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PatchInputController.cs
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39 lines (38 loc) · 1.23 KB
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using System;
using System.Collections.Generic;
using CommonModNS;
using UnityEngine;
using HarmonyLib;
using UnityEngine.InputSystem;
namespace BookmarksModNS
{
[HarmonyPatch(typeof(InputController),"Update")]
internal class PatchInputController
{
public static void Postfix(InputController __instance)
{
if (I.WM.CanInteract && BookmarksMod.instance.CurrentBoard != null)
{
foreach (PanAndZoom pz in BookmarksMod.instance.CurrentBoard.marks)
{
if (__instance.GetKeyDown(pz.key))
{
ShiftKeys.Result result = ShiftKeys.TestShiftStatus(__instance);
try
{
switch (result)
{
case ShiftKeys.Result.None: pz.Jump(); break;
case ShiftKeys.Result.Meta: pz.Set(); break;
}
}
catch (Exception e)
{
Debug.LogException(e);
}
}
}
}
}
}
}