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Wii Setup Guide

Install Homebrew Software

You will need a homebrewed Wii with up-to-date Nintendont installed.

  • Homebrew your Wii using this guide, up to and including installing the Homebrew channel. I highly recommend following the Letterbomb homebrew method over other methods, it's super reliable and easy.
  • Install Nintendont on your Wii. Make sure your Nintendont version is from 2019 or newer, older versions may fail to load the practice mod. You can check your version in the Nintendont settings screen, or just upgrade to the latest version.

Install the Practice Mod

  • Download the .zip file containing the release (not the source code). Releases are found here. Open up the .zip file (you don't necessarily need to extract it).
  • Plug in your SD card, flash drive, hard drive, etc. which has your homebrew files on it. If you intend to play a ISO file, the practice mod must go on the same SD card/flash drive/etc. as the ISO file.
  • On your homebrew SD card, if you have any game data on a virtual memory card in Slot B for Super Monkey Ball 2, you're going to want to back it up as the practice mod will replace it. It will be the file saves/GM2E_B.raw. If you don't have this file or don't know what I'm talking about, you're probably fine.
  • Drag the codes and saves folders from the .zip release you downloaded to your SD card. If asked to replace files, choose Yes.
  • If you plan to play a romhack, make sure you have a <game_id>.gct file in the codes folder with a <game_id> that matches the game ID of your romhack. The codes folder includes files for some popular romhacks (like GM2EGD for Gaiden), but if your romhack isn't included, make a copy of one of the .gct files (they're all identical) and name it appropriately. You can find the game ID of your romhack by opening the ISO file in a hex editor such as hxd - it's the first 6 characters of the file.

Boot the Game

  • Plug your SD card back into your Wii and boot up Nintendont.
  • In Nintendont, press B to go to options. Enable Cheats, Unlock Read Speed, Memcard Emulation, and Native Control. Disable Memcard Multi.
  • Boot the game from disc or ISO file like usual.

If you see the "SMB2 Practice Mod" text in place of the normal "Press Start" text on the title screen when you start the game, you've loaded the mod successfully.

Troubleshooting

If you don't see the "SMB2 Practice Mod" text, the mod is definitely not loaded correctly, go back and check to make sure you didn't miss a step. If you can't figure it out, feel free to message me on Discord (complexplane) or email (complexplanegames@gmail.com), or file a GitHub issue.

One person reported having trouble loading the practice mod when there were other memory card savefiles in saves/ besides GM2E_B.raw. If you're having trouble, try putting only GM2E_B.raw in your saves/ folder. I'm not sure exactly what circumstances cause this issue, let me know if you run into it so I can take a closer look.