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JSONLoader.csproj
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32 lines (27 loc) · 1.31 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>JSONLoader</AssemblyName>
<Description>JSON Loader</Description>
<Version>2.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>9.0</LangVersion>
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Core" Version="5.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" IncludeAssets="compile" />
<PackageReference Include="Inscryption.GameLibs" Version="0.28.0-r.0" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.24" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="InscryptionAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>libs\InscryptionAPI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>