No Matter where you place shade the shaders is not working in this library.
Shader textShader=new LinearGradient(0, 0, 0, 20,
new int[]{Color.GREEN,Color.BLUE},
new float[]{0, 1}, Shader.TileMode.REPEAT);
getPaint().setShader(textShader);
normal textview it is working.
No Matter where you place shade the shaders is not working in this library.
Shader textShader=new LinearGradient(0, 0, 0, 20,
new int[]{Color.GREEN,Color.BLUE},
new float[]{0, 1}, Shader.TileMode.REPEAT);
normal textview it is working.