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solution
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105 lines (88 loc) · 2.13 KB
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// LED Arcade Game v1
int ledPins[11] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12};
int buttonPin = 13;
int speedPin = A0;
int ledIndex = 0; // index of current led on
int change = 1; // increment/decrement for leds
int buttonState; // button pressed (HIGH/LOW)
int gameSp; // game speed from potentiometer
int gameCount = 0; // number of games played
void setup() {
Serial.begin(9600);
for (int i : ledPins) {
pinMode(i, OUTPUT);
}
pinMode(buttonPin, INPUT);
}
void loop() {
// set game speed from potentiometer
gameSp = map(analogRead(speedPin), 0, 1023, 25, 100);
runLed();
checkButton();
}
// control LED running back and forth
void runLed() {
digitalWrite(ledPins[ledIndex], HIGH);
delay(gameSp);
digitalWrite(ledPins[ledIndex], LOW);
ledIndex += change;
if (ledIndex == 10) {
change = -1;
}
else if (ledIndex == 0) {
change = 1;
}
}
// check button pressed
void checkButton() {
buttonState = digitalRead(buttonPin); // read button
if (buttonState == HIGH) {
gameCount++;
Serial.print("Attempt #");
Serial.print(gameCount);
Serial.print(": ");
// player wins if button pressed when middle LED on
if (ledIndex == 5) {
win();
}
else {
lose();
}
// reset game
ledIndex = 0;
change = 1;
delay(1000);
}
}
// LED pattern when player wins
void win() {
Serial.println("You win!");
digitalWrite(ledPins[5], HIGH);
for (int j = 0; j < 3; j++) {
for (int i = 1; i <= 5; i++) {
digitalWrite(ledPins[5+i], HIGH);
digitalWrite(ledPins[5-i], HIGH);
delay(50);
digitalWrite(ledPins[5+i], LOW);
digitalWrite(ledPins[5-i], LOW);
}
for (int i = 4; i > 1; i--) {
digitalWrite(ledPins[5+i], HIGH);
digitalWrite(ledPins[5-i], HIGH);
delay(50);
digitalWrite(ledPins[5+i], LOW);
digitalWrite(ledPins[5-i], LOW);
}
}
digitalWrite(ledPins[5], LOW);
}
// blink LED when player loses
void lose() {
Serial.println("You lose!");
for (int i = 0; i < 3; i++) {
digitalWrite(ledPins[ledIndex], HIGH);
delay(100);
digitalWrite(ledPins[ledIndex], LOW);
delay(100);
}
}