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forge.config.ts
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91 lines (86 loc) · 2.71 KB
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import path from 'node:path';
import { flipFuses, FuseV1Options, FuseVersion } from '@electron/fuses';
import { MakerDeb } from '@electron-forge/maker-deb';
import { MakerRpm } from '@electron-forge/maker-rpm';
import { MakerSquirrel } from '@electron-forge/maker-squirrel';
import { MakerZIP } from '@electron-forge/maker-zip';
import { VitePlugin } from '@electron-forge/plugin-vite';
import type { ForgeConfig } from '@electron-forge/shared-types';
const fuseConfig = {
version: FuseVersion.V1,
[FuseV1Options.RunAsNode]: false,
[FuseV1Options.EnableCookieEncryption]: true,
[FuseV1Options.EnableNodeOptionsEnvironmentVariable]: false,
[FuseV1Options.EnableNodeCliInspectArguments]: false,
[FuseV1Options.EnableEmbeddedAsarIntegrityValidation]: true,
[FuseV1Options.OnlyLoadAppFromAsar]: true,
} as const;
function getExtractedElectronBinaryPath(buildPath: string, platform: string) {
if (platform === 'win32') return path.join(buildPath, 'electron.exe');
if (platform === 'darwin')
return path.join(
buildPath,
'Electron.app',
'Contents',
'MacOS',
'Electron',
);
return path.join(buildPath, 'electron');
}
const config: ForgeConfig = {
packagerConfig: {
asar: true,
},
rebuildConfig: {},
hooks: {
// Fuses must be flipped at package time (before any code signing). Doing this
// in `packageAfterExtract` lets us patch the extracted Electron binary
// without depending on `@electron-forge/plugin-fuses` (which currently pins
// `@electron/fuses` to v1 via peerDependencies).
packageAfterExtract: async (
_forgeConfig,
buildPath,
_electronVersion,
platform,
_arch,
) => {
const electronBinaryPath = getExtractedElectronBinaryPath(
buildPath,
platform,
);
await flipFuses(electronBinaryPath, fuseConfig);
},
},
makers: [
new MakerSquirrel({}),
new MakerZIP({}, ['darwin']),
new MakerRpm({}),
new MakerDeb({}),
],
plugins: [
new VitePlugin({
// `build` can specify multiple entry builds, which can be Main process, Preload scripts, Worker process, etc.
// If you are familiar with Vite configuration, it will look really familiar.
build: [
{
// `entry` is just an alias for `build.lib.entry` in the corresponding file of `config`.
entry: 'src/main.ts',
config: 'vite.main.config.ts',
target: 'main',
},
{
entry: 'src/preload.ts',
config: 'vite.preload.config.ts',
target: 'preload',
},
],
renderer: [
{
name: 'main_window',
config: 'vite.renderer.config.ts',
},
],
}),
],
};
export default config;