tilesAround: is broken if you are near the edges of the map (lower bound is OK, upper bound needs to be done).
Maybe we should have a map object so we can have a solid way of telling the RTGridLayout the number of columns it needs to display. This is easy while the center tile is not near the edge of the map.
tilesAround:is broken if you are near the edges of the map (lower bound is OK, upper bound needs to be done).Maybe we should have a map object so we can have a solid way of telling the
RTGridLayoutthe number of columns it needs to display. This is easy while the center tile is not near the edge of the map.