-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.cpp
More file actions
147 lines (115 loc) · 2.78 KB
/
main.cpp
File metadata and controls
147 lines (115 loc) · 2.78 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
////////////////////////////////////////////////////////////////////////////////
// include section
#include <iostream>
#include <list>
#include <string>
using namespace std;
////////////////////////////////////////////////////////////////////////////////
// some additional macro Class
#define SAVE void RegisterAllMBS(list<int *>& aList) {
#define SAVE2(Parent) SAVE Parent::RegisterAllMBS(aList);
#define REG_MEMBER(type, x) RegisterOneMBR(aList, &x)
#define ENDSAVE }
////////////////////////////////////////////////////////////////////////////////
// Base Class
class BaseClass {
public:
void Load(const char *fileName) {
init_members();
for (auto &mbr : members)
cin >> *mbr;
}
void Save(const char *fileName) {
init_members();
for (auto &mbr : members)
cout << *mbr << endl;
cout << endl;
}
BaseClass() : members(0), is_inited(false) {}
BaseClass(const BaseClass & bc) : members(0), is_inited(false) {}
BaseClass & operator=(BaseClass & that) {
if (this == &that)
return *this;
is_inited = false;
members.clear();
}
virtual void RegisterAllMBS(list<int *>& aList) = 0;
void RegisterOneMBR(list<int *>& aList, int *mbr) {
aList.push_back(mbr);
}
void RegisterOneMBR(list<int *>& aList, BaseClass *mbr) {
mbr->RegisterAllMBS(aList);
}
virtual ~BaseClass();
private:
list<int *> members;
bool is_inited;
void init_members() {
if (!is_inited)
RegisterAllMBS(members);
is_inited = true;
}
};
////////////////////////////////////////////////////////////////////////////////
// Point Class
class Point : public BaseClass{
public:
int x;
int y;
int z;
SAVE
REG_MEMBER(int, x);
REG_MEMBER(int, y);
ENDSAVE;
};
////////////////////////////////////////////////////////////////////////////////
// Point4D Class
class Point4D : public Point
{
public:
int v;
SAVE2(Point)
REG_MEMBER(int, v);
ENDSAVE;
};
////////////////////////////////////////////////////////////////////////////////
// Point4D Class v2
class Point4D_v2 : public BaseClass
{
public:
Point p;
int v;
SAVE
REG_MEMBER(Point, p);
REG_MEMBER(int, v);
ENDSAVE;
};
////////////////////////////////////////////////////////////////////////////////
// Main
int main()
{
Point p;
p.Load("");
p.Save("");
Point p2 = p;
p2.x = 2;
p2.y = 2;
p2.Save("");
Point p3;
p3 = p;
p3.x = 3;
p3.Save("");
Point4D p4;
p4.Load("");
p4.Save("");
Point4D p4_copy = p4;
p4_copy.x = 2222;
p4_copy.Save("");
Point4D_v2 p4_v2;
p4_v2.Load("");
p4_v2.Save("");
return 0;
}
//
//
//