-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathClientSocket.c
More file actions
553 lines (473 loc) · 12.7 KB
/
ClientSocket.c
File metadata and controls
553 lines (473 loc) · 12.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
////////////////////////////////////////////////////////////////////////////////
//
// Global including files.
//
// Including the files for the system.
//
// These including files are generally used in different operation system.
//
////////////////////////////////////////////////////////////////////////////////
#include "Global.h"
////////////////////////////////////////////////////////////////////////////////
//
// Special including files.
//
// Including the files for the specifal operation system.
//
// These including files are used for the specifal operation system.
//
////////////////////////////////////////////////////////////////////////////////
//For windows.
#ifdef _MICROSOFT_WINDOWS
#include <winsock.h>
#endif
//For linux.
#ifdef _REDHAT_LINUX
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/select.h>
#endif
////////////////////////////////////////////////////////////////////////////////
//
// Internal definitions.
//
// These definitions are generally used internally.
//
////////////////////////////////////////////////////////////////////////////////
//Default Connect Timeout
#define DEFAULT_CONNECT_TIMEOUT 15
//Default Read & Write Timeout
#define DEFAULT_RW_TIMEOUT 15
//For windows.
#ifdef _MICROSOFT_WINDOWS
typedef struct fd_set _SOCKET_SET;
#endif
//For linux.
#ifdef _REDHAT_LINUX
typedef fd_set _SOCKET_SET;
#endif
////////////////////////////////////////////////////////////////////////////////
//
// Set socket noblocking mode.
//
////////////////////////////////////////////////////////////////////////////////
_BOOL SetSocketNoblockingMode(_SOCKET socketClient,_BOOL bNoblockingMode)
{
//For windows.
#ifdef _MICROSOFT_WINDOWS
//Set noblocking mode.
if(ioctlsocket(socketClient,FIONBIO,&bNoblockingMode) == _SOCKET_ERROR)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SetSocketNoblockingMode : fail to set noblocking mode !");
#endif
return _FALSE;
}
#endif
//Return true.
return _TRUE;
}
////////////////////////////////////////////////////////////////////////////////
//
// Set socket nodelay.
//
////////////////////////////////////////////////////////////////////////////////
_BOOL SetSocketNodelay(_SOCKET socketClient,_BOOL bNodelay)
{
//For windows.
#ifdef _MICROSOFT_WINDOWS
//Set nodelay.
if(setsockopt(socketClient,IPPROTO_TCP,TCP_NODELAY,(unsigned char *)&bNodelay,sizeof(_BOOL)))
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SetSocketNodelay : fail to set nodelay !");
#endif
return _FALSE;
}
#endif
//Return true.
return _TRUE;
}
////////////////////////////////////////////////////////////////////////////////
//
// Connect with a server.
//
////////////////////////////////////////////////////////////////////////////////
_SOCKET ConnectTCPServer(_STRING lpstrAddress,_UINT16 nPort)
{
_SOCKET_SET fd;
struct timeval tv;
_SOCKET socketClient;
struct sockaddr_in destination;
#ifdef _DEBUG
assert(lpstrAddress != NULL);
#endif
//Create a socket.
socketClient = (_SOCKET)socket(AF_INET,_SOCK_STREAM,IPPROTO_TCP);
//Set noblocking mode.
if(!SetSocketNoblockingMode(socketClient,_TRUE))
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ConnectTCPServer : fail to set noblocking mode !");
#endif
return _INVALID_SOCKET;
}
//Set nodelay.
if(!SetSocketNodelay(socketClient,_TRUE))
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ConnectTCPServer : fail to set nodelay !");
#endif
return _INVALID_SOCKET;
}
//Initialize readfs.
FD_ZERO(&fd);
//Use marco for settings.
FD_SET(socketClient,&fd);
//Initialize timeval.
memset(&tv,0,sizeof(struct timeval));
//Set interval.
tv.tv_sec = DEFAULT_CONNECT_TIMEOUT;
tv.tv_usec = 0;
//Initialize input address.
memset(&destination,0,sizeof(struct sockaddr_in));
//Set address family.
destination.sin_family = AF_INET;
//Set specified address.
destination.sin_addr.s_addr = inet_addr(lpstrAddress);
//Set port.
destination.sin_port = htons(nPort);
//Try to connect with server.
connect(socketClient,(struct sockaddr *)&destination,sizeof(struct sockaddr));
//Set connection timeout.
switch(select(socketClient + 1,NULL,&fd,NULL,&tv))
{
case _SOCKET_ERROR:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ConnectTCPServer : socket error when connecting with server !");
#endif
return _INVALID_SOCKET;
case _SOCKET_TIMEOUT:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ConnectTCPServer : timeout when connecting with server !");
#endif
return _INVALID_SOCKET;
default:;
}
//Return socket.
return socketClient;
}
////////////////////////////////////////////////////////////////////////////////
//
// Connect with a server.
//
////////////////////////////////////////////////////////////////////////////////
_SOCKET ConnectUDPServer(_STRING lpstrAddress,_UINT16 nPort)
{
_SOCKET_SET fd;
struct timeval tv;
_SOCKET socketClient;
struct sockaddr_in destination;
#ifdef _DEBUG
assert(lpstrAddress != NULL);
#endif
//Create a socket.
socketClient = (_SOCKET)socket(AF_INET,_SOCK_DATAGRAM,IPPROTO_UDP);
//Set noblocking mode.
if(!SetSocketNoblockingMode(socketClient,_TRUE))
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ConnectUDPServer : fail to set noblocking mode !");
#endif
return _INVALID_SOCKET;
}
//Initialize readfs.
FD_ZERO(&fd);
//Use marco for settings.
FD_SET(socketClient,&fd);
//Initialize timeval.
memset(&tv,0,sizeof(struct timeval));
//Set interval.
tv.tv_sec = DEFAULT_CONNECT_TIMEOUT;
tv.tv_usec = 0;
//Initialize input address.
memset(&destination,0,sizeof(struct sockaddr_in));
//Set address family.
destination.sin_family = AF_INET;
//Set specified address.
destination.sin_addr.s_addr = inet_addr(lpstrAddress);
//Set port.
destination.sin_port = htons(nPort);
//Try to connect with server.
connect(socketClient,(struct sockaddr *)&destination,sizeof(struct sockaddr));
//Set connection timeout.
switch(select(socketClient + 1,NULL,&fd,NULL,&tv))
{
case _SOCKET_ERROR:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ConnectUDPServer : socket error when connecting with server !");
#endif
return _INVALID_SOCKET;
case _SOCKET_TIMEOUT:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ConnectUDPServer : timeout when connecting with server !");
#endif
return _INVALID_SOCKET;
default:;
}
//Return socket.
return socketClient;
}
////////////////////////////////////////////////////////////////////////////////
//
// Availiable data from a socket.
//
////////////////////////////////////////////////////////////////////////////////
_INT32 Availiable(_SOCKET socketClient)
{
_SOCKET_SET fd;
struct timeval tv;
_UINT32 nCount;
#ifdef _DEBUG
assert(socketClient != _INVALID_SOCKET);
#endif
//Initialize readfs.
FD_ZERO(&fd);
//Use marco for settings.
FD_SET(socketClient,&fd);
//Initialize timeval.
memset(&tv,0,sizeof(struct timeval));
//Set interval.
tv.tv_sec = 0;
tv.tv_usec = 0;
//Check availiable bytes.
nCount = select(socketClient + 1,&fd,NULL,NULL,&tv);
//Check result.
if(nCount == _SOCKET_ERROR)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::Availiable : fail to poll state !");
#endif
return _SOCKET_ERROR;
}
//Return value.
return nCount;
}
////////////////////////////////////////////////////////////////////////////////
//
// Send data from a socket.
//
////////////////////////////////////////////////////////////////////////////////
_UINT32 SocketSend(_SOCKET socketClient,_BYTE* lpBuffer,_UINT32 nSize,_UINT32 nInterval)
{
_SOCKET_SET fd;
struct timeval tv;
_INT32 nCount;
#ifdef _DEBUG
assert(socketClient != _INVALID_SOCKET && lpBuffer != NULL);
#endif
//Initialize readfs.
FD_ZERO(&fd);
//Use marco for settings.
FD_SET(socketClient,&fd);
//Initialize timeval.
memset(&tv,0,sizeof(struct timeval));
//Set interval.
tv.tv_sec = nInterval;
//Set timeout.
switch(select(socketClient + 1,NULL,&fd,NULL,&tv))
{
case _SOCKET_ERROR:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SocketSend : socket error when sending data !");
#endif
return _SOCKET_ERROR;
case _SOCKET_TIMEOUT:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SocketSend : timeout when sending data !");
#endif
return _SOCKET_TIMEOUT;
default:;
}
//Send data.
nCount = send(socketClient,lpBuffer,nSize,0);
//Check result.
if(nCount == _SOCKET_ERROR)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SocketSend : fail to send data !");
#endif
return _SOCKET_ERROR;
}
//Return value.
return nCount;
}
////////////////////////////////////////////////////////////////////////////////
//
// Receive data from a socket.
//
////////////////////////////////////////////////////////////////////////////////
_UINT32 SocketReceive(_SOCKET socketClient,_BYTE* lpBuffer,_UINT32 nSize,_UINT32 nInterval)
{
_SOCKET_SET fd;
struct timeval tv;
_INT32 nCount = 0;
#ifdef _DEBUG
assert(socketClient != _INVALID_SOCKET && lpBuffer != NULL);
#endif
//Initialize readfs.
FD_ZERO(&fd);
//Use marco for settings.
FD_SET(socketClient,&fd);
//Initialize timeval.
memset(&tv,0,sizeof(struct timeval));
//Set interval.
tv.tv_sec = nInterval;
tv.tv_usec = 0;
//Set timeout.
switch(select(socketClient + 1,&fd,NULL,NULL,&tv))
{
case _SOCKET_ERROR:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SocketReceive : socket error when receiving data !");
#endif
return _SOCKET_ERROR;
case _SOCKET_TIMEOUT:
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SocketReceive : timeout when receiving data !");
#endif
return _SOCKET_TIMEOUT;
default:;
}
//Receive data.
nCount = recv(socketClient,lpBuffer,nSize,0);
//Check result.
if(nCount == _SOCKET_ERROR)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SocketReceive : fail to receive data !");
#endif
return _SOCKET_ERROR;
}
//Return value.
return nCount;
}
////////////////////////////////////////////////////////////////////////////////
//
// Send TCP buffer.
//
////////////////////////////////////////////////////////////////////////////////
_BOOL SendTCPBuffer(_SOCKET socketClient,_BYTE* lpBuffer,_UINT32 nSize)
{
_UINT32 nTotal = 0;
_INT32 nCount;
#ifdef _DEBUG
assert(socketClient != _INVALID_SOCKET && lpBuffer != NULL);
#endif
//Do while.
while(nTotal < nSize)
{
//Send data.
nCount = SocketSend(socketClient,lpBuffer + nTotal,nSize - nTotal,DEFAULT_RW_TIMEOUT);
//Check result.
if(nCount == _SOCKET_ERROR || nCount == _SOCKET_TIMEOUT)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SendTCPBuffer : fail to send raw data !");
#endif
return _FALSE;
}
//Add byte count.
nTotal += nCount;
}
//Return true.
return _TRUE;
}
////////////////////////////////////////////////////////////////////////////////
//
// Receive TCP buffer.
//
////////////////////////////////////////////////////////////////////////////////
_BOOL ReceiveTCPBuffer(_SOCKET socketClient,_BYTE* lpBuffer,_UINT32 nSize)
{
_UINT32 nTotal = 0;
_INT32 nCount;
#ifdef _DEBUG
assert(socketClient != _INVALID_SOCKET && lpBuffer != NULL);
#endif
while(nTotal < nSize)
{
//Receive data.
nCount = SocketReceive(socketClient,lpBuffer + nTotal,nSize - nTotal,DEFAULT_RW_TIMEOUT);
//Check result.
if(nCount == _SOCKET_ERROR || nCount == _SOCKET_TIMEOUT)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ReceiveTCPBuffer : fail to receive raw data !");
#endif
return _FALSE;
}
//Add byte count.
nTotal += nCount;
}
//Return true.
return _TRUE;
}
////////////////////////////////////////////////////////////////////////////////
//
// Send UDP buffer.
//
////////////////////////////////////////////////////////////////////////////////
_BOOL SendUDPBuffer(_SOCKET socketClient,_BYTE* lpBuffer,_UINT32* lpSize)
{
//Size.
_INT32 nSize;
#ifdef _DEBUG
assert(socketClient != _INVALID_SOCKET && lpBuffer != NULL);
assert(lpSize != NULL && *lpSize > 0);
#endif
//Send data.
nSize = SocketSend(socketClient,lpBuffer,*lpSize,DEFAULT_RW_TIMEOUT);
//Check result.
if(nSize == _SOCKET_ERROR || nSize == _SOCKET_TIMEOUT)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::SendUCPBuffer : fail to send raw data !");
#endif
return _FALSE;
}
//Set size.
*lpSize = nSize;
//Return true.
return _TRUE;
}
////////////////////////////////////////////////////////////////////////////////
//
// Receive UDP buffer.
//
////////////////////////////////////////////////////////////////////////////////
_BOOL ReceiveUDPBuffer(_SOCKET socketClient,_BYTE* lpBuffer,_UINT32* lpSize)
{
//Size.
_INT32 nSize;
#ifdef _DEBUG
assert(socketClient != _INVALID_SOCKET && lpBuffer != NULL);
assert(lpSize != NULL && *lpSize > 0);
#endif
//Receive data.
nSize = SocketReceive(socketClient,lpBuffer,*lpSize,DEFAULT_RW_TIMEOUT);
//Check result.
if(nSize == _SOCKET_ERROR || nSize == _SOCKET_TIMEOUT)
{
#ifdef _DEBUG
PrintLine(stderr,"ClientSocket::ReceiveUDPBuffer : fail to receive raw data !");
#endif
return _FALSE;
}
//Set size.
*lpSize = nSize;
//Return true.
return _TRUE;
}