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  • Identification, categorization and consistent naming of weapons and equipment In the MTF files, a lot of the equipment is only contained in the critical slots. There is a "weapon" section, but no "equipment" section. The equipment list is extracted and built from the critical slots by MegaMek. However, the naming of the critical slots is inconsistent and hard to parse. All additional information (tech base, size, omnipod, armored etc.) has to extracted from a strings. Furthermore, not all equipment that needs to go into the "Weapons and Equipment" section is available in the "weapons" section (e.g. "special weapons" are sometimes part of the "weapons" list, sometimes not). The goal is to build some kind of "database" for all items along with functions capable of identifying and categorizing items from any given MTF critical slot or weapon name and use it to: - clearly identify any item - give all items a unique name - identical throughout all JSON data - assign the correct tech base to all items - extract it from the MTF string if possible, otherwise use the mech tech base - assign the correct size to all items (if applicable) - extract it from the MTF string - assign all other important information (e.g. 'omnipod', 'armored', etc) - extract it from the MTF string - add it in a flexible format (e.g. as a list of tags)

    No due date