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TicTacToe.gyp
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196 lines (166 loc) · 6.22 KB
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import random
def drawBoard(board):
#this function prints out the board that it was passed
#"board is a list of 10 strings representing the board(ignore index 0)"
print(' | |')
print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
print(' | |')
def inputPlayerLetter():
#lets the player type which letter they want to be.
#returns a list with the player's letter as the first item, and 2nd as computer
letter = ''
while not (letter == 'X' or letter == 'O'):
print('Do you want to be X or O?')
letter = input().upper()
#the first element in the list id the player's letter, the second is the computer's letter
if letter == 'X':
return ['X', 'O']
else:
return ['O', 'X']
def whoGoesFirst():
#randomly choos the player who goes first.
if random.randint(0,1) == 0:
return 'computer'
else:
return 'player'
def playAgain():
#this function returns true if the player wamts to play again, otherwise it returns false
print('Do you want to play again? (yes or no)')
return input().lower().startswith('y')
def makeMove(board, letter, move):
board[move] = letter
def isWinnner(board, letter):
#givven a board and a player's letter, this function returns true if that player has won
#here i used bo instead of board and le instead of letter
return ((board[7]== letter and board[8]== letter and board[9]== letter) or
(board[4]== letter and board[5]== letter and board[6]== letter) or
(board[1]== letter and board[2]== letter and board[3]== letter) or
(board[7]== letter and board[4]== letter and board[1]== letter) or
(board[8]== letter and board[5]== letter and board[2]== letter) or
(board[9]== letter and board[6]== letter and board[3]== letter) or
(board[7]== letter and board[5]== letter and board[3]== letter) or
(board[9]== letter and board[5]== letter and board[1]== letter))
def getBoardCopy(board):
#make a duplicate of the board list and return its duplicate.
duBoard = []
for i in board:
duBoard.append(i)
return duBoard
def isSpaceFree(board, move):
#returns true if space is free
return board[move] == ' '
def getPlayerMove(board):
#let the player type in their move.
move = ' '
while move not in '1 2 3 4 5 6 7 8 9'.split() or not isSpaceFree(board, int(move)):
print('what is your next move? (1-9)')
move = input()
return int(move)
def chooseRandomMoveFromList(board, moveList):
#returns a valid move from the passed list on the passed board.
#returns none if there is no valid move
possibleMoves = []
for i in moveList:
if isSpaceFree(board, i):
possibleMoves.append(i)
if len(possibleMoves) != 0:
return random.choice(possibleMoves)
else:
return None
def getComputerMove(board, computerLetter):
#given a board and the computer's letter
if computerLetter == 'X':
playerLetter = 'O'
else:
playerLetter = 'X'
#here is algorithm for our tic tac toe AI
#first check if we can win in next move
for i in range(1, 10):
copy = getBoardCopy(board)
if isSpaceFree(copy, i):
makeMove(copy, computerLetter, i)
if isWinnner(copy, computerLetter):
return i
#check if the player can win in their next move, and block them
for i in range(1, 10):
copy = getBoardCopy(board)
if isSpaceFree(copy, i):
makeMove(copy, playerLetter, i)
if isWinnner(copy, playerLetter):
return i
#try to take one of the corners, if they are free.
move = chooseRandomMoveFromList(board, [1, 3, 7, 9])
if move != None:
return move
#rtry to take center if it is free
if isSpaceFree(board, 5):
return 5
#move on one of the sides.
move = chooseRandomMoveFromList(board, [2, 4, 6, 8])
if isBoardFull(theBoard):
drawBoard(theBoard)
print('The game is Tie!!')
else:
if move != None:
return move
def isBoardFull(board):
#return true if every space on the bord has been taken otherwise return false
for i in range(1, 10):
if isSpaceFree(board, i):
return False
return True
print('Welcome to Tic Tac Toe')
while True:
#Reset the board
theBoard = [' '] * 20
playerLetter, computerLetter = inputPlayerLetter()
turn = whoGoesFirst()
print('The ' + turn + ' will go first.')
gameisPlaying = True
while gameisPlaying:
if turn == 'player':
#player's turn
drawBoard(theBoard)
move = getPlayerMove(theBoard)
makeMove(theBoard, playerLetter, move)
if isWinnner(theBoard, playerLetter):
drawBoard(theBoard)
print('Hooray!! You have won the game!')
gameisPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print('The game is Tie!!')
break
else:
turn = 'computer'
else:
#computer's turn
move = getComputerMove(theBoard, computerLetter)
if move == None:
for i in range(1, 10):
if theBoard[i] == ' ':
move = int(i)
break
makeMove(theBoard, computerLetter, move)
if isWinnner(theBoard, computerLetter):
drawBoard(theBoard)
print('The computer has beaten you!! You lose.!!')
gameisPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print('The game is a Tie!!!')
break
else:
turn = 'player'
if not playAgain():
break