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29 lines (25 loc) · 832 Bytes
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PointFloat.h
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29 lines (25 loc) · 832 Bytes
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// PointFloat.h: interface for the CPointFloat class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_POINTFLOAT_H__7C959AA0_EBBA_11D3_9A5E_52544C0B46BA__INCLUDED_)
#define AFX_POINTFLOAT_H__7C959AA0_EBBA_11D3_9A5E_52544C0B46BA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CPointFloat
{
public:
CPointFloat operator-(CPointFloat a);
CPointFloat operator *=(float a);
CPointFloat operator+=(CPointFloat a);
CPointFloat operator*=(CPointFloat a);
CPointFloat operator/=(CPointFloat a);
CPointFloat(float a, float b);
float y;
float x;
CPointFloat();
virtual ~CPointFloat();
CPointFloat operator =(CPointFloat &a);
CPointFloat operator +(CPointFloat a);
};
#endif // !defined(AFX_POINTFLOAT_H__7C959AA0_EBBA_11D3_9A5E_52544C0B46BA__INCLUDED_)