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launch.args
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31 lines (22 loc) · 1.22 KB
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#Indicate whether or not to run the game in fullscreen mode. Default windowed resolution is 1920x1080.
fullscreen = no
#If enabled, the game wil continue with the last session. Otherwise it will start at the main menu.
continuelastsession = yes
#If enabled, the game's clock will be synced to the monitor's refresh rate, typically 60Hz.
vsync = yes
#If enabled, editor and debug features will be enabled.
devmode = yes
# -+- Here begin the options you probably shouldn't change if you aren't sure what they mean or what they will do -+-
#Tells the game if it should attempt to load images from spritesheets or from individual image files.
usespritesheets = yes
#Indicate in which levels geometry should NOT be drawn by default, seperated by ";" - or just "all"
hidegeometry = 20-02;20-03;20-04;21-01;21-02;22-01;22-02;23-01;23-02;23-03
#Indicate whether to lock the game's FPS at 60FPS or not.
#WARNING: This might cause the game to behave unexpectedly and may break lots of things.
lockfps = yes
#The number of samples for MSAA
#WARNING: May drastically impact performance, change with caution
numsamples = 0
#The number of blur passes for lighting
#WARNING: May drastically impact performance, change with caution
numlightblurs = 1