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functions.php
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230 lines (202 loc) · 6.27 KB
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<?php
// Player colors and where each player starts on the board
$PLAYER_COLORS = [1 => 'red', 2 => 'green', 3 => 'yellow', 4 => 'blue'];
$PLAYER_START = [1 => 1, 2 => 14, 3 => 27, 4 => 40];
// Star squares where you can't be killed
$SAFE_SQUARES = [1, 9, 14, 22, 27, 35, 40, 48];
// Send JSON response and stop
function api_response($type, $data, $message, $code = 200)
{
http_response_code($code);
echo json_encode(['type' => $type, 'data' => $data, 'message' => $message], JSON_PRETTY_PRINT);
exit;
}
// validate fields
function validate_required($body, $fields)
{
$errors = [];
foreach ($fields as $field) {
if (!isset($body[$field]) || $body[$field] === '' || $body[$field] === null) {
$errors[$field] = $field . ' is required';
}
}
return $errors;
}
// db helper functions
function create_game_db($conn, $data)
{
$sql = "INSERT INTO games (total_players) VALUES ({$data['total_players']})";
$result = $conn->query($sql);
if (!$result) {
return false;
}
$game_id = $conn->insert_id;
$data['game_id'] = $game_id;
create_players_db($conn, $data);
create_tokens_db($conn, $data);
return $data;
}
function create_players_db($conn, $data)
{
for ($i = 1; $i <= $data['total_players']; $i++) {
$sql = "INSERT INTO players (game_id, player_number, player_name, is_active) VALUES ({$data['game_id']}, {$i}, 'Player {$i}', 1)";
$result = $conn->query($sql);
if (!$result) {
return false;
}
}
return true;
}
function create_tokens_db($conn, $data)
{
$tokensPerPlayer = 4;
for ($player = 1; $player <= $data['total_players']; $player++) {
for ($token = 1; $token <= $tokensPerPlayer; $token++) {
$sql = "INSERT INTO tokens (game_id, player_number, token_number) VALUES ({$data['game_id']}, {$player}, {$token})";
$result = $conn->query($sql);
if (!$result) {
return false;
}
}
}
return true;
}
function get_game_db($conn, $game_id)
{
$sql = "SELECT * FROM games WHERE id = {$game_id}";
$result = $conn->query($sql);
if (!$result) {
return null;
}
return $result->fetch_assoc();
}
function get_players_db($conn, $game_id)
{
$sql = "SELECT * FROM players WHERE game_id = {$game_id}";
$result = $conn->query($sql);
if (!$result) {
return null;
}
return $result->fetch_all(MYSQLI_ASSOC);
}
function validate_game_id($conn, $game_id)
{
$sql = "SELECT * FROM games WHERE id = {$game_id}";
$result = $conn->query($sql);
if (!$result) {
return false;
}
$game = $result->fetch_assoc();
if (!$game) {
return false;
}
return $game['id'];
}
function validate_player($conn, $body)
{
$game_id = validate_game_id($conn, $body['game_id']);
if (!$game_id) {
api_response('error', 'Invalid game id', 'Invalid game id', 400);
}
$sql = "SELECT * FROM players WHERE game_id = {$game_id} AND player_number = {$body['player_number']}";
$result = $conn->query($sql);
if (!$result) {
return false;
}
$player = $result->fetch_assoc();
if (!$player) {
return false;
}
return $player;
}
function get_tokens_db($conn, $game_id)
{
$sql = "SELECT * FROM tokens WHERE game_id = {$game_id}";
$result = $conn->query($sql);
if (!$result) {
return null;
}
return $result->fetch_all(MYSQLI_ASSOC);
}
function create_dice_roll_db($conn, $data)
{
$sql = "INSERT INTO dice_rolls (game_id, player_number, dice_value) VALUES ({$data['game_id']}, {$data['player_number']}, {$data['dice_value']})";
$result = $conn->query($sql);
if (!$result) {
return false;
}
$dice_roll_id = $conn->insert_id;
return [
'id' => $dice_roll_id,
'game_id' => $data['game_id'],
'player_number' => $data['player_number'],
'dice_value' => $data['dice_value'],
'rolled_at' => date('Y-m-d H:i:s'),
];
}
function get_single_token_db($conn, $game_id, $player_number, $token_number)
{
$sql = "SELECT * FROM tokens WHERE game_id = {$game_id} AND player_number = {$player_number} AND token_number = {$token_number} LIMIT 1";
$result = $conn->query($sql);
if (!$result) {
return null;
}
return $result->fetch_assoc();
}
function get_token_on_position_db($conn, $game_id, $current_player, $position)
{
$sql = "SELECT * FROM tokens WHERE game_id = {$game_id} AND player_number <> {$current_player} AND position = {$position} AND is_finished = 0 LIMIT 1";
$result = $conn->query($sql);
if (!$result) {
return null;
}
return $result->fetch_assoc();
}
function send_token_home_db($conn, $token_id)
{
$sql = "UPDATE tokens SET position = -1, is_home = 1, is_finished = 0, is_safe = 0 WHERE id = {$token_id}";
return $conn->query($sql);
}
function update_token_position_db($conn, $token_id, $position, $is_home, $is_finished, $is_safe)
{
$sql = "UPDATE tokens SET position = {$position}, is_home = {$is_home}, is_finished = {$is_finished}, is_safe = {$is_safe} WHERE id = {$token_id}";
return $conn->query($sql);
}
function create_move_db($conn, $data)
{
$sql = "INSERT INTO moves (game_id, player_number, token_number, from_position, to_position, killed_opponent, moved_at) VALUES ({$data['game_id']}, {$data['player_number']}, {$data['token_number']}, {$data['from_position']}, {$data['to_position']}, {$data['killed']}, NOW())";
$result = $conn->query($sql);
if (!$result) {
return false;
}
return true;
}
function get_player_tokens_db($conn, $game_id, $player_number)
{
$sql = "SELECT * FROM tokens WHERE game_id = {$game_id} AND player_number = {$player_number}";
$result = $conn->query($sql);
if (!$result) {
return [];
}
return $result->fetch_all(MYSQLI_ASSOC);
}
function count_finished_tokens_db($conn, $game_id, $player_number)
{
$sql = "SELECT COUNT(*) AS finished_count FROM tokens WHERE game_id = {$game_id} AND player_number = {$player_number} AND is_finished = 1";
$result = $conn->query($sql);
if (!$result) {
return 0;
}
$row = $result->fetch_assoc();
return (int) $row['finished_count'];
}
function update_game_winner_db($conn, $game_id, $player_number)
{
$sql = "UPDATE games SET winner = {$player_number}, status = 'finished', updated_at = NOW() WHERE id = {$game_id}";
return $conn->query($sql);
}
function update_game_turn_db($conn, $game_id, $next_turn)
{
$sql = "UPDATE games SET current_turn = {$next_turn}, updated_at = NOW() WHERE id = {$game_id}";
return $conn->query($sql);
}