Stats are common in turn-based games. Adding basic stats would be very useful.
Stats should be architected to support various numeric types and should eventually support some kind of pipeline pattern. It doesn't need to be exactly like this, but I'm willing to bet there's a lot to learn here. But that's out of the scope for this issue. For now, I just want there to be some kind of serializable container for these stat types.
Stats are common in turn-based games. Adding basic stats would be very useful.
Stats should be architected to support various numeric types and should eventually support some kind of pipeline pattern. It doesn't need to be exactly like this, but I'm willing to bet there's a lot to learn here. But that's out of the scope for this issue. For now, I just want there to be some kind of serializable container for these stat types.