because both the world and mode7 are structs and not managed structs, they need a dispose method so they can remove their contents from memory.
We could maybe make it do with Dispose in Mode7 and let people remove objects through RemoveAllObjects for now.
because both the world and mode7 are structs and not managed structs, they need a dispose method so they can remove their contents from memory.
We could maybe make it do with Dispose in Mode7 and let people remove objects through RemoveAllObjects for now.