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hijacking.csproj
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46 lines (41 loc) · 1.91 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Content Include="Resources\.DS_Store" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Silk.NET" Version="2.21.0" />
<PackageReference Include="Silk.NET.OpenGL.Extensions.ImGui" Version="2.21.0" />
<PackageReference Include="StbImageSharp" Version="2.27.14" />
</ItemGroup>
<ItemGroup>
<None Remove="Resources\sky.png" />
<EmbeddedResource Include="Resources\sky.png" />
<None Remove="Resources\airbus\body.png" />
<EmbeddedResource Include="Resources\airbus\body.png" />
<None Remove="Resources\airbus\plane.obj" />
<EmbeddedResource Include="Resources\airbus\plane.obj" />
<None Remove="Resources\airbus\wings.png" />
<EmbeddedResource Include="Resources\airbus\wings.png" />
<None Remove="Shaders\FragmentShader.frag" />
<EmbeddedResource Include="Shaders\FragmentShader.frag" />
<None Remove="Shaders\VertexShader.vert" />
<EmbeddedResource Include="Shaders\VertexShader.vert" />
<None Remove="Resources\airbus\road.obj" />
<EmbeddedResource Include="Resources\airbus\road.obj" />
<None Remove="Resources\airbus\road texture.dds" />
<EmbeddedResource Include="Resources\airbus\road.png" />
<None Remove="Resources\airbus\fighter.obj" />
<EmbeddedResource Include="Resources\airbus\fighter.obj" />
<None Remove="Resources\airbus\fighter_body.jpg" />
<EmbeddedResource Include="Resources\airbus\fighter_body.jpg" />
<None Remove="Resources\airbus\Airbus A310.obj" />
<None Remove="Resources\airbus\Turkish Airlines.png" />
</ItemGroup>
</Project>