Skip to content

Specify that Transparent Windows must have Premultiplied Output Buffers on at least Windows #913

@ProjectHSI

Description

@ProjectHSI

Like the title says, this bugged me out for a while and has confusing problems if you assume that your compositor is going to use straight alpha images, this results in weird ghosting artifacts and a wild goose chase.

See the "RGB values conflated with Alpha values on transparent window renderer" thread on the Discord.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions