Requirements
By ticking the cases (or putting x between the square brackets in text mode), you confirm the following:
Font project(s) using the axis
Cal Sans UI & Cal Sans Text Now uses the GEOM axis
Cal Sans 2.000 will also use the axis
Short description of what the axis does
The GEOM axis governs the degree of geometric construction within a typeface. It parametrically coordinates structural changes like aligning terminals, shifting humanist ovals toward perfect circles, and simplifying adnate serifs into wedge-shaped Latin or slab strokes. It acts as a centralized control for wholly different character swaps at defined thresholds, a single knob fostering the evolution from ornamented forms toward mathematically simplified alternates, much like the history of scripts. Essentially, it facilitates a unified transition from idiosyncratic, ephemeral details toward strict reason, empirical logic, and a state of theoretically reduced perfection.
Image

Why is the axis needed
GEOM is a stylistic, parametric adjustment of how much geometry constrains a typeface. Unlike performance-based axes (like grade or optical size), it shifts by percent the font’s overall design personality. It makes “discovering” different stylistic alternatives intuitive for beginners making layouts or logos while allowing pros to pin specific, consistent looks across their projects or components.
Axis metadata fields
#GEOM based on ([Cal Sans UI & Cal Sans Text](https://github.com/calcom/sans-ui))
tag: "GEOM"
display_name: "Geometric Form"
min_value: 0
default_value: 0
max_value: 100
precision: 1
fallback {
name: "Default"
value: 0.00
}
fallback_only: false
description: "Parametrically transforms complex letterforms into simplified geometric shapes like circles, triangles, and squares. This transition can occurs through gradual structural shifting and/or character swaps at specific intervals."
or
"Reduces the typeface from idiosyncratic humanist forms toward strict geometric forms. Adjustments range from subtle shape-shifting to full character alternates across the axis."
Requirements
By ticking the cases (or putting x between the square brackets in text mode), you confirm the following:
Font project(s) using the axis
Cal Sans UI & Cal Sans Text Now uses the GEOM axis
Cal Sans 2.000 will also use the axis
Short description of what the axis does
The GEOM axis governs the degree of geometric construction within a typeface. It parametrically coordinates structural changes like aligning terminals, shifting humanist ovals toward perfect circles, and simplifying adnate serifs into wedge-shaped Latin or slab strokes. It acts as a centralized control for wholly different character swaps at defined thresholds, a single knob fostering the evolution from ornamented forms toward mathematically simplified alternates, much like the history of scripts. Essentially, it facilitates a unified transition from idiosyncratic, ephemeral details toward strict reason, empirical logic, and a state of theoretically reduced perfection.
Image
Why is the axis needed
GEOM is a stylistic, parametric adjustment of how much geometry constrains a typeface. Unlike performance-based axes (like grade or optical size), it shifts by percent the font’s overall design personality. It makes “discovering” different stylistic alternatives intuitive for beginners making layouts or logos while allowing pros to pin specific, consistent looks across their projects or components.
Axis metadata fields