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Makefile
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89 lines (71 loc) · 2.26 KB
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####################
# main configuration
####################
PROGRAM := helloworld
INC_DIR := include
SRC_DIR := src
BUILD_DIR := build
CFLAGS := -O2 -Wall -Wextra -flto -I $(INC_DIR) -mcpu=arm7tdmi -mthumb -mthumb-interwork
CXXFLAGS := -O2 -Wall -Wextra -flto -I $(INC_DIR) -mcpu=arm7tdmi -mthumb -mthumb-interwork -fno-exceptions -fno-rtti -fpermissive
LDFLAGS := -Wl,-Map=$(PROGRAM).map --specs=nano.specs --specs=nosys.specs
UART_DEV := /dev/ttyUSB0
#########################
# game header information
#########################
TITLE := helloworld
GAME_CODE := EAAE
MAKER_CODE := 01
REVISION := 0
######################
# libgba configuration
######################
LIBGBA := libgba
LIBGBA_INC := $(LIBGBA)/include
LIBGBA_FLAGS := -I $(LIBGBA_INC)
LIBGBA_LDFLAGS := -L $(LIBGBA)/lib -lgba -nostartfiles $(LIBGBA)/gba_crt0.o -Wl,-T,$(LIBGBA)/gba_cart.ld
CFLAGS := $(CFLAGS) $(LIBGBA_FLAGS)
CXXFLAGS := $(CXXFLAGS) $(LIBGBA_FLAGS)
###################
# compilation paths
###################
C_BUILD_DIR := $(BUILD_DIR)/c
C_SRCS := $(shell find src/ -type f -name '*.c')
C_OBJS := $(patsubst %.c,$(C_BUILD_DIR)/%.o,$(C_SRCS))
CXX_BUILD_DIR := $(BUILD_DIR)/cxx
CXX_SRCS := $(shell find src/ -type f -name '*.cpp')
CXX_OBJS := $(patsubst %.cpp,$(CXX_BUILD_DIR)/%.o,$(CXX_SRCS))
ASM_BUILD_DIR := $(BUILD_DIR)/asm
ASM_SRCS := $(shell find src/ -type f -name '*.s')
ASM_OBJS := $(patsubst %.s,$(ASM_BUILD_DIR)/%.o,$(ASM_SRCS))
OBJS := $(C_OBJS) $(CXX_OBJS) $(ASM_OBJS)
###########
# toolchain
###########
PREF := arm-none-eabi-
AS := $(PREF)as
CC := $(PREF)gcc
CXX := $(PREF)g++
LD := $(CXX)
OBJCOPY := $(PREF)objcopy
###################
# compilation rules
###################
.PHONY: all clean flash devstat $(LIBGBA)
all: $(PROGRAM).gba
clean:
rm -rf $(PROGRAM).gba $(PROGRAM).elf build/*
make -C $(LIBGBA) clean
$(PROGRAM).gba: $(PROGRAM).elf
$(OBJCOPY) -O binary $< $@
gbafix $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) -p
$(PROGRAM).elf: $(OBJS)
$(LD) -o $@ $^ $(CXXFLAGS) $(LIBGBA_LDFLAGS) $(LDFLAGS)
$(C_BUILD_DIR)/%.o: %.c
@mkdir -p $(dir $@)
$(CC) -c -o $@ $< $(CFLAGS)
$(CXX_BUILD_DIR)/%.o: %.cpp
@mkdir -p $(dir $@)
$(CXX) -c -o $@ $< $(CXXFLAGS)
$(ASM_BUILD_DIR)/%.o: %.s
@mkdir -p $(dir $@)
$(AS) -o $@ $<