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Thread.cpp
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83 lines (72 loc) · 1.97 KB
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#include "Thread.h"
#include <Windows.h>
#include <limits>
#include <iostream>
DWORD WINAPI Thread::starterFunction(LPVOID threadObject) {
Thread *thread = static_cast<Thread*>(threadObject);
WaitForSingleObject(thread->startSemHandle, INFINITE);
if (thread->isStarted) {
thread->run();
}
return 0;
}
Thread::Thread() : isStarted(false) {
startSemHandle = CreateSemaphore(NULL, 0, 1, NULL);
threadHandle = CreateThread(NULL, 0, starterFunction, this, 0, &myID);
}
void Thread::start() {
isStarted = true;
ReleaseSemaphore(startSemHandle, 1, NULL);
}
void Thread::waitToComplete() {
if (!isStarted) {
ReleaseSemaphore(startSemHandle, 1, NULL);
}
WaitForSingleObject(threadHandle, INFINITE);
}
Thread::~Thread() {
waitToComplete();
CloseHandle(startSemHandle);
CloseHandle(threadHandle);
}
RequestHandler::RequestHandler() : numOfRequests(0), isStopped(false) {
requestSemHandle = CreateSemaphore(NULL, 0, _CRT_INT_MAX, NULL);
InitializeCriticalSection(&criticalSection);
}
RequestHandler::~RequestHandler() {
waitToComplete();
CloseHandle(requestSemHandle);
DeleteCriticalSection(&criticalSection);
}
void RequestHandler::putRequest() {
EnterCriticalSection(&criticalSection);
numOfRequests++;
LeaveCriticalSection(&criticalSection);
ReleaseSemaphore(requestSemHandle, 1, NULL);
}
void RequestHandler::stop() {
EnterCriticalSection(&criticalSection);
isStopped = true;
LeaveCriticalSection(&criticalSection);
ReleaseSemaphore(requestSemHandle, 1, NULL);
}
void RequestHandler::run() {
while (true) {
bool flag = false;
WaitForSingleObject(requestSemHandle, INFINITE);
EnterCriticalSection(&criticalSection);
if (isStopped && numOfRequests == 0) {
flag = true;
//std::cout << "HANDLER STOPPED" << std::endl;
}
if (numOfRequests > 0) {
numOfRequests--;
}
LeaveCriticalSection(&criticalSection);
if (flag) {
break;
}
//template method
handleRequest();
}
}