested_structs.test @@ -28,7 +28,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/padding.test b/test/Feature/PushConstant/padding.test index 55c076e9e..e7b8c874f 100644 --- a/test/Feature/PushConstant/padding.test +++ b/test/Feature/PushConstant/padding.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Float32 diff --git a/test/Feature/PushConstant/simple.test b/test/Feature/PushConstant/simple.test index 3513adeb4..20329c8b5 100644 --- a/test/Feature/PushConstant/simple.test +++ b/test/Feature/PushConstant/simple.test @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/static_member.test b/test/Feature/PushConstant/static_member.test index 3db3f28d5..b5479dd39 100644 --- a/test/Feature/PushConstant/static_member.test +++ b/test/Feature/PushConstant/static_member.test @@ -23,7 +23,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/struct_content.test b/test/Feature/PushConstant/struct_content.test index f76f88f9a..5033ff561 100644 --- a/test/Feature/PushConstant/struct_content.test +++ b/test/Feature/PushConstant/struct_content.test @@ -24,7 +24,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Int32 diff --git a/test/Feature/PushConstant/types.test b/test/Feature/PushConstant/types.test index 45396c001..bb05ae496 100644 --- a/test/Feature/PushConstant/types.test +++ b/test/Feature/PushConstant/types.test @@ -25,7 +25,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Float32 diff --git a/test/Feature/PushConstant/types_16bit.test b/test/Feature/PushConstant/types_16bit.test index 1cedc3a19..5402f9d77 100644 --- a/test/Feature/PushConstant/types_16bit.test +++ b/test/Feature/PushConstant/types_16bit.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output Format: Float32 diff --git a/test/Feature/PushConstant/types_64bit.test b/test/Feature/PushConstant/types_64bit.test index c88f205cd..6661f937f 100644 --- a/test/Feature/PushConstant/types_64bit.test +++ b/test/Feature/PushConstant/types_64bit.test @@ -22,7 +22,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: output_d Format: Float64 diff --git a/test/Feature/ResourceArrays/array-global.test b/test/Feature/ResourceArrays/array-global.test index bbc07f061..bf88f71ce 100644 --- a/test/Feature/ResourceArrays/array-global.test +++ b/test/Feature/ResourceArrays/array-global.test @@ -36,7 +36,8 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 2, 1] +DispatchParameters: + DispatchGroupCount: [4, 2, 1] Buffers: - Name: BufA Format: Int32 diff --git a/test/Feature/ResourceArrays/array-local.test b/test/Feature/ResourceArrays/array-local.test index 5d78ea462..40e72264d 100644 --- a/test/Feature/ResourceArrays/array-local.test +++ b/test/Feature/ResourceArrays/array-local.test @@ -28,7 +28,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufA Format: Float32 diff --git a/test/Feature/ResourceArrays/array-local2.test b/test/Feature/ResourceArrays/array-local2.test index 8967405c2..b4ff7a61b 100644 --- a/test/Feature/ResourceArrays/array-local2.test +++ b/test/Feature/ResourceArrays/array-local2.test @@ -26,7 +26,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufX Format: Int32 diff --git a/test/Feature/ResourceArrays/array-of-constant-buffers.test b/test/Feature/ResourceArrays/array-of-constant-buffers.test index 3418de22c..5e2fd37d3 100644 --- a/test/Feature/ResourceArrays/array-of-constant-buffers.test +++ b/test/Feature/ResourceArrays/array-of-constant-buffers.test @@ -22,8 +22,9 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 2, 1] +DispatchParameters: + DispatchGroupCount: [4, 2, 1] Buffers: - Name: CB Format: Int32 diff --git a/test/Feature/ResourceArrays/multi-dim-array-global.test b/test/Feature/ResourceArrays/multi-dim-array-global.test index cb4f5820b..01c7e4bb4 100644 --- a/test/Feature/ResourceArrays/multi-dim-array-global.test +++ b/test/Feature/ResourceArrays/multi-dim-array-global.test @@ -19,7 +19,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufIn Format: Int32 diff --git a/test/Feature/ResourceArrays/multi-dim-array-local.test b/test/Feature/ResourceArrays/multi-dim-array-local.test index 1be42933e..b375e5b60 100644 --- a/test/Feature/ResourceArrays/multi-dim-array-local.test +++ b/test/Feature/ResourceArrays/multi-dim-array-local.test @@ -31,7 +31,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufA Format: Float32 diff --git a/test/Feature/ResourceArrays/multi-dim-array-subset-nuri.test b/test/Feature/ResourceArrays/multi-dim-array-subset-nuri.test index 87a9e24a4..76241b873 100644 --- a/test/Feature/ResourceArrays/multi-dim-array-subset-nuri.test +++ b/test/Feature/ResourceArrays/multi-dim-array-subset-nuri.test @@ -20,7 +20,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufIn Format: Float32 diff --git a/test/Feature/ResourceArrays/multi-dim-array-subset.test b/test/Feature/ResourceArrays/multi-dim-array-subset.test index ead1a5089..a70b2189c 100644 --- a/test/Feature/ResourceArrays/multi-dim-array-subset.test +++ b/test/Feature/ResourceArrays/multi-dim-array-subset.test @@ -22,7 +22,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufIn Format: Int32 diff --git a/test/Feature/ResourceArrays/multi-dim-unbounded-array-nuri.test b/test/Feature/ResourceArrays/multi-dim-unbounded-array-nuri.test index d6dec296c..7bcd4d65f 100644 --- a/test/Feature/ResourceArrays/multi-dim-unbounded-array-nuri.test +++ b/test/Feature/ResourceArrays/multi-dim-unbounded-array-nuri.test @@ -17,7 +17,6 @@ void main(uint3 GTI : SV_GroupThreadID, uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf Format: Int32 diff --git a/test/Feature/ResourceArrays/multi-dim-unbounded-array.test b/test/Feature/ResourceArrays/multi-dim-unbounded-array.test index edae62a38..e5ad471b3 100644 --- a/test/Feature/ResourceArrays/multi-dim-unbounded-array.test +++ b/test/Feature/ResourceArrays/multi-dim-unbounded-array.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf Format: Int32 diff --git a/test/Feature/ResourceArrays/overflow-unbounded-array.test b/test/Feature/ResourceArrays/overflow-unbounded-array.test index 91319c8c7..f4111893c 100644 --- a/test/Feature/ResourceArrays/overflow-unbounded-array.test +++ b/test/Feature/ResourceArrays/overflow-unbounded-array.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf0 Format: Int32 diff --git a/test/Feature/ResourceArrays/unbounded-array-nuri.test b/test/Feature/ResourceArrays/unbounded-array-nuri.test index f719e0796..9cbc4b3ca 100644 --- a/test/Feature/ResourceArrays/unbounded-array-nuri.test +++ b/test/Feature/ResourceArrays/unbounded-array-nuri.test @@ -17,7 +17,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf Format: Int32 diff --git a/test/Feature/ResourceArrays/unbounded-array.test b/test/Feature/ResourceArrays/unbounded-array.test index 1d319e11b..17edae204 100644 --- a/test/Feature/ResourceArrays/unbounded-array.test +++ b/test/Feature/ResourceArrays/unbounded-array.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf Format: Int32 diff --git a/test/Feature/ResourcesInStructs/array-of-structs-with-res.test b/test/Feature/ResourcesInStructs/array-of-structs-with-res.test index dcbe31ce8..af5af5e10 100644 --- a/test/Feature/ResourcesInStructs/array-of-structs-with-res.test +++ b/test/Feature/ResourcesInStructs/array-of-structs-with-res.test @@ -25,7 +25,6 @@ void main(uint3 ID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufD2 Format: Int32 diff --git a/test/Feature/ResourcesInStructs/res-array-of-matrix-in-struct.test b/test/Feature/ResourcesInStructs/res-array-of-matrix-in-struct.test index 2e5d23e1e..7acb46001 100644 --- a/test/Feature/ResourcesInStructs/res-array-of-matrix-in-struct.test +++ b/test/Feature/ResourcesInStructs/res-array-of-matrix-in-struct.test @@ -22,7 +22,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufB1 Format: Float32 diff --git a/test/Feature/ResourcesInStructs/res-in-struct-local-arg.test b/test/Feature/ResourcesInStructs/res-in-struct-local-arg.test index 4b66a5887..2a6658328 100644 --- a/test/Feature/ResourcesInStructs/res-in-struct-local-arg.test +++ b/test/Feature/ResourcesInStructs/res-in-struct-local-arg.test @@ -32,7 +32,6 @@ void main(uint3 ID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufA1 Format: Int32 diff --git a/test/Feature/ResourcesInStructs/res-in-struct-mix.test b/test/Feature/ResourcesInStructs/res-in-struct-mix.test index 1276ec139..1cf16928e 100644 --- a/test/Feature/ResourcesInStructs/res-in-struct-mix.test +++ b/test/Feature/ResourcesInStructs/res-in-struct-mix.test @@ -35,7 +35,6 @@ void main(uint3 ID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf_g_F_SrvBuf1 Format: Int32 diff --git a/test/Feature/ResourcesInStructs/res-in-struct-simple-array.test b/test/Feature/ResourcesInStructs/res-in-struct-simple-array.test index d3f530488..3dc078021 100644 --- a/test/Feature/ResourcesInStructs/res-in-struct-simple-array.test +++ b/test/Feature/ResourcesInStructs/res-in-struct-simple-array.test @@ -24,7 +24,6 @@ void main(uint3 ID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufB1 Format: Int32 diff --git a/test/Feature/ResourcesInStructs/res-in-struct-simple-one.test b/test/Feature/ResourcesInStructs/res-in-struct-simple-one.test index 128cb1aa7..3a8702ea9 100644 --- a/test/Feature/ResourcesInStructs/res-in-struct-simple-one.test +++ b/test/Feature/ResourcesInStructs/res-in-struct-simple-one.test @@ -21,7 +21,6 @@ void main(uint3 ID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufA1 Format: Int32 diff --git a/test/Feature/ResourcesInStructs/res-in-struct-this-access.test b/test/Feature/ResourcesInStructs/res-in-struct-this-access.test index d2d7e72d5..532fbb49a 100644 --- a/test/Feature/ResourcesInStructs/res-in-struct-this-access.test +++ b/test/Feature/ResourcesInStructs/res-in-struct-this-access.test @@ -26,7 +26,6 @@ void main(uint3 ID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufA1 Format: Int32 diff --git a/test/Feature/ResourcesInStructs/res-of-matrix-in-struct.test b/test/Feature/ResourcesInStructs/res-of-matrix-in-struct.test index 11cfa7757..fc92f1349 100644 --- a/test/Feature/ResourcesInStructs/res-of-matrix-in-struct.test +++ b/test/Feature/ResourcesInStructs/res-of-matrix-in-struct.test @@ -20,7 +20,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: BufA1 Format: Int32 diff --git a/test/Feature/RootSignatures/Defaults.test b/test/Feature/RootSignatures/Defaults.test index fa4666516..531b921f1 100644 --- a/test/Feature/RootSignatures/Defaults.test +++ b/test/Feature/RootSignatures/Defaults.test @@ -40,7 +40,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/DescriptorTables.test b/test/Feature/RootSignatures/DescriptorTables.test index e31d491a1..2dc6d75a2 100644 --- a/test/Feature/RootSignatures/DescriptorTables.test +++ b/test/Feature/RootSignatures/DescriptorTables.test @@ -20,7 +20,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/RootSignatures/Flags.test b/test/Feature/RootSignatures/Flags.test index 0823f6311..9e128656f 100644 --- a/test/Feature/RootSignatures/Flags.test +++ b/test/Feature/RootSignatures/Flags.test @@ -45,7 +45,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/ManualDescriptors.test b/test/Feature/RootSignatures/ManualDescriptors.test index 42cf5c4d3..b5f07d8af 100644 --- a/test/Feature/RootSignatures/ManualDescriptors.test +++ b/test/Feature/RootSignatures/ManualDescriptors.test @@ -41,7 +41,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/NumberParameters.test b/test/Feature/RootSignatures/NumberParameters.test index 354422afb..2f7b55d76 100644 --- a/test/Feature/RootSignatures/NumberParameters.test +++ b/test/Feature/RootSignatures/NumberParameters.test @@ -45,7 +45,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/ParameterInsensitivity.test b/test/Feature/RootSignatures/ParameterInsensitivity.test index 9dff4e1d9..37e57b7ea 100644 --- a/test/Feature/RootSignatures/ParameterInsensitivity.test +++ b/test/Feature/RootSignatures/ParameterInsensitivity.test @@ -41,7 +41,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/RootConstants.test b/test/Feature/RootSignatures/RootConstants.test index 0639ba514..992f5637b 100644 --- a/test/Feature/RootSignatures/RootConstants.test +++ b/test/Feature/RootSignatures/RootConstants.test @@ -22,7 +22,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/RootDescriptorAndTables.test b/test/Feature/RootSignatures/RootDescriptorAndTables.test index 09c597f05..9b9ccfdee 100644 --- a/test/Feature/RootSignatures/RootDescriptorAndTables.test +++ b/test/Feature/RootSignatures/RootDescriptorAndTables.test @@ -26,7 +26,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/RootDescriptors.test b/test/Feature/RootSignatures/RootDescriptors.test index c65e25fdb..025df9645 100644 --- a/test/Feature/RootSignatures/RootDescriptors.test +++ b/test/Feature/RootSignatures/RootDescriptors.test @@ -26,7 +26,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Feature/RootSignatures/StaticSamplers.test b/test/Feature/RootSignatures/StaticSamplers.test index 68e03c920..1281d03ff 100644 --- a/test/Feature/RootSignatures/StaticSamplers.test +++ b/test/Feature/RootSignatures/StaticSamplers.test @@ -40,7 +40,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/RootSignatures/TwoDescriptorTables.test b/test/Feature/RootSignatures/TwoDescriptorTables.test index b3b554306..d8d3bcae3 100644 --- a/test/Feature/RootSignatures/TwoDescriptorTables.test +++ b/test/Feature/RootSignatures/TwoDescriptorTables.test @@ -20,7 +20,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/Semantics/ComputeSystemValues.test b/test/Feature/Semantics/ComputeSystemValues.test index b72f9ef63..30f0ca134 100644 --- a/test/Feature/Semantics/ComputeSystemValues.test +++ b/test/Feature/Semantics/ComputeSystemValues.test @@ -21,7 +21,8 @@ void main(uint3 DTID : SV_DispatchThreadID, uint3 GID : SV_GroupID, uint3 GTID : Shaders: - Stage: Compute Entry: main - DispatchSize: [2, 2, 2] +DispatchParameters: + DispatchGroupCount: [2, 2, 2] Buffers: - Name: OUTPUT Format: Int32 diff --git a/test/Feature/SpecializationConstant/duplicate_spec_id.test b/test/Feature/SpecializationConstant/duplicate_spec_id.test index 0e7d90621..c39f878da 100644 --- a/test/Feature/SpecializationConstant/duplicate_spec_id.test +++ b/test/Feature/SpecializationConstant/duplicate_spec_id.test @@ -16,7 +16,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: 123, Type: Int32 } Buffers: diff --git a/test/Feature/SpecializationConstant/duplicate_spec_id_in_config.test b/test/Feature/SpecializationConstant/duplicate_spec_id_in_config.test index bfadbe576..0f01c9788 100644 --- a/test/Feature/SpecializationConstant/duplicate_spec_id_in_config.test +++ b/test/Feature/SpecializationConstant/duplicate_spec_id_in_config.test @@ -13,7 +13,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: 123, Type: Int32 } - { ConstantID: 0, Value: 456, Type: Int32 } diff --git a/test/Feature/SpecializationConstant/invalid_bool.test b/test/Feature/SpecializationConstant/invalid_bool.test index cb71f72d5..35f941ee9 100644 --- a/test/Feature/SpecializationConstant/invalid_bool.test +++ b/test/Feature/SpecializationConstant/invalid_bool.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: "not a number", Type: Bool } Buffers: diff --git a/test/Feature/SpecializationConstant/invalid_double.test b/test/Feature/SpecializationConstant/invalid_double.test index f05600526..645b6fd5b 100644 --- a/test/Feature/SpecializationConstant/invalid_double.test +++ b/test/Feature/SpecializationConstant/invalid_double.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: "not a number", Type: Float64 } Buffers: diff --git a/test/Feature/SpecializationConstant/invalid_float.test b/test/Feature/SpecializationConstant/invalid_float.test index da5dbbd90..0432ae0e8 100644 --- a/test/Feature/SpecializationConstant/invalid_float.test +++ b/test/Feature/SpecializationConstant/invalid_float.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: "not a number", Type: Float32 } Buffers: diff --git a/test/Feature/SpecializationConstant/invalid_int16.test b/test/Feature/SpecializationConstant/invalid_int16.test index 5807e3b17..c298c2a69 100644 --- a/test/Feature/SpecializationConstant/invalid_int16.test +++ b/test/Feature/SpecializationConstant/invalid_int16.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: "not a number", Type: Int16 } Buffers: diff --git a/test/Feature/SpecializationConstant/invalid_int32.test b/test/Feature/SpecializationConstant/invalid_int32.test index 8d007416c..b864f48dd 100644 --- a/test/Feature/SpecializationConstant/invalid_int32.test +++ b/test/Feature/SpecializationConstant/invalid_int32.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: "not a number", Type: Int32 } Buffers: diff --git a/test/Feature/SpecializationConstant/invalid_uint16.test b/test/Feature/SpecializationConstant/invalid_uint16.test index eed1cb952..63d887bad 100644 --- a/test/Feature/SpecializationConstant/invalid_uint16.test +++ b/test/Feature/SpecializationConstant/invalid_uint16.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: "not a number", Type: UInt16 } Buffers: diff --git a/test/Feature/SpecializationConstant/invalid_uint32.test b/test/Feature/SpecializationConstant/invalid_uint32.test index f74cdabe5..b1614ae6b 100644 --- a/test/Feature/SpecializationConstant/invalid_uint32.test +++ b/test/Feature/SpecializationConstant/invalid_uint32.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: "not a number", Type: UInt32 } Buffers: diff --git a/test/Feature/SpecializationConstant/spec_const.f64.test b/test/Feature/SpecializationConstant/spec_const.f64.test index 44c0c9de5..f92a69501 100644 --- a/test/Feature/SpecializationConstant/spec_const.f64.test +++ b/test/Feature/SpecializationConstant/spec_const.f64.test @@ -13,7 +13,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: 2.718, Type: Float64 } Buffers: diff --git a/test/Feature/SpecializationConstant/spec_const_32_bits.test b/test/Feature/SpecializationConstant/spec_const_32_bits.test index 129caf5c9..f4005ccf5 100644 --- a/test/Feature/SpecializationConstant/spec_const_32_bits.test +++ b/test/Feature/SpecializationConstant/spec_const_32_bits.test @@ -37,7 +37,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 0, Value: 1, Type: Bool } - { ConstantID: 1, Value: 42, Type: Int32 } diff --git a/test/Feature/SpecializationConstant/spec_const_other_sizes.test b/test/Feature/SpecializationConstant/spec_const_other_sizes.test index 9733e6768..02f9f94f5 100644 --- a/test/Feature/SpecializationConstant/spec_const_other_sizes.test +++ b/test/Feature/SpecializationConstant/spec_const_other_sizes.test @@ -20,7 +20,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] SpecializationConstants: - { ConstantID: 1, Value: 123, Type: Int16 } - { ConstantID: 2, Value: 456, Type: UInt16 } diff --git a/test/Feature/StructuredBuffer/GetDimensions.test b/test/Feature/StructuredBuffer/GetDimensions.test index b58c283a2..a99d2c31a 100644 --- a/test/Feature/StructuredBuffer/GetDimensions.test +++ b/test/Feature/StructuredBuffer/GetDimensions.test @@ -49,8 +49,9 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: A Format: Int32 diff --git a/test/Feature/StructuredBuffer/dec_counter.test b/test/Feature/StructuredBuffer/dec_counter.test index 24889237b..3b726d687 100644 --- a/test/Feature/StructuredBuffer/dec_counter.test +++ b/test/Feature/StructuredBuffer/dec_counter.test @@ -14,7 +14,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: Hex32 diff --git a/test/Feature/StructuredBuffer/inc_counter.test b/test/Feature/StructuredBuffer/inc_counter.test index 2b1ab16fd..c8e1b02c0 100644 --- a/test/Feature/StructuredBuffer/inc_counter.test +++ b/test/Feature/StructuredBuffer/inc_counter.test @@ -14,7 +14,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: Hex32 diff --git a/test/Feature/StructuredBuffer/inc_counter_array.test b/test/Feature/StructuredBuffer/inc_counter_array.test index f189eda83..f909b1a7e 100644 --- a/test/Feature/StructuredBuffer/inc_counter_array.test +++ b/test/Feature/StructuredBuffer/inc_counter_array.test @@ -18,7 +18,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: Hex32 diff --git a/test/Feature/StructuredBuffer/inc_counter_array_imm_idx.test b/test/Feature/StructuredBuffer/inc_counter_array_imm_idx.test index 5d5545369..eac569f57 100644 --- a/test/Feature/StructuredBuffer/inc_counter_array_imm_idx.test +++ b/test/Feature/StructuredBuffer/inc_counter_array_imm_idx.test @@ -27,7 +27,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: Hex32 diff --git a/test/Feature/StructuredBuffer/layout.test b/test/Feature/StructuredBuffer/layout.test index fe0530e7d..cd3c90e1a 100644 --- a/test/Feature/StructuredBuffer/layout.test +++ b/test/Feature/StructuredBuffer/layout.test @@ -36,7 +36,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/StructuredBuffer/matrix.test b/test/Feature/StructuredBuffer/matrix.test index a8e9750e8..aadde7ba5 100644 --- a/test/Feature/StructuredBuffer/matrix.test +++ b/test/Feature/StructuredBuffer/matrix.test @@ -30,7 +30,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: InA Format: Float32 diff --git a/test/Feature/StructuredBuffer/matrix_assign.test b/test/Feature/StructuredBuffer/matrix_assign.test index af767a456..eb1e0f1b7 100644 --- a/test/Feature/StructuredBuffer/matrix_assign.test +++ b/test/Feature/StructuredBuffer/matrix_assign.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: InA Format: Float32 diff --git a/test/Feature/StructuredBuffer/packed.test b/test/Feature/StructuredBuffer/packed.test index b668900ff..494846341 100644 --- a/test/Feature/StructuredBuffer/packed.test +++ b/test/Feature/StructuredBuffer/packed.test @@ -20,7 +20,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Buf Format: Int32 diff --git a/test/Feature/StructuredBuffer/simple.test b/test/Feature/StructuredBuffer/simple.test index e043c5c9b..8efaba9e6 100644 --- a/test/Feature/StructuredBuffer/simple.test +++ b/test/Feature/StructuredBuffer/simple.test @@ -21,7 +21,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Hex32 diff --git a/test/Feature/StructuredBuffer/srv.test b/test/Feature/StructuredBuffer/srv.test index 0ac224fd8..f761a4ff5 100644 --- a/test/Feature/StructuredBuffer/srv.test +++ b/test/Feature/StructuredBuffer/srv.test @@ -15,7 +15,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Hex32 diff --git a/test/Feature/StructuredBuffer/stride.test b/test/Feature/StructuredBuffer/stride.test index 17a7ae8ad..38266fec4 100644 --- a/test/Feature/StructuredBuffer/stride.test +++ b/test/Feature/StructuredBuffer/stride.test @@ -15,7 +15,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/Textures/Texture2D.Gather.test.yaml b/test/Feature/Textures/Texture2D.Gather.test.yaml index 4f7845cbf..538471766 100644 --- a/test/Feature/Textures/Texture2D.Gather.test.yaml +++ b/test/Feature/Textures/Texture2D.Gather.test.yaml @@ -49,7 +49,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex diff --git a/test/Feature/Textures/Texture2D.GatherCmp.test.yaml b/test/Feature/Textures/Texture2D.GatherCmp.test.yaml index 1fd952f10..9a950a6c8 100644 --- a/test/Feature/Textures/Texture2D.GatherCmp.test.yaml +++ b/test/Feature/Textures/Texture2D.GatherCmp.test.yaml @@ -65,7 +65,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex diff --git a/test/Feature/Textures/Texture2D.GetDimensions.test.yaml b/test/Feature/Textures/Texture2D.GetDimensions.test.yaml index 488ab1758..874ef3088 100644 --- a/test/Feature/Textures/Texture2D.GetDimensions.test.yaml +++ b/test/Feature/Textures/Texture2D.GetDimensions.test.yaml @@ -53,7 +53,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex1 diff --git a/test/Feature/Textures/Texture2D.Load.test.yaml b/test/Feature/Textures/Texture2D.Load.test.yaml index 836cd9020..31a4c2ff0 100644 --- a/test/Feature/Textures/Texture2D.Load.test.yaml +++ b/test/Feature/Textures/Texture2D.Load.test.yaml @@ -27,7 +27,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex diff --git a/test/Feature/Textures/Texture2D.OperatorIndex.test.yaml b/test/Feature/Textures/Texture2D.OperatorIndex.test.yaml index 7b094fe51..aec5149fd 100644 --- a/test/Feature/Textures/Texture2D.OperatorIndex.test.yaml +++ b/test/Feature/Textures/Texture2D.OperatorIndex.test.yaml @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex diff --git a/test/Feature/Textures/Texture2D.SRVToUAV.array.test.yaml b/test/Feature/Textures/Texture2D.SRVToUAV.array.test.yaml index 262c0103c..7f642adb2 100644 --- a/test/Feature/Textures/Texture2D.SRVToUAV.array.test.yaml +++ b/test/Feature/Textures/Texture2D.SRVToUAV.array.test.yaml @@ -18,7 +18,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/Textures/Texture2D.SRVToUAV.test.yaml b/test/Feature/Textures/Texture2D.SRVToUAV.test.yaml index 91c3907fd..175182bbb 100644 --- a/test/Feature/Textures/Texture2D.SRVToUAV.test.yaml +++ b/test/Feature/Textures/Texture2D.SRVToUAV.test.yaml @@ -14,7 +14,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/Feature/Textures/Texture2D.SampleGrad.test.yaml b/test/Feature/Textures/Texture2D.SampleGrad.test.yaml index f55154803..6ea23f4d3 100644 --- a/test/Feature/Textures/Texture2D.SampleGrad.test.yaml +++ b/test/Feature/Textures/Texture2D.SampleGrad.test.yaml @@ -38,7 +38,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex diff --git a/test/Feature/Textures/Texture2D.Sampler.mips.test.yaml b/test/Feature/Textures/Texture2D.Sampler.mips.test.yaml index 50d574b5d..f11b76940 100644 --- a/test/Feature/Textures/Texture2D.Sampler.mips.test.yaml +++ b/test/Feature/Textures/Texture2D.Sampler.mips.test.yaml @@ -32,7 +32,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex diff --git a/test/Feature/Textures/Texture2D.mips.OperatorIndex.test.yaml b/test/Feature/Textures/Texture2D.mips.OperatorIndex.test.yaml index ddefddd50..49f8ee4ba 100644 --- a/test/Feature/Textures/Texture2D.mips.OperatorIndex.test.yaml +++ b/test/Feature/Textures/Texture2D.mips.OperatorIndex.test.yaml @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Tex diff --git a/test/Feature/TypedBuffer/64bit-scalar.test b/test/Feature/TypedBuffer/64bit-scalar.test index 75dd94108..3af81978e 100644 --- a/test/Feature/TypedBuffer/64bit-scalar.test +++ b/test/Feature/TypedBuffer/64bit-scalar.test @@ -33,7 +33,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: U0 Format: Int64 diff --git a/test/Feature/TypedBuffer/64bit-vector.test b/test/Feature/TypedBuffer/64bit-vector.test index 294f3afc8..ad0f4134e 100644 --- a/test/Feature/TypedBuffer/64bit-vector.test +++ b/test/Feature/TypedBuffer/64bit-vector.test @@ -33,7 +33,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: U0 Format: Int64 diff --git a/test/Feature/TypedBuffer/GetDimensions.test b/test/Feature/TypedBuffer/GetDimensions.test index d14d7a557..ac161de31 100644 --- a/test/Feature/TypedBuffer/GetDimensions.test +++ b/test/Feature/TypedBuffer/GetDimensions.test @@ -26,8 +26,9 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: A Format: Int32 diff --git a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Gather.test.yaml b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Gather.test.yaml index e4bdde612..49854bacf 100644 --- a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Gather.test.yaml +++ b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Gather.test.yaml @@ -48,7 +48,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: SampledTexClamp diff --git a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GatherCmp.test.yaml b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GatherCmp.test.yaml index 04fcb4189..b37435331 100644 --- a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GatherCmp.test.yaml +++ b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GatherCmp.test.yaml @@ -46,7 +46,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: SampledTexLess diff --git a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GetDimensions.test.yaml b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GetDimensions.test.yaml index a88971a57..d123d5f0d 100644 --- a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GetDimensions.test.yaml +++ b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.GetDimensions.test.yaml @@ -53,7 +53,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: SampledTex1 diff --git a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Load.test.yaml b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Load.test.yaml index abdf397fd..a01f8b107 100644 --- a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Load.test.yaml +++ b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Load.test.yaml @@ -27,7 +27,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: SampledTex diff --git a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.SampleGrad.test.yaml b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.SampleGrad.test.yaml index 059aaa4db..447de0e2d 100644 --- a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.SampleGrad.test.yaml +++ b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.SampleGrad.test.yaml @@ -37,7 +37,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: SampledTex0 diff --git a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Sampler.mips.test.yaml b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Sampler.mips.test.yaml index 09eb420c3..6805edec1 100644 --- a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Sampler.mips.test.yaml +++ b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.Sampler.mips.test.yaml @@ -31,7 +31,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: SampledTexMagLinearMinPoint diff --git a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.mips.OperatorIndex.test.yaml b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.mips.OperatorIndex.test.yaml index bacd1d7f0..ad4a79e40 100644 --- a/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.mips.OperatorIndex.test.yaml +++ b/test/Feature/Vk.SampledTextures/Vk.SampledTexture2D/Vk.SampledTexture2D.mips.OperatorIndex.test.yaml @@ -17,7 +17,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: SampledTex diff --git a/test/Feature/WaveOps/WaveActiveAllTrue.test b/test/Feature/WaveOps/WaveActiveAllTrue.test index b38d6de01..8c1fff474 100644 --- a/test/Feature/WaveOps/WaveActiveAllTrue.test +++ b/test/Feature/WaveOps/WaveActiveAllTrue.test @@ -26,7 +26,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: value Format: Int32 diff --git a/test/Feature/WaveOps/WaveActiveAnyTrue.test b/test/Feature/WaveOps/WaveActiveAnyTrue.test index 9c077c66b..ac8c92e48 100644 --- a/test/Feature/WaveOps/WaveActiveAnyTrue.test +++ b/test/Feature/WaveOps/WaveActiveAnyTrue.test @@ -25,7 +25,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: value Format: Int32 diff --git a/test/Feature/WaveOps/WaveActiveCountBits.test b/test/Feature/WaveOps/WaveActiveCountBits.test index 29abb35ab..ac81a2f95 100644 --- a/test/Feature/WaveOps/WaveActiveCountBits.test +++ b/test/Feature/WaveOps/WaveActiveCountBits.test @@ -27,7 +27,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: value Format: Int32 diff --git a/test/Feature/WaveOps/WaveGetLaneIndex.test b/test/Feature/WaveOps/WaveGetLaneIndex.test index c523fe72c..e18798a30 100644 --- a/test/Feature/WaveOps/WaveGetLaneIndex.test +++ b/test/Feature/WaveOps/WaveGetLaneIndex.test @@ -12,7 +12,8 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [2, 1, 1] +DispatchParameters: + DispatchGroupCount: [2, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/Feature/WaveOps/WaveIsFirstLane.test b/test/Feature/WaveOps/WaveIsFirstLane.test index c0489eefa..d3dc62cd1 100644 --- a/test/Feature/WaveOps/WaveIsFirstLane.test +++ b/test/Feature/WaveOps/WaveIsFirstLane.test @@ -28,7 +28,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: value Format: Int32 diff --git a/test/Tools/Offloader/BufferExact-error-array.test b/test/Tools/Offloader/BufferExact-error-array.test index f88e1bbaf..5aa3b662e 100644 --- a/test/Tools/Offloader/BufferExact-error-array.test +++ b/test/Tools/Offloader/BufferExact-error-array.test @@ -15,7 +15,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: OutArray Format: Int32 diff --git a/test/Tools/Offloader/BufferExact-error.test b/test/Tools/Offloader/BufferExact-error.test index 3594d869b..73bcc9f62 100644 --- a/test/Tools/Offloader/BufferExact-error.test +++ b/test/Tools/Offloader/BufferExact-error.test @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: Int32 diff --git a/test/Tools/Offloader/BufferExact.test b/test/Tools/Offloader/BufferExact.test index 2da32816b..55e27d4a7 100644 --- a/test/Tools/Offloader/BufferExact.test +++ b/test/Tools/Offloader/BufferExact.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Int32 diff --git a/test/Tools/Offloader/BufferFloat-16bit.test b/test/Tools/Offloader/BufferFloat-16bit.test index 5867aab02..f1b16ba40 100644 --- a/test/Tools/Offloader/BufferFloat-16bit.test +++ b/test/Tools/Offloader/BufferFloat-16bit.test @@ -21,7 +21,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Float16 diff --git a/test/Tools/Offloader/BufferFloat-64bit.test b/test/Tools/Offloader/BufferFloat-64bit.test index d702b536e..6904c5ef7 100644 --- a/test/Tools/Offloader/BufferFloat-64bit.test +++ b/test/Tools/Offloader/BufferFloat-64bit.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Float64 diff --git a/test/Tools/Offloader/BufferFloat-error-16bit.test b/test/Tools/Offloader/BufferFloat-error-16bit.test index e688f6597..ba48c39c7 100644 --- a/test/Tools/Offloader/BufferFloat-error-16bit.test +++ b/test/Tools/Offloader/BufferFloat-error-16bit.test @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Float16 diff --git a/test/Tools/Offloader/BufferFloat-error-32bit.test b/test/Tools/Offloader/BufferFloat-error-32bit.test index e7f5682a4..83c882719 100644 --- a/test/Tools/Offloader/BufferFloat-error-32bit.test +++ b/test/Tools/Offloader/BufferFloat-error-32bit.test @@ -14,7 +14,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Float32 diff --git a/test/Tools/Offloader/BufferFloat-error-64bit.test b/test/Tools/Offloader/BufferFloat-error-64bit.test index a0aac8f3c..6d5f65480 100644 --- a/test/Tools/Offloader/BufferFloat-error-64bit.test +++ b/test/Tools/Offloader/BufferFloat-error-64bit.test @@ -18,7 +18,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Float64 diff --git a/test/Tools/Offloader/BufferFloat-error.test b/test/Tools/Offloader/BufferFloat-error.test index 9476f52e4..29243bb03 100644 --- a/test/Tools/Offloader/BufferFloat-error.test +++ b/test/Tools/Offloader/BufferFloat-error.test @@ -16,7 +16,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Float32 diff --git a/test/Tools/Offloader/BufferFloat.test b/test/Tools/Offloader/BufferFloat.test index d7ec59c00..f953433fd 100644 --- a/test/Tools/Offloader/BufferFloat.test +++ b/test/Tools/Offloader/BufferFloat.test @@ -19,7 +19,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: Float32 diff --git a/test/Tools/Offloader/BufferFormats.test b/test/Tools/Offloader/BufferFormats.test index a57c6877e..e88ca7c5d 100644 --- a/test/Tools/Offloader/BufferFormats.test +++ b/test/Tools/Offloader/BufferFormats.test @@ -22,7 +22,6 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In0 Format: Int32 diff --git a/test/Tools/Offloader/BufferSizeValidation.test.yaml b/test/Tools/Offloader/BufferSizeValidation.test.yaml index f586d68dc..6954c62c0 100644 --- a/test/Tools/Offloader/BufferSizeValidation.test.yaml +++ b/test/Tools/Offloader/BufferSizeValidation.test.yaml @@ -3,7 +3,6 @@ Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: MismatchBuffer diff --git a/test/Tools/Offloader/array-in-root-constant.test b/test/Tools/Offloader/array-in-root-constant.test index a25ae8587..d6ca475a2 100644 --- a/test/Tools/Offloader/array-in-root-constant.test +++ b/test/Tools/Offloader/array-in-root-constant.test @@ -19,7 +19,8 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 2, 1] +DispatchParameters: + DispatchGroupCount: [4, 2, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Tools/Offloader/array-in-root-descriptor.test b/test/Tools/Offloader/array-in-root-descriptor.test index 7ad0fd31b..44722d0c8 100644 --- a/test/Tools/Offloader/array-in-root-descriptor.test +++ b/test/Tools/Offloader/array-in-root-descriptor.test @@ -18,7 +18,8 @@ void main() { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 2, 1] +DispatchParameters: + DispatchGroupCount: [4, 2, 1] RuntimeSettings: DirectX: RootParameters: diff --git a/test/Tools/Offloader/missing-counter-binding.test b/test/Tools/Offloader/missing-counter-binding.test index a26f56c90..6c29fda73 100644 --- a/test/Tools/Offloader/missing-counter-binding.test +++ b/test/Tools/Offloader/missing-counter-binding.test @@ -12,7 +12,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: Hex32 diff --git a/test/UseCase/particle-life.test b/test/UseCase/particle-life.test index 4d4bf505d..3aa8b0502 100644 --- a/test/UseCase/particle-life.test +++ b/test/UseCase/particle-life.test @@ -156,7 +156,8 @@ uint float_to_abgr(float3 rgb) { Shaders: - Stage: Compute Entry: main - DispatchSize: [32, 1, 1] +DispatchParameters: + DispatchGroupCount: [32, 1, 1] Buffers: - Name: CONSTANTS Format: Int32 diff --git a/test/WaveOps/ComponentAccumulationDataRace.test b/test/WaveOps/ComponentAccumulationDataRace.test index 5f0f4f33a..2b0756f36 100644 --- a/test/WaveOps/ComponentAccumulationDataRace.test +++ b/test/WaveOps/ComponentAccumulationDataRace.test @@ -32,7 +32,6 @@ void main(uint3 ThreadID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/ComponentDataRace.test b/test/WaveOps/ComponentDataRace.test index 34895a5b0..43c8384aa 100644 --- a/test/WaveOps/ComponentDataRace.test +++ b/test/WaveOps/ComponentDataRace.test @@ -19,7 +19,6 @@ void main(uint3 ThreadID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: UInt32 diff --git a/test/WaveOps/GSFlag.test b/test/WaveOps/GSFlag.test index a8009d2c4..ce9358b06 100644 --- a/test/WaveOps/GSFlag.test +++ b/test/WaveOps/GSFlag.test @@ -25,7 +25,6 @@ void main(uint GI : SV_GroupIndex) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Output Format: Int32 diff --git a/test/WaveOps/GroupMemoryBarrierWithGroupSync.test b/test/WaveOps/GroupMemoryBarrierWithGroupSync.test index a28c27ad7..36c5a9f18 100644 --- a/test/WaveOps/GroupMemoryBarrierWithGroupSync.test +++ b/test/WaveOps/GroupMemoryBarrierWithGroupSync.test @@ -46,7 +46,6 @@ void main(uint3 ThreadID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/GroupSharedMatrixElementExprComponentDataRace.test b/test/WaveOps/GroupSharedMatrixElementExprComponentDataRace.test index d5a4a022f..fc57bd33c 100644 --- a/test/WaveOps/GroupSharedMatrixElementExprComponentDataRace.test +++ b/test/WaveOps/GroupSharedMatrixElementExprComponentDataRace.test @@ -41,7 +41,6 @@ void main(uint3 ThreadID : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/GroupSharedMatrixEltComponentDataRace.test b/test/WaveOps/GroupSharedMatrixEltComponentDataRace.test index ed7498660..08f0f44be 100644 --- a/test/WaveOps/GroupSharedMatrixEltComponentDataRace.test +++ b/test/WaveOps/GroupSharedMatrixEltComponentDataRace.test @@ -26,7 +26,6 @@ void main(uint3 ThreadID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/GroupSharedMatrixRowComponentDataRace.test b/test/WaveOps/GroupSharedMatrixRowComponentDataRace.test index 3c82575d5..703951945 100644 --- a/test/WaveOps/GroupSharedMatrixRowComponentDataRace.test +++ b/test/WaveOps/GroupSharedMatrixRowComponentDataRace.test @@ -25,7 +25,6 @@ void main(uint3 ThreadID : SV_GroupThreadID, uint FlatThreadID : SV_GroupIndex) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/QuadReadAcrossDiagonal.32.test b/test/WaveOps/QuadReadAcrossDiagonal.32.test index 3261d4b64..d9a4d7c15 100644 --- a/test/WaveOps/QuadReadAcrossDiagonal.32.test +++ b/test/WaveOps/QuadReadAcrossDiagonal.32.test @@ -67,7 +67,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/QuadReadAcrossDiagonal.convergence.test b/test/WaveOps/QuadReadAcrossDiagonal.convergence.test index ed651122b..c4dca0318 100644 --- a/test/WaveOps/QuadReadAcrossDiagonal.convergence.test +++ b/test/WaveOps/QuadReadAcrossDiagonal.convergence.test @@ -25,7 +25,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/QuadReadAcrossDiagonal.fp16.test b/test/WaveOps/QuadReadAcrossDiagonal.fp16.test index 70958b40b..ae9dc7996 100644 --- a/test/WaveOps/QuadReadAcrossDiagonal.fp16.test +++ b/test/WaveOps/QuadReadAcrossDiagonal.fp16.test @@ -27,7 +27,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/QuadReadAcrossDiagonal.fp64.test b/test/WaveOps/QuadReadAcrossDiagonal.fp64.test index b3203481e..2473aaa81 100644 --- a/test/WaveOps/QuadReadAcrossDiagonal.fp64.test +++ b/test/WaveOps/QuadReadAcrossDiagonal.fp64.test @@ -27,7 +27,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/QuadReadAcrossDiagonal.int16.test b/test/WaveOps/QuadReadAcrossDiagonal.int16.test index 18b34e08e..f2a2215f2 100644 --- a/test/WaveOps/QuadReadAcrossDiagonal.int16.test +++ b/test/WaveOps/QuadReadAcrossDiagonal.int16.test @@ -48,7 +48,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/QuadReadAcrossDiagonal.int64.test b/test/WaveOps/QuadReadAcrossDiagonal.int64.test index f6819ea34..09f7f658c 100644 --- a/test/WaveOps/QuadReadAcrossDiagonal.int64.test +++ b/test/WaveOps/QuadReadAcrossDiagonal.int64.test @@ -48,7 +48,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/QuadReadAcrossX.32.test b/test/WaveOps/QuadReadAcrossX.32.test index 0e0ace848..b9ff6fe34 100644 --- a/test/WaveOps/QuadReadAcrossX.32.test +++ b/test/WaveOps/QuadReadAcrossX.32.test @@ -67,7 +67,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/QuadReadAcrossX.convergence.test b/test/WaveOps/QuadReadAcrossX.convergence.test index e35637974..d906c38b2 100644 --- a/test/WaveOps/QuadReadAcrossX.convergence.test +++ b/test/WaveOps/QuadReadAcrossX.convergence.test @@ -25,7 +25,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/QuadReadAcrossX.fp16.test b/test/WaveOps/QuadReadAcrossX.fp16.test index ec739a609..ee0435c53 100644 --- a/test/WaveOps/QuadReadAcrossX.fp16.test +++ b/test/WaveOps/QuadReadAcrossX.fp16.test @@ -27,7 +27,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/QuadReadAcrossX.fp64.test b/test/WaveOps/QuadReadAcrossX.fp64.test index 0a67ba3a4..65c1fd09d 100644 --- a/test/WaveOps/QuadReadAcrossX.fp64.test +++ b/test/WaveOps/QuadReadAcrossX.fp64.test @@ -27,7 +27,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/QuadReadAcrossX.int16.test b/test/WaveOps/QuadReadAcrossX.int16.test index 5b09c573e..d4bac24b8 100644 --- a/test/WaveOps/QuadReadAcrossX.int16.test +++ b/test/WaveOps/QuadReadAcrossX.int16.test @@ -48,7 +48,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/QuadReadAcrossX.int64.test b/test/WaveOps/QuadReadAcrossX.int64.test index 63083413a..f23f233f4 100644 --- a/test/WaveOps/QuadReadAcrossX.int64.test +++ b/test/WaveOps/QuadReadAcrossX.int64.test @@ -48,7 +48,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/QuadReadAcrossY.32.test b/test/WaveOps/QuadReadAcrossY.32.test index b5b6ca24e..3d57da15f 100644 --- a/test/WaveOps/QuadReadAcrossY.32.test +++ b/test/WaveOps/QuadReadAcrossY.32.test @@ -67,7 +67,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/QuadReadAcrossY.convergence.test b/test/WaveOps/QuadReadAcrossY.convergence.test index 921a2ecec..029eb8e8f 100644 --- a/test/WaveOps/QuadReadAcrossY.convergence.test +++ b/test/WaveOps/QuadReadAcrossY.convergence.test @@ -25,7 +25,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/QuadReadAcrossY.fp16.test b/test/WaveOps/QuadReadAcrossY.fp16.test index d2dfa4551..e0f76ec72 100644 --- a/test/WaveOps/QuadReadAcrossY.fp16.test +++ b/test/WaveOps/QuadReadAcrossY.fp16.test @@ -27,7 +27,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/QuadReadAcrossY.fp64.test b/test/WaveOps/QuadReadAcrossY.fp64.test index 85da1e0f9..8bf126e53 100644 --- a/test/WaveOps/QuadReadAcrossY.fp64.test +++ b/test/WaveOps/QuadReadAcrossY.fp64.test @@ -27,7 +27,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/QuadReadAcrossY.int16.test b/test/WaveOps/QuadReadAcrossY.int16.test index ba38fe5a2..947deb5cb 100644 --- a/test/WaveOps/QuadReadAcrossY.int16.test +++ b/test/WaveOps/QuadReadAcrossY.int16.test @@ -48,7 +48,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/QuadReadAcrossY.int64.test b/test/WaveOps/QuadReadAcrossY.int64.test index 921db96d4..dc1ba9d66 100644 --- a/test/WaveOps/QuadReadAcrossY.int64.test +++ b/test/WaveOps/QuadReadAcrossY.int64.test @@ -48,7 +48,6 @@ void main(uint3 dtid : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/WaveActiveAllEqual.32.test b/test/WaveOps/WaveActiveAllEqual.32.test index f73461ba6..6f3250322 100644 --- a/test/WaveOps/WaveActiveAllEqual.32.test +++ b/test/WaveOps/WaveActiveAllEqual.32.test @@ -149,7 +149,6 @@ void main(uint3 TID : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WaveActiveAllEqual.Wave128.test b/test/WaveOps/WaveActiveAllEqual.Wave128.test index b9c746b98..d0ff3a1aa 100644 --- a/test/WaveOps/WaveActiveAllEqual.Wave128.test +++ b/test/WaveOps/WaveActiveAllEqual.Wave128.test @@ -65,7 +65,6 @@ void main(uint3 TID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int32 diff --git a/test/WaveOps/WaveActiveAllEqual.Wave32.test b/test/WaveOps/WaveActiveAllEqual.Wave32.test index 30c6e1def..5bcb60f79 100644 --- a/test/WaveOps/WaveActiveAllEqual.Wave32.test +++ b/test/WaveOps/WaveActiveAllEqual.Wave32.test @@ -65,7 +65,6 @@ void main(uint3 TID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int32 diff --git a/test/WaveOps/WaveActiveAllEqual.Wave64.test b/test/WaveOps/WaveActiveAllEqual.Wave64.test index 756538423..e9b950632 100644 --- a/test/WaveOps/WaveActiveAllEqual.Wave64.test +++ b/test/WaveOps/WaveActiveAllEqual.Wave64.test @@ -65,7 +65,6 @@ void main(uint3 TID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In1 Format: Int32 diff --git a/test/WaveOps/WaveActiveAllEqual.fp16.test b/test/WaveOps/WaveActiveAllEqual.fp16.test index 880deaa24..7cab7cd9a 100644 --- a/test/WaveOps/WaveActiveAllEqual.fp16.test +++ b/test/WaveOps/WaveActiveAllEqual.fp16.test @@ -57,7 +57,6 @@ void main(uint3 TID : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: # Everything is 0xbc00, which is -1.0 - Name: In diff --git a/test/WaveOps/WaveActiveAllEqual.fp64.test b/test/WaveOps/WaveActiveAllEqual.fp64.test index 80a422820..1c532a1a4 100644 --- a/test/WaveOps/WaveActiveAllEqual.fp64.test +++ b/test/WaveOps/WaveActiveAllEqual.fp64.test @@ -57,7 +57,6 @@ void main(uint3 TID : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/WaveActiveAllEqual.int16.test b/test/WaveOps/WaveActiveAllEqual.int16.test index defebf15b..52b607bae 100644 --- a/test/WaveOps/WaveActiveAllEqual.int16.test +++ b/test/WaveOps/WaveActiveAllEqual.int16.test @@ -106,7 +106,6 @@ void main(uint3 TID : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/WaveActiveAllEqual.int64.test b/test/WaveOps/WaveActiveAllEqual.int64.test index 555999540..715a98a37 100644 --- a/test/WaveOps/WaveActiveAllEqual.int64.test +++ b/test/WaveOps/WaveActiveAllEqual.int64.test @@ -106,7 +106,6 @@ void main(uint3 TID : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/WaveActiveBallot.Modulo.Wave128.test b/test/WaveOps/WaveActiveBallot.Modulo.Wave128.test index 6f7c22b46..ae31d5dc1 100644 --- a/test/WaveOps/WaveActiveBallot.Modulo.Wave128.test +++ b/test/WaveOps/WaveActiveBallot.Modulo.Wave128.test @@ -15,7 +15,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/WaveActiveBallot.Modulo.Wave32.test b/test/WaveOps/WaveActiveBallot.Modulo.Wave32.test index ef4c1870d..20b0f1379 100644 --- a/test/WaveOps/WaveActiveBallot.Modulo.Wave32.test +++ b/test/WaveOps/WaveActiveBallot.Modulo.Wave32.test @@ -15,7 +15,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/WaveActiveBallot.Modulo.Wave64.test b/test/WaveOps/WaveActiveBallot.Modulo.Wave64.test index 7de00a56f..5a96fe3c7 100644 --- a/test/WaveOps/WaveActiveBallot.Modulo.Wave64.test +++ b/test/WaveOps/WaveActiveBallot.Modulo.Wave64.test @@ -15,7 +15,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/WaveActiveBallot.Wave128.test b/test/WaveOps/WaveActiveBallot.Wave128.test index 5b4420ae4..00ef33da1 100644 --- a/test/WaveOps/WaveActiveBallot.Wave128.test +++ b/test/WaveOps/WaveActiveBallot.Wave128.test @@ -24,7 +24,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/WaveActiveBallot.Wave32.test b/test/WaveOps/WaveActiveBallot.Wave32.test index 5d769b382..185cd0bc8 100644 --- a/test/WaveOps/WaveActiveBallot.Wave32.test +++ b/test/WaveOps/WaveActiveBallot.Wave32.test @@ -22,7 +22,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/WaveActiveBallot.Wave64.test b/test/WaveOps/WaveActiveBallot.Wave64.test index 5ef7e60a1..ce23e4005 100644 --- a/test/WaveOps/WaveActiveBallot.Wave64.test +++ b/test/WaveOps/WaveActiveBallot.Wave64.test @@ -22,7 +22,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out Format: UInt32 diff --git a/test/WaveOps/WaveActiveBitAnd.convergence.test b/test/WaveOps/WaveActiveBitAnd.convergence.test index 1397edbda..b2d0a098a 100644 --- a/test/WaveOps/WaveActiveBitAnd.convergence.test +++ b/test/WaveOps/WaveActiveBitAnd.convergence.test @@ -42,7 +42,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: diff --git a/test/WaveOps/WaveActiveBitAnd.int.test b/test/WaveOps/WaveActiveBitAnd.int.test index 32b1711b0..0a54c5fb3 100644 --- a/test/WaveOps/WaveActiveBitAnd.int.test +++ b/test/WaveOps/WaveActiveBitAnd.int.test @@ -30,7 +30,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In diff --git a/test/WaveOps/WaveActiveBitAnd.int64.test b/test/WaveOps/WaveActiveBitAnd.int64.test index 7a3c5e34f..a45af82ad 100644 --- a/test/WaveOps/WaveActiveBitAnd.int64.test +++ b/test/WaveOps/WaveActiveBitAnd.int64.test @@ -30,7 +30,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1,1,1] Buffers: - Name: In diff --git a/test/WaveOps/WaveActiveBitOr.convergence.test b/test/WaveOps/WaveActiveBitOr.convergence.test index 61e700240..692adf688 100644 --- a/test/WaveOps/WaveActiveBitOr.convergence.test +++ b/test/WaveOps/WaveActiveBitOr.convergence.test @@ -42,7 +42,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: diff --git a/test/WaveOps/WaveActiveBitOr.int.test b/test/WaveOps/WaveActiveBitOr.int.test index ea10b9636..3d0dde882 100644 --- a/test/WaveOps/WaveActiveBitOr.int.test +++ b/test/WaveOps/WaveActiveBitOr.int.test @@ -32,7 +32,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In diff --git a/test/WaveOps/WaveActiveBitOr.int64.test b/test/WaveOps/WaveActiveBitOr.int64.test index 7faca1032..e96df5cda 100644 --- a/test/WaveOps/WaveActiveBitOr.int64.test +++ b/test/WaveOps/WaveActiveBitOr.int64.test @@ -31,7 +31,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In diff --git a/test/WaveOps/WaveActiveBitXor.convergence.test b/test/WaveOps/WaveActiveBitXor.convergence.test index 11a74f854..2e1f7c29e 100644 --- a/test/WaveOps/WaveActiveBitXor.convergence.test +++ b/test/WaveOps/WaveActiveBitXor.convergence.test @@ -42,7 +42,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: diff --git a/test/WaveOps/WaveActiveBitXor.int.test b/test/WaveOps/WaveActiveBitXor.int.test index 365022dfe..7bdacd616 100644 --- a/test/WaveOps/WaveActiveBitXor.int.test +++ b/test/WaveOps/WaveActiveBitXor.int.test @@ -43,7 +43,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1,1,1] Buffers: - Name: In diff --git a/test/WaveOps/WaveActiveBitXor.int64.test b/test/WaveOps/WaveActiveBitXor.int64.test index 87369cde7..4040537c7 100644 --- a/test/WaveOps/WaveActiveBitXor.int64.test +++ b/test/WaveOps/WaveActiveBitXor.int64.test @@ -41,7 +41,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In diff --git a/test/WaveOps/WaveActiveMax.fp16.test b/test/WaveOps/WaveActiveMax.fp16.test index e8e10a244..e5adb268e 100644 --- a/test/WaveOps/WaveActiveMax.fp16.test +++ b/test/WaveOps/WaveActiveMax.fp16.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/WaveActiveMax.fp32.test b/test/WaveOps/WaveActiveMax.fp32.test index 9cc0eb222..7649607b0 100644 --- a/test/WaveOps/WaveActiveMax.fp32.test +++ b/test/WaveOps/WaveActiveMax.fp32.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/WaveActiveMax.fp64.test b/test/WaveOps/WaveActiveMax.fp64.test index 4de585b3d..2cd5a2928 100644 --- a/test/WaveOps/WaveActiveMax.fp64.test +++ b/test/WaveOps/WaveActiveMax.fp64.test @@ -43,7 +43,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/WaveActiveMax.int16.test b/test/WaveOps/WaveActiveMax.int16.test index a68f23511..ab4fb51bb 100644 --- a/test/WaveOps/WaveActiveMax.int16.test +++ b/test/WaveOps/WaveActiveMax.int16.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/WaveActiveMax.int32.test b/test/WaveOps/WaveActiveMax.int32.test index 0ce7e5573..f6018b22d 100644 --- a/test/WaveOps/WaveActiveMax.int32.test +++ b/test/WaveOps/WaveActiveMax.int32.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WaveActiveMax.int64.test b/test/WaveOps/WaveActiveMax.int64.test index 7d42220be..6d885b58d 100644 --- a/test/WaveOps/WaveActiveMax.int64.test +++ b/test/WaveOps/WaveActiveMax.int64.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/WaveActiveMax.test b/test/WaveOps/WaveActiveMax.test index a778c3c84..a422e6e03 100644 --- a/test/WaveOps/WaveActiveMax.test +++ b/test/WaveOps/WaveActiveMax.test @@ -17,7 +17,6 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Nans Format: Float32 diff --git a/test/WaveOps/WaveActiveMin.fp16.test b/test/WaveOps/WaveActiveMin.fp16.test index 591476cf8..308a079ef 100644 --- a/test/WaveOps/WaveActiveMin.fp16.test +++ b/test/WaveOps/WaveActiveMin.fp16.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/WaveActiveMin.fp32.test b/test/WaveOps/WaveActiveMin.fp32.test index 34a7525a8..eb28f7f5c 100644 --- a/test/WaveOps/WaveActiveMin.fp32.test +++ b/test/WaveOps/WaveActiveMin.fp32.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/WaveActiveMin.fp64.test b/test/WaveOps/WaveActiveMin.fp64.test index fb256d5dc..eff985fff 100644 --- a/test/WaveOps/WaveActiveMin.fp64.test +++ b/test/WaveOps/WaveActiveMin.fp64.test @@ -43,7 +43,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/WaveActiveMin.int16.test b/test/WaveOps/WaveActiveMin.int16.test index 6bd60b54f..9ad5bc72d 100644 --- a/test/WaveOps/WaveActiveMin.int16.test +++ b/test/WaveOps/WaveActiveMin.int16.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/WaveActiveMin.int32.test b/test/WaveOps/WaveActiveMin.int32.test index c3d314742..38bc31add 100644 --- a/test/WaveOps/WaveActiveMin.int32.test +++ b/test/WaveOps/WaveActiveMin.int32.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WaveActiveMin.int64.test b/test/WaveOps/WaveActiveMin.int64.test index 4b6f475ec..c6743d015 100644 --- a/test/WaveOps/WaveActiveMin.int64.test +++ b/test/WaveOps/WaveActiveMin.int64.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/WaveActiveSum.convergence.test b/test/WaveOps/WaveActiveSum.convergence.test index 38307cf38..d22a3f66d 100644 --- a/test/WaveOps/WaveActiveSum.convergence.test +++ b/test/WaveOps/WaveActiveSum.convergence.test @@ -21,7 +21,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: value Format: Int32 diff --git a/test/WaveOps/WaveActiveSum.fp16.test b/test/WaveOps/WaveActiveSum.fp16.test index fc81bf8b3..af9f23ece 100644 --- a/test/WaveOps/WaveActiveSum.fp16.test +++ b/test/WaveOps/WaveActiveSum.fp16.test @@ -53,7 +53,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/WaveActiveSum.fp32.test b/test/WaveOps/WaveActiveSum.fp32.test index dbd5b3de6..d60ea26a5 100644 --- a/test/WaveOps/WaveActiveSum.fp32.test +++ b/test/WaveOps/WaveActiveSum.fp32.test @@ -53,7 +53,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/WaveActiveSum.fp64.test b/test/WaveOps/WaveActiveSum.fp64.test index 44250e237..0d8c97654 100644 --- a/test/WaveOps/WaveActiveSum.fp64.test +++ b/test/WaveOps/WaveActiveSum.fp64.test @@ -53,7 +53,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/WaveActiveSum.int16.test b/test/WaveOps/WaveActiveSum.int16.test index e754d9c2e..c6f21a619 100644 --- a/test/WaveOps/WaveActiveSum.int16.test +++ b/test/WaveOps/WaveActiveSum.int16.test @@ -99,7 +99,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/WaveActiveSum.int32.test b/test/WaveOps/WaveActiveSum.int32.test index 9a99984fd..68a749e38 100644 --- a/test/WaveOps/WaveActiveSum.int32.test +++ b/test/WaveOps/WaveActiveSum.int32.test @@ -98,7 +98,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WaveActiveSum.int64.test b/test/WaveOps/WaveActiveSum.int64.test index 38715956b..f553484ad 100644 --- a/test/WaveOps/WaveActiveSum.int64.test +++ b/test/WaveOps/WaveActiveSum.int64.test @@ -99,7 +99,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/WavePrefixCountBits.Wave128.test b/test/WaveOps/WavePrefixCountBits.Wave128.test index 4ae7e7c66..684891175 100644 --- a/test/WaveOps/WavePrefixCountBits.Wave128.test +++ b/test/WaveOps/WavePrefixCountBits.Wave128.test @@ -18,7 +18,6 @@ void main(uint3 tid : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: UInt32 diff --git a/test/WaveOps/WavePrefixCountBits.Wave32.test b/test/WaveOps/WavePrefixCountBits.Wave32.test index 6c3178951..64d1a91a7 100644 --- a/test/WaveOps/WavePrefixCountBits.Wave32.test +++ b/test/WaveOps/WavePrefixCountBits.Wave32.test @@ -18,7 +18,6 @@ void main(uint3 tid : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: UInt32 diff --git a/test/WaveOps/WavePrefixCountBits.Wave64.test b/test/WaveOps/WavePrefixCountBits.Wave64.test index 415f95617..d0aa246e0 100644 --- a/test/WaveOps/WavePrefixCountBits.Wave64.test +++ b/test/WaveOps/WavePrefixCountBits.Wave64.test @@ -18,7 +18,6 @@ void main(uint3 tid : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: Out1 Format: UInt32 diff --git a/test/WaveOps/WavePrefixProduct.32.test b/test/WaveOps/WavePrefixProduct.32.test index 82cf24fe9..1b23dab76 100644 --- a/test/WaveOps/WavePrefixProduct.32.test +++ b/test/WaveOps/WavePrefixProduct.32.test @@ -139,7 +139,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WavePrefixProduct.convergence.test b/test/WaveOps/WavePrefixProduct.convergence.test index 9021c35d6..727d6915b 100644 --- a/test/WaveOps/WavePrefixProduct.convergence.test +++ b/test/WaveOps/WavePrefixProduct.convergence.test @@ -27,7 +27,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: value Format: Int32 diff --git a/test/WaveOps/WavePrefixProduct.fp16.test b/test/WaveOps/WavePrefixProduct.fp16.test index 29b0e8044..f7390d73f 100644 --- a/test/WaveOps/WavePrefixProduct.fp16.test +++ b/test/WaveOps/WavePrefixProduct.fp16.test @@ -50,7 +50,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/WavePrefixProduct.fp64.test b/test/WaveOps/WavePrefixProduct.fp64.test index 1578d2a5f..c03b3eabb 100644 --- a/test/WaveOps/WavePrefixProduct.fp64.test +++ b/test/WaveOps/WavePrefixProduct.fp64.test @@ -50,7 +50,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/WavePrefixProduct.int16.test b/test/WaveOps/WavePrefixProduct.int16.test index b1272e1db..99de29175 100644 --- a/test/WaveOps/WavePrefixProduct.int16.test +++ b/test/WaveOps/WavePrefixProduct.int16.test @@ -95,7 +95,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/WavePrefixProduct.int64.test b/test/WaveOps/WavePrefixProduct.int64.test index 6c17a0538..3b2773695 100644 --- a/test/WaveOps/WavePrefixProduct.int64.test +++ b/test/WaveOps/WavePrefixProduct.int64.test @@ -95,7 +95,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/WavePrefixSum.32.test b/test/WaveOps/WavePrefixSum.32.test index 179828874..2af0b7b2b 100644 --- a/test/WaveOps/WavePrefixSum.32.test +++ b/test/WaveOps/WavePrefixSum.32.test @@ -139,7 +139,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WavePrefixSum.convergence.test b/test/WaveOps/WavePrefixSum.convergence.test index 99ebe509c..0844334a0 100644 --- a/test/WaveOps/WavePrefixSum.convergence.test +++ b/test/WaveOps/WavePrefixSum.convergence.test @@ -27,7 +27,6 @@ void main(uint3 threadID : SV_DispatchThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: value Format: Int32 diff --git a/test/WaveOps/WavePrefixSum.fp16.test b/test/WaveOps/WavePrefixSum.fp16.test index abe0a9798..515ca316c 100644 --- a/test/WaveOps/WavePrefixSum.fp16.test +++ b/test/WaveOps/WavePrefixSum.fp16.test @@ -50,7 +50,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/WavePrefixSum.fp64.test b/test/WaveOps/WavePrefixSum.fp64.test index 55839e22c..f5aa6f988 100644 --- a/test/WaveOps/WavePrefixSum.fp64.test +++ b/test/WaveOps/WavePrefixSum.fp64.test @@ -50,7 +50,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/WavePrefixSum.int16.test b/test/WaveOps/WavePrefixSum.int16.test index 9b8151d8b..67647a507 100644 --- a/test/WaveOps/WavePrefixSum.int16.test +++ b/test/WaveOps/WavePrefixSum.int16.test @@ -95,7 +95,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/WavePrefixSum.int64.test b/test/WaveOps/WavePrefixSum.int64.test index dab3a3b9f..bf676a239 100644 --- a/test/WaveOps/WavePrefixSum.int64.test +++ b/test/WaveOps/WavePrefixSum.int64.test @@ -95,7 +95,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [ 1, 1, 1 ] Buffers: - Name: In Format: Int64 diff --git a/test/WaveOps/WaveReadLaneAt.16.test b/test/WaveOps/WaveReadLaneAt.16.test index 64709ef94..a1486c706 100644 --- a/test/WaveOps/WaveReadLaneAt.16.test +++ b/test/WaveOps/WaveReadLaneAt.16.test @@ -38,7 +38,8 @@ void main(uint32_t3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InInt Format: Int16 diff --git a/test/WaveOps/WaveReadLaneAt.32.test b/test/WaveOps/WaveReadLaneAt.32.test index aa758caf7..22c59d840 100644 --- a/test/WaveOps/WaveReadLaneAt.32.test +++ b/test/WaveOps/WaveReadLaneAt.32.test @@ -45,7 +45,8 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InInt Format: Int32 diff --git a/test/WaveOps/WaveReadLaneAt.Bool.test b/test/WaveOps/WaveReadLaneAt.Bool.test index 62ce833fe..6a1cb71dc 100644 --- a/test/WaveOps/WaveReadLaneAt.Bool.test +++ b/test/WaveOps/WaveReadLaneAt.Bool.test @@ -21,7 +21,8 @@ void main(uint32_t3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InBool Format: Bool diff --git a/test/WaveOps/WaveReadLaneAt.Float.64.test b/test/WaveOps/WaveReadLaneAt.Float.64.test index c29118ae7..cb28ddf62 100644 --- a/test/WaveOps/WaveReadLaneAt.Float.64.test +++ b/test/WaveOps/WaveReadLaneAt.Float.64.test @@ -21,7 +21,8 @@ void main(uint32_t3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InFloat Format: Float64 diff --git a/test/WaveOps/WaveReadLaneAt.Int.64.test b/test/WaveOps/WaveReadLaneAt.Int.64.test index c7b93e667..6ea605228 100644 --- a/test/WaveOps/WaveReadLaneAt.Int.64.test +++ b/test/WaveOps/WaveReadLaneAt.Int.64.test @@ -29,7 +29,8 @@ void main(uint32_t3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InInt Format: Int64 diff --git a/test/WaveOps/WaveReadLaneAt.divergent.test b/test/WaveOps/WaveReadLaneAt.divergent.test index 93f029cae..e480a3ab0 100644 --- a/test/WaveOps/WaveReadLaneAt.divergent.test +++ b/test/WaveOps/WaveReadLaneAt.divergent.test @@ -26,7 +26,8 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [16, 1, 1] +DispatchParameters: + DispatchGroupCount: [16, 1, 1] Buffers: - Name: InInt Format: Int32 diff --git a/test/WaveOps/WaveReadLaneAt.index.test b/test/WaveOps/WaveReadLaneAt.index.test index 2253eb122..9b8334a69 100644 --- a/test/WaveOps/WaveReadLaneAt.index.test +++ b/test/WaveOps/WaveReadLaneAt.index.test @@ -39,7 +39,8 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InInt Format: Int32 diff --git a/test/WaveOps/WaveReadLaneAt.mtx.test b/test/WaveOps/WaveReadLaneAt.mtx.test index ba17d8a2c..6014748bc 100644 --- a/test/WaveOps/WaveReadLaneAt.mtx.test +++ b/test/WaveOps/WaveReadLaneAt.mtx.test @@ -20,7 +20,8 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InMatrix Format: Float32 diff --git a/test/WaveOps/WaveReadLaneAt.udt.test b/test/WaveOps/WaveReadLaneAt.udt.test index 832b89141..2dcaa6ff1 100644 --- a/test/WaveOps/WaveReadLaneAt.udt.test +++ b/test/WaveOps/WaveReadLaneAt.udt.test @@ -21,7 +21,8 @@ void main(uint3 TID : SV_GroupThreadID) { Shaders: - Stage: Compute Entry: main - DispatchSize: [4, 1, 1] +DispatchParameters: + DispatchGroupCount: [4, 1, 1] Buffers: - Name: InUDS Format: Hex32 diff --git a/test/WaveOps/WaveReadLaneFirst.128Threads.test b/test/WaveOps/WaveReadLaneFirst.128Threads.test index 64d1afd7d..66a951004 100644 --- a/test/WaveOps/WaveReadLaneFirst.128Threads.test +++ b/test/WaveOps/WaveReadLaneFirst.128Threads.test @@ -33,7 +33,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WaveReadLaneFirst.fp16.test b/test/WaveOps/WaveReadLaneFirst.fp16.test index 9173d417a..f510e8faa 100644 --- a/test/WaveOps/WaveReadLaneFirst.fp16.test +++ b/test/WaveOps/WaveReadLaneFirst.fp16.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float16 diff --git a/test/WaveOps/WaveReadLaneFirst.fp32.test b/test/WaveOps/WaveReadLaneFirst.fp32.test index e6f32eae0..f6be875a0 100644 --- a/test/WaveOps/WaveReadLaneFirst.fp32.test +++ b/test/WaveOps/WaveReadLaneFirst.fp32.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float32 diff --git a/test/WaveOps/WaveReadLaneFirst.fp64.test b/test/WaveOps/WaveReadLaneFirst.fp64.test index be362c284..6a610c17c 100644 --- a/test/WaveOps/WaveReadLaneFirst.fp64.test +++ b/test/WaveOps/WaveReadLaneFirst.fp64.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Float64 diff --git a/test/WaveOps/WaveReadLaneFirst.int16.test b/test/WaveOps/WaveReadLaneFirst.int16.test index 29f1b0ae1..d3fb40fa7 100644 --- a/test/WaveOps/WaveReadLaneFirst.int16.test +++ b/test/WaveOps/WaveReadLaneFirst.int16.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int16 diff --git a/test/WaveOps/WaveReadLaneFirst.int32.test b/test/WaveOps/WaveReadLaneFirst.int32.test index 29680fc85..a28f06069 100644 --- a/test/WaveOps/WaveReadLaneFirst.int32.test +++ b/test/WaveOps/WaveReadLaneFirst.int32.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int32 diff --git a/test/WaveOps/WaveReadLaneFirst.int64.test b/test/WaveOps/WaveReadLaneFirst.int64.test index f52ec1478..14b4756bf 100644 --- a/test/WaveOps/WaveReadLaneFirst.int64.test +++ b/test/WaveOps/WaveReadLaneFirst.int64.test @@ -44,7 +44,6 @@ void main(uint3 tid : SV_GroupThreadID) Shaders: - Stage: Compute Entry: main - DispatchSize: [1, 1, 1] Buffers: - Name: In Format: Int64