Objects created on the base frame initially show a yellow ⌀ in their frame column, while manually clearing this value (with delete or by entering an empty string) results in a completely empty cell. In the backing sheet, selecting all same-value items with , will not distinguish between unset and cleared frame values; they are handled as though the values are the same. In the canvas of a drawing with no frame objects, select-all-this-frame/gzs selects only the objects with an unset frame value, ignoring objects with an explicitly cleared frame value.
I'm guessing that the intended behavior would be for the canvas and backing sheet both to handle these values in the same manner, but if this is an intentional design decision, I would be willing to accept having a way to return fields to their init ⌀ value.
Edit: I have found a workaround by selecting and cutting all relevant items in the backing sheet and then pasting back into the canvas in base-frame paste mode, which does result in an init frame value for all pasted objects, but it would still be preferable not to have to do this.
Objects created on the base frame initially show a yellow
⌀in theirframecolumn, while manually clearing this value (withdeleteor by entering an empty string) results in a completely empty cell. In the backing sheet, selecting all same-value items with,will not distinguish between unset and cleared frame values; they are handled as though the values are the same. In the canvas of a drawing with no frame objects,select-all-this-frame/gzsselects only the objects with an unsetframevalue, ignoring objects with an explicitly clearedframevalue.I'm guessing that the intended behavior would be for the canvas and backing sheet both to handle these values in the same manner, but if this is an intentional design decision, I would be willing to accept having a way to return fields to their init
⌀value.Edit: I have found a workaround by selecting and cutting all relevant items in the backing sheet and then pasting back into the canvas in base-frame paste mode, which does result in an init frame value for all pasted objects, but it would still be preferable not to have to do this.