Problem playing animations in Isaac Sim 5.1 #503
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I am trying to create a simulation of a bird in isaac Sim 5.1. I have the algorithms and behaviours programmed, and I only need an animated model now.
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Replies: 1 comment 10 replies
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@squirantes could you please share your files and detailed steps for us to replicate the issue? |
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Thanks! I am able to reproduce the issue.
Screen.Recording.2026-03-21.at.10.37.54.PM.mov
Both problems originate from how the AnimGraph system (
omni.anim.graph.core) evaluates and writes skeleton poses:Bug 1 — Model rotates on Play:
Your crow's root bone ("Bone") has a non-trivial rest transform (rotated ~72° from world Z-up, which is normal for Blender exports). When AnimGraph evaluates the skeleton, it appears to apply the pose in a space that doesn't properly account for this bone orientation relative to the SkelRoot, causing the visible rotation.
Bug 2 — Moving parent xform doesn't move the mesh:
AnimGraph writes the skeleton pose directly to the Fabric rendering layer in wh…