forked from CityScope/cityscope.github.io
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathindex.html
More file actions
241 lines (196 loc) · 7.15 KB
/
index.html
File metadata and controls
241 lines (196 loc) · 7.15 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
<!DOCTYPE html>
<html lang="en">
<head>
<link href="https://fonts.googleapis.com/css?family=Press+Start+2P|Roboto+Condensed" rel="stylesheet">
<title>CityScope</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
background-color: rgb(0, 0, 0);
color: #fff;
margin: 0px;
overflow: hidden;
}
h1 {
font-family: "Press Start 2P";
color: #ff00ea;
font-size: 1em;
line-height: 1.5em;
text-align: center;
}
a,
a:visited {
color: #ff00ea;
text-decoration: none;
}
.center-page {
left: 0;
margin: auto;
position: absolute;
top: calc(50vh - 0.75em - 0.67em);
width: 100%;
text-align: center;
}
.resize {
width: 60px;
height: auto;
}
u:hover {
text-decoration: none !important;
border-bottom: 20px solid #ff00ea80;
}
</style>
</head>
<body>
<div id="title" class="center-page">
<h1>
<u>
<a href="https://github.com/CityScope">
here we build CityScope
</a>
</u>
</h1>
</a>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<a href="https://www.media.mit.edu/projects/cityscope/overview/">
<img src="logo.png" alt="" class="resize">
</a>
</div>
<script src="three.js"></script>
<script src="OBJLoader.js"></script>
<script>
var container;
var camera, scene, renderer;
var mouseX = 0,
mouseY = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
var pointLight;
init();
animate();
function rnd(min, max) {
return Math.random() * (max - min) + min;
}
function init() {
container = document.createElement('div');
document.body.appendChild(container);
camera = new THREE.PerspectiveCamera(30, window.innerWidth / window.innerHeight, 1, 10000);
// scene
scene = new THREE.Scene();
var ambientLight = new THREE.AmbientLight(0xcccccc, 0.2);
scene.add(ambientLight);
pointLight = new THREE.PointLight(0xffffff, 0.8, 100);
pointLight.position.set(0, 0, 0);
camera.add(pointLight);
scene.add(camera);
// loader
var manager = new THREE.LoadingManager();
manager.onProgress = function (item, loaded, total) {
console.log(item, loaded, total);
};
// model
var onProgress = function (xhr) {
if (xhr.lengthComputable) {
var percentComplete = xhr.loaded / xhr.total * 100;
console.log(Math.round(percentComplete, 2) + '% downloaded');
}
};
material = new THREE.MeshStandardMaterial({
color: 'white'
});
var onError = function (xhr) { };
var loader = new THREE.OBJLoader(manager);
loader.load('lego.obj', function (object) {
object.traverse(function (child) {
if (child instanceof THREE.Mesh) {
child.material = material;
}
});
clone = object.clone();
many(object)
}, onProgress, onError);
//--------------------------------------------
// test if this is stable!
var logoLoader = new THREE.OBJLoader(manager);
loader.load('mlcs.obj', function (object) {
// the mother is the Geometry to accumulate the
// clones.
var motherGeom = new THREE.Geometry();
var mlcsMesh = new THREE.Mesh();
// still not sure this is the right way
// to cast object -> Mesh
object.traverse(function (child) {
if (child instanceof THREE.Mesh) {
mlcsMesh = child;
}
});
// loaded geometry is a BufferedGeometry,
// convert to normal Geometry.
var mlcsGeom = new THREE.Geometry().fromBufferGeometry(mlcsMesh.geometry);
mlcsGeom.scale(0.25, 0.25, 0.25);
for (let i=0; i< 400; i++) {
let clone = mlcsGeom.clone();
clone.translate(rnd(-50, 50), rnd(-50, 50), rnd(-50, 50));
clone.rotateX(rnd(-50, 50));
clone.rotateY(rnd(-50, 50));
clone.rotateZ(rnd(-50, 50));
motherGeom.merge(clone);
}
let motherMesh = new THREE.Mesh(motherGeom, material);
scene.add(motherMesh);
}, onProgress, onError);
//-------------------------------------------
function many(object) {
for (let i = 0; i < 400; i++) {
clone = object.clone();
clone.position.set(rnd(-50, 50), rnd(-50, 50), rnd(-50, 50))
clone.rotation.set(rnd(-50, 50), rnd(-50, 50), rnd(-50, 50))
scene.add(clone);
}
}
//
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
container.appendChild(renderer.domElement);
document.addEventListener('mousemove', onDocumentMouseMove, false);
//
window.addEventListener('resize', onWindowResize, false);
}
function onWindowResize() {
windowHalfX = window.innerWidth / 2;
windowHalfY = window.innerHeight / 2;
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function onDocumentMouseMove(event) {
mouseX = (event.clientX - windowHalfX) / 2;
mouseY = (event.clientY - windowHalfY) / 2;
}
//
function animate() {
requestAnimationFrame(animate);
render();
}
function render() {
timer = Date.now() * 0.0001;
camera.position.x = Math.sin(timer) * 50;
camera.position.z = Math.cos(timer) * 50;
camera.position.y = Math.cos(timer) * 50;
camera.position.x += (mouseX - camera.position.x) * .05;
camera.position.y += (-mouseY - camera.position.y) * .05;
camera.lookAt(scene.position);
renderer.render(scene, camera);
}
</script>
</body>
</html>