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opensteam.cpp
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530 lines (408 loc) · 9.7 KB
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/**
* -----------------------------------------------------
* File opensteam.cpp
* Authors David Ordnung, Impact
* License GPLv3
* Web http://dordnung.de, http://gugyclan.eu
* -----------------------------------------------------
*
* Copyright (C) 2013-2017 David Ordnung, Impact
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include "opensteam.h"
#include "main.h"
#include "log.h"
#include "trackers.h"
#include "config.h"
#include "calladmin-client.h"
// Alloca
#if defined(__WXMSW__)
#define ALLOCA _alloca
#else
#define ALLOCA alloca
#endif
// Steamid
std::string steamid = "";
// Is Connected?
bool steamConnected = false;
// Var to send messages
HSteamPipe pipeSteam = 0;
HSteamUser clientUser = 0;
ISteamFriends013* steamFriends = NULL;
ISteamClient012* steamClient = NULL;
ISteamUser016* steamUser = NULL;
ISteamUtils006* steamUtils = NULL;
// Steam Thread
steamThread *steamThreader = NULL;
// The Thread Class
steamThread::steamThread() : wxThread(wxTHREAD_DETACHED), loader(CSteamAPILoader::k_ESearchOrderSteamInstallFirst)
{
// Reset
pipeSteam = 0;
clientUser = 0;
steamClient = NULL;
steamFriends = NULL;
steamUser = NULL;
steamUtils = NULL;
// No Last Error
lastError = STEAM_NO_ERROR;
this->Create();
this->Run();
}
// Destroy
steamThread::~steamThread()
{
cleanSteam();
}
STEAM_ERROR_TYP steamThread::loadSteam()
{
if (!steamEnabled)
{
// Don't want Steam
return STEAM_DISABLED;
}
else
{
// Load Factore
CreateInterfaceFn factory = loader.GetSteam3Factory();
if (!factory)
{
return STEAM_ERROR;
}
// Load Steam Client
steamClient = (ISteamClient012*)factory(STEAMCLIENT_INTERFACE_VERSION_012, NULL);
if (!steamClient)
{
return STEAM_ERROR;
}
// Create Pipe
pipeSteam = steamClient->CreateSteamPipe();
if (!pipeSteam || pipeSteam == -1)
{
return STEAM_ERROR;
}
// Workaround for deadlock
steamClient->BReleaseSteamPipe(pipeSteam);
wxMilliSleep(5000);
// Create Pipe again
pipeSteam = steamClient->CreateSteamPipe();
if (!pipeSteam || pipeSteam == -1)
{
return STEAM_ERROR;
}
// Connect User
clientUser = steamClient->ConnectToGlobalUser(pipeSteam);
if (!clientUser)
{
return STEAM_ERROR;
}
// Load SteamFriends
steamFriends = (ISteamFriends013*)steamClient->GetISteamFriends(clientUser, pipeSteam, STEAMFRIENDS_INTERFACE_VERSION_013);
if (!steamFriends)
{
return STEAM_ERROR;
}
// Load Steam User
steamUser = (ISteamUser016*)steamClient->GetISteamUser(clientUser, pipeSteam, STEAMUSER_INTERFACE_VERSION_016);
if (!steamUser)
{
return STEAM_ERROR;
}
// Load Steam Utils
steamUtils = (ISteamUtils006*)steamClient->GetISteamUtils(pipeSteam, STEAMUTILS_INTERFACE_VERSION_006);
if (!steamUtils)
{
return STEAM_ERROR;
}
// Everything is good :)
return STEAM_NO_ERROR;
}
}
// Thread started
void steamThread::checkSteam()
{
for(; !TestDestroy(); Sleep(100))
{
wxMutexLocker steamLocker(steamLock);
wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED, wxID_SteamChanged);
if (!pipeSteam || pipeSteam == -1 || !steamEnabled)
{
// Load Steam
STEAM_ERROR_TYP steamError = loadSteam();
// Handling
if (steamError != STEAM_NO_ERROR)
{
if (steamError == STEAM_ERROR)
{
// Only if connected before
if (main_dialog != NULL && steamConnected)
{
// Notice Main the changes
event.SetInt(1);
main_dialog->GetEventHandler()->AddPendingEvent(event);
LogAction("Disonnected from Steam");
}
}
else
{
// Disabled
if (main_dialog != NULL && lastError != STEAM_DISABLED)
{
// Notice Main the changes
event.SetInt(0);
main_dialog->GetEventHandler()->AddPendingEvent(event);
// clean
cleanSteam();
}
}
steamConnected = false;
steamid = "";
continue;
}
else
{
// Connected :)
steamid = steamUser->GetSteamID().Render();
// Notice Main the changes
event.SetInt(2);
if (main_dialog != NULL)
{
main_dialog->GetEventHandler()->AddPendingEvent(event);
}
LogAction("Connected to Steam");
steamConnected = true;
}
lastError = steamError;
}
static unsigned int i = 0;
if (++i % 50 == 0)
{
// Check if logged in
if (steamUser)
{
if (!steamUser->BLoggedOn())
{
// Only if connected before
if (main_dialog != NULL && steamConnected)
{
// Notice Main the changes
event.SetInt(1);
main_dialog->GetEventHandler()->AddPendingEvent(event);
LogAction("Disonnected from Steam");
}
steamConnected = false;
// Clean Steam
cleanSteam();
steamid = "";
continue;
}
}
}
CallbackMsg_t callbackMsg;
while (Steam_BGetCallback(pipeSteam, &callbackMsg))
{
if (callbackMsg.m_iCallback == IPCFailure_t::k_iCallback)
{
// Only if connected before
if (main_dialog != NULL && steamConnected)
{
// Notice Main the changes
event.SetInt(1);
main_dialog->GetEventHandler()->AddPendingEvent(event);
LogAction("Disonnected from Steam");
}
steamConnected = false;
steamid = "";
// Clean Steam
cleanSteam();
break;
}
Steam_FreeLastCallback(pipeSteam);
}
}
}
// Clean Up Steam Stuff
void steamThread::cleanSteam()
{
// Close Steam Stuff
if (pipeSteam && pipeSteam != -1 && steamClient)
{
if (clientUser)
{
steamClient->ReleaseUser(pipeSteam, clientUser);
}
steamClient->BReleaseSteamPipe(pipeSteam);
}
// Reset
pipeSteam = 0;
clientUser = 0;
steamClient = NULL;
steamFriends = NULL;
steamUser = NULL;
steamUtils = NULL;
}
wxThread::ExitCode steamThread::Entry()
{
// Check Steam
checkSteam();
return (wxThread::ExitCode)0;
}
// Init. Timer
AvatarTimer::AvatarTimer(CSteamID *cid, CSteamID *tid, wxStaticBitmap* cAvatar, wxStaticBitmap* tAvatar) : wxTimer(this, -1)
{
clientsID = cid;
targetsID = tid;
attempts = 0;
clientsAvatar = cAvatar;
targetsAvatar = tAvatar;
clientLoaded = targetLoaded = false;
// Invalid Steamid?
if (clientsID == NULL || !clientsID->IsValid())
{
clientLoaded = true;
}
if (targetsID == NULL || !targetsID->IsValid())
{
targetLoaded = true;
}
}
// Timer to update avatars
void AvatarTimer::Notify()
{
// Steam available?
if (steamConnected && steamFriends != NULL && steamUtils != NULL)
{
// Do we have information about the users?
// Load the images
if (!clientLoaded)
{
if (!steamFriends->RequestUserInformation(*clientsID, false))
{
// Try to laod caller avatar
clientLoaded = setAvatar(clientsID, clientsAvatar);
}
}
if (!targetLoaded)
{
if (!steamFriends->RequestUserInformation(*targetsID, false))
{
// Try to laod target avatar
targetLoaded = setAvatar(targetsID, targetsAvatar);
}
}
}
// All loaded or 10 seconds gone?
if (++attempts == 100 || (clientLoaded && targetLoaded))
{
// Enough, stop timer
Stop();
}
}
// Set new Avatar
bool AvatarTimer::setAvatar(CSteamID *id, wxStaticBitmap* map)
{
// Load avatar
int avatar = steamFriends->GetLargeFriendAvatar(*id);
// Could it load?
if (avatar > 0)
{
// Buffer to store picture
uint8* rgbaBuffer = (uint8*)ALLOCA(4 * 184 * 184);
uint32* size = new uint32(184);
// Is Size valid?
if (steamUtils->GetImageSize(avatar, size, size))
{
// Load Image
if (steamUtils->GetImageRGBA(avatar, rgbaBuffer, (4 * 184 * 184)))
{
// Image
wxImage image(184, 184);
// RGBA to Image
for (int y=0; y < 184; y++)
{
int start = 184 * y * 4;
for (int x=0; x < 184; x++)
{
// Set Colour
image.SetRGB(x, y, rgbaBuffer[start], rgbaBuffer[start+1], rgbaBuffer[start+2]);
start += 4;
}
}
if (avatarSize != 184)
{
image.Rescale(avatarSize, avatarSize);
}
// Set new Avatar
map->SetBitmap(wxBitmap(image));
LogAction("Loaded Avatar of " + (wxString)id->Render());
// It's loaded
return true;
}
}
}
return false;
}
// Timer to update trackers
void NameTimer::Notify()
{
// Steam available?
if (steamConnected && steamFriends != NULL)
{
if (client.IsValid())
{
if (!steamFriends->RequestUserInformation(client, true))
{
wxString isFriend = "No Friends";
wxString isOnline = "Offline";
// Is Friend?
if (steamFriends->GetFriendRelationship(client) == k_EFriendRelationshipFriend)
{
isFriend = "Friends";
}
// Is Online?
if (steamFriends->GetFriendPersonaState(client) != k_EPersonaStateOffline)
{
// Online
if (isFriend == "Friends")
{
isOnline = "Online";
}
else
{
// We can't know
isOnline = "Unknown Status";
}
}
// Add Tracker
if (client.Render() != steamid)
{
addTracker("" + (wxString)steamFriends->GetFriendPersonaName(client) + " - " + (wxString)client.Render() + " - " + isFriend + " - " + isOnline);
}
else
{
addTracker("" + (wxString)steamFriends->GetFriendPersonaName(client) + " - " + (wxString)client.Render());
}
//Stop
Stop();
}
}
}
// All loaded or 5 seconds gone?
if (++attempts == 50)
{
// Enough, stop timer
Stop();
}
}