- Using SPECIAL_CHAR_PARAMS_SEPARATOR (Default ',') to split the command parameters.
| Parameter |
Description |
Type |
Default |
| milliSec |
Waiting time (millisecond) |
Integer |
1000 |
| Parameter |
Description |
Type |
Default |
| milliSec |
Waiting time (millisecond) |
Integer |
1000 |
| Parameter |
Description |
Type |
Default |
| milliSec |
Waiting time (millisecond) |
Integer |
|
[image, key, image_path, x, y, order, effect_name]
| Parameter |
Description |
Type |
Default |
| key |
Scene object key |
String |
|
| image_path |
Image file path |
String |
|
| x |
X position |
Integer |
|
| y |
Y position |
Integer |
|
| order |
Order in the layer |
Integer |
0 |
| effect_name |
Effect name |
String |
"" |
[audio, key, audio_path, loop, volume, effect_name, wait]
| Parameter |
Description |
Type |
Default |
| key |
Scene object key |
String |
|
| audio_path |
Audio file path |
String |
|
| loop |
Audio loop |
Bool |
|
| volume |
Audio volume |
Float |
1 |
| effect_name |
Effect name |
String |
"" |
| wait |
Wait until the audio finishes playing |
Bool |
false |
[effect, key, effect_name]
| Parameter |
Description |
Type |
Default |
| key |
Scene object key |
String |
|
| effect_name |
Effect name |
String |
|
[effect, key, effect_name]
| Parameter |
Description |
Type |
Default |
| key |
Scene object key |
String |
|
| particle_path |
Particle prefab path |
String |
|
| x |
X position |
Integer |
|
| y |
Y position |
Integer |
|
[remove, key, effect_name]
| Parameter |
Description |
Type |
Default |
| key |
Scene object key |
String |
|
| effect_name |
Effect name |
String |
"" |
| Parameter |
Description |
Type |
Default |
| key |
Scene object key (audio) |
String |
|
[ui_image, key, image_path, x, y, ui_stage_key, effect_name]
| Parameter |
Description |
Type |
Default |
| key |
Scene object key |
String |
|
| image_path |
Image file path |
String |
|
| x |
X position |
Integer |
|
| y |
Y position |
Integer |
|
| ui_stage_key |
The key of UI Stage |
String |
"default" |
| effect_name |
Effect name |
String |
"" |